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Author SHA1 Message Date
Tristan 'Natrist' Cormier
e6f861d5d2
Merge 44bee4cbd7 into 7082e8db17 2026-03-10 00:27:08 -04:00
fallenoak
7082e8db17
feat(ui): implement CGCamera::ParentToWorld
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2026-03-09 21:43:35 -05:00
Tristan Cormier
44bee4cbd7 feat(net): add CHARACTER_CREATE_INFO struct 2026-02-14 21:03:36 -05:00
11 changed files with 78 additions and 5 deletions

@ -1 +1 @@
Subproject commit 1e5366bbc6935e3363abf5921f0be12f902e790a Subproject commit 489f2149b74b2ca8302ec1cbcec9c6250057f7a1

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@ -1214,4 +1214,17 @@ struct CHARACTER_INFO {
uint8_t firstLogin; uint8_t firstLogin;
}; };
struct CHARACTER_CREATE_INFO {
char name[48];
uint8_t raceID;
uint8_t classID;
uint8_t sexID;
uint8_t skinID;
uint8_t faceID;
uint8_t hairStyleID;
uint8_t hairColorID;
uint8_t facialHairStyleID;
uint8_t outfitID;
};
#endif #endif

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@ -111,6 +111,10 @@ C3Vector CGObject_C::GetPosition() const {
return { 0.0f, 0.0f, 0.0f }; return { 0.0f, 0.0f, 0.0f };
} }
WOWGUID CGObject_C::GetTransportGUID() const {
return 0;
}
int32_t CGObject_C::IsInReenable() { int32_t CGObject_C::IsInReenable() {
return this->m_inReenable; return this->m_inReenable;
} }

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@ -40,6 +40,8 @@ class CGObject_C : public CGObject, public TSHashObject<CGObject_C, CHashKeyGUID
// TODO // TODO
virtual float GetFacing() const; virtual float GetFacing() const;
// TODO // TODO
virtual WOWGUID GetTransportGUID() const;
// TODO
virtual int32_t GetModelFileName(const char*& name) const; virtual int32_t GetModelFileName(const char*& name) const;
// TODO // TODO
virtual int32_t CanHighlight(); virtual int32_t CanHighlight();

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@ -183,6 +183,14 @@ C3Vector CGUnit_C::GetPosition() const {
return this->CGUnit::GetPosition(); return this->CGUnit::GetPosition();
} }
float CGUnit_C::GetRawSmoothFacing() const {
return this->m_smoothFacing;
}
WOWGUID CGUnit_C::GetTransportGUID() const {
return this->m_localMove.GetTransportGUID();
}
void CGUnit_C::PostInit(uint32_t time, const CClientObjCreate& init, bool a4) { void CGUnit_C::PostInit(uint32_t time, const CClientObjCreate& init, bool a4) {
// TODO // TODO

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@ -32,6 +32,8 @@ class CGUnit_C : public CGObject_C, public CGUnit {
// TODO // TODO
virtual float GetFacing() const; virtual float GetFacing() const;
// TODO // TODO
virtual WOWGUID GetTransportGUID() const;
// TODO
virtual int32_t GetModelFileName(const char*& name) const; virtual int32_t GetModelFileName(const char*& name) const;
// TODO // TODO
virtual int32_t CanHighlight(); virtual int32_t CanHighlight();
@ -42,6 +44,7 @@ class CGUnit_C : public CGObject_C, public CGUnit {
CGUnit_C(uint32_t time, CClientObjCreate& objCreate); CGUnit_C(uint32_t time, CClientObjCreate& objCreate);
int32_t GetDisplayID() const; int32_t GetDisplayID() const;
CreatureModelDataRec* GetModelData() const; CreatureModelDataRec* GetModelData() const;
float GetRawSmoothFacing() const;
void PostInit(uint32_t time, const CClientObjCreate& init, bool a4); void PostInit(uint32_t time, const CClientObjCreate& init, bool a4);
void PostMovementUpdate(const CClientMoveUpdate& move, int32_t activeMover); void PostMovementUpdate(const CClientMoveUpdate& move, int32_t activeMover);
void SetStorage(uint32_t* storage, uint32_t* saved); void SetStorage(uint32_t* storage, uint32_t* saved);
@ -65,6 +68,8 @@ class CGUnit_C : public CGObject_C, public CGUnit {
// TODO // TODO
int32_t m_localDisplayID = 0; int32_t m_localDisplayID = 0;
// TODO // TODO
float m_smoothFacing;
// TODO
}; };
#endif #endif

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@ -0,0 +1,6 @@
#include "object/client/CVehicleCamera_C.hpp"
#include "object/client/CGObject_C.hpp"
int32_t CVehicleCamera_C::ConvertSmoothFacingFromRawToWorld(float& smoothFacing, CGObject_C* relativeTo) {
return 0;
}

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@ -0,0 +1,13 @@
#ifndef OBJECT_CLIENT_C_VEHICLE_CAMERA_C_HPP
#define OBJECT_CLIENT_C_VEHICLE_CAMERA_C_HPP
#include <cstdint>
class CGObject_C;
class CVehicleCamera_C {
public:
// Public static functions
static int32_t ConvertSmoothFacingFromRawToWorld(float& smoothFacing, CGObject_C* relativeTo);
};
#endif

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@ -32,3 +32,7 @@ C3Vector CPassenger::GetPosition(const C3Vector& position) const {
return position; return position;
} }
WOWGUID CPassenger::GetTransportGUID() const {
return this->m_transportGUID;
}

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@ -16,6 +16,7 @@ class CPassenger {
float GetFacing(float facing) const; float GetFacing(float facing) const;
C3Vector GetPosition() const; C3Vector GetPosition() const;
C3Vector GetPosition(const C3Vector& position) const; C3Vector GetPosition(const C3Vector& position) const;
WOWGUID GetTransportGUID() const;
protected: protected:
// Protected member variables // Protected member variables

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@ -1,10 +1,12 @@
#include "ui/game/CGCamera.hpp" #include "ui/game/CGCamera.hpp"
#include "ui/game/Types.hpp"
#include "console/CVar.hpp" #include "console/CVar.hpp"
#include "object/Client.hpp"
#include "object/client/CVehicleCamera_C.hpp"
#include "ui/game/Types.hpp"
#include "world/World.hpp" #include "world/World.hpp"
#include <algorithm>
#include <storm/String.hpp> #include <storm/String.hpp>
#include <tempest/Math.hpp> #include <tempest/Math.hpp>
#include <algorithm>
static CVar* s_cameraView; static CVar* s_cameraView;
@ -75,8 +77,23 @@ int32_t CGCamera::HasModel() const {
} }
C33Matrix CGCamera::ParentToWorld() const { C33Matrix CGCamera::ParentToWorld() const {
// TODO auto relativeTo = ClntObjMgrObjectPtr(this->m_relativeTo, TYPE_OBJECT, __FILE__, __LINE__);
return {};
if (!relativeTo) {
return {};
}
float facing;
if (relativeTo->IsA(TYPE_UNIT)) {
facing = static_cast<CGUnit_C*>(relativeTo)->GetRawSmoothFacing();
auto transport = ClntObjMgrObjectPtr(relativeTo->GetTransportGUID(), TYPE_OBJECT, __FILE__, __LINE__);
CVehicleCamera_C::ConvertSmoothFacingFromRawToWorld(facing, transport);
} else {
facing = relativeTo->GetFacing();
}
return C33Matrix::RotationAroundZ(facing);
} }
C3Vector CGCamera::Right() const { C3Vector CGCamera::Right() const {