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feat(net): implement GruntLogin::Reconnect
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@ -510,7 +510,7 @@ int32_t Grunt::ClientLink::CmdXferInitiate(CDataStore& msg) {
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return 0;
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}
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void Grunt::ClientLink::Connect(const char* a2) {
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void Grunt::ClientLink::Connect(const char* loginServer) {
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if (this->m_state) {
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return;
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}
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@ -523,11 +523,11 @@ void Grunt::ClientLink::Connect(const char* a2) {
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this->m_connection = connection;
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this->m_connection->SetType(WOWC_TYPE_STREAM);
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auto port = SStrChr(a2, ':');
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auto port = SStrChr(loginServer, ':');
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if (port) {
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this->m_connection->Connect(a2, 5000);
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this->m_connection->Connect(loginServer, 5000);
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} else {
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this->m_connection->Connect(a2, 3724, 5000);
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this->m_connection->Connect(loginServer, 3724, 5000);
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}
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}
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@ -79,7 +79,7 @@ class Grunt::ClientLink : public WowConnectionResponse, Grunt::Pending, Grunt::T
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int32_t CmdRealmList(CDataStore& msg);
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int32_t CmdXferData(CDataStore& msg);
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int32_t CmdXferInitiate(CDataStore& msg);
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void Connect(const char* a2);
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void Connect(const char* loginServer);
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void Disconnect();
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void GetRealmList();
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void LogonNewSession(const Logon& logon);
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@ -291,7 +291,9 @@ void GruntLogin::ProveVersion(const uint8_t* versionChecksum) {
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}
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void GruntLogin::Reconnect() {
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// TODO
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this->m_reconnect = true;
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this->m_clientLink->Connect(this->m_loginResponse->GetLoginServer());
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}
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void GruntLogin::ReconnectResult(Grunt::Result result, const uint8_t* sessionKey, uint32_t sessionKeyLen, uint16_t flags) {
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