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4 Commits

Author SHA1 Message Date
Tristan 'Natrist' Cormier
bc5d9bc1d8
Merge c12a79d6e6 into 72d2c3b1a2 2026-02-07 08:25:26 -05:00
fallenoak
72d2c3b1a2
feat(ui): implement Script_GetPlayerTradeMoney
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2026-02-06 22:29:43 -06:00
fallenoak
3366ea2c89
feat(ui): add TradeInfoRegisterScriptFunctions 2026-02-06 22:23:27 -06:00
Tristan Cormier
c12a79d6e6 feat(console): add CONSOLELINE::Backspace 2025-12-08 09:17:54 -05:00
7 changed files with 157 additions and 0 deletions

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@ -84,6 +84,26 @@ CONSOLELINE::~CONSOLELINE() {
}
}
void CONSOLELINE::Backspace() {
if (this->inputpos > this->inputstart) {
if (this->chars <= this->inputpos) {
this->buffer[this->inputpos - 1] = '\0';
}
else {
memcpy(
&this->buffer[this->inputpos - 1],
&this->buffer[this->inputpos],
this->chars - this->inputpos + 1
);
}
this->inputpos--;
this->chars--;
SetInputString(this->buffer);
}
}
void DrawBackground() {
uint16_t indices[] = {
0, 1, 2, 3

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@ -19,6 +19,7 @@ class CONSOLELINE : public TSLinkedNode<CONSOLELINE> {
// Member functions
~CONSOLELINE();
void Backspace();
};
void ConsoleScreenAnimate(float elapsedSec);

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@ -18,6 +18,7 @@
#include "ui/game/GMTicketInfoScript.hpp"
#include "ui/game/GameScript.hpp"
#include "ui/game/ScriptEvents.hpp"
#include "ui/game/TradeInfoScript.hpp"
#include "ui/game/Types.hpp"
#include "ui/game/UIBindingsScript.hpp"
#include "ui/simple/CSimpleTop.hpp"
@ -60,6 +61,10 @@ void LoadScriptFunctions() {
// TODO
TradeInfoRegisterScriptFunctions();
// TODO
BattlefieldInfoRegisterScriptFunctions();
// TODO

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@ -0,0 +1,12 @@
#include "ui/game/CGTradeInfo.hpp"
uint32_t CGTradeInfo::s_playerMoney;
WOWGUID CGTradeInfo::s_tradingPlayer;
uint32_t CGTradeInfo::GetPlayerTradeMoney() {
return CGTradeInfo::s_playerMoney;
}
WOWGUID CGTradeInfo::GetTradePartner() {
return CGTradeInfo::s_tradingPlayer;
}

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@ -0,0 +1,19 @@
#ifndef UI_GAME_C_G_TRADE_INFO_HPP
#define UI_GAME_C_G_TRADE_INFO_HPP
#include "util/GUID.hpp"
#include <cstdint>
class CGTradeInfo {
public:
// Public static functions
static uint32_t GetPlayerTradeMoney();
static WOWGUID GetTradePartner();
private:
// Private static variables
static uint32_t s_playerMoney;
static WOWGUID s_tradingPlayer;
};
#endif

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@ -0,0 +1,94 @@
#include "ui/game/TradeInfoScript.hpp"
#include "ui/FrameScript.hpp"
#include "ui/game/CGTradeInfo.hpp"
#include "util/Lua.hpp"
#include "util/Unimplemented.hpp"
namespace {
int32_t Script_CloseTrade(lua_State* L) {
WHOA_UNIMPLEMENTED(0);
}
int32_t Script_ClickTradeButton(lua_State* L) {
WHOA_UNIMPLEMENTED(0);
}
int32_t Script_ClickTargetTradeButton(lua_State* L) {
WHOA_UNIMPLEMENTED(0);
}
int32_t Script_GetTradeTargetItemInfo(lua_State* L) {
WHOA_UNIMPLEMENTED(0);
}
int32_t Script_GetTradeTargetItemLink(lua_State* L) {
WHOA_UNIMPLEMENTED(0);
}
int32_t Script_GetTradePlayerItemInfo(lua_State* L) {
WHOA_UNIMPLEMENTED(0);
}
int32_t Script_GetTradePlayerItemLink(lua_State* L) {
WHOA_UNIMPLEMENTED(0);
}
int32_t Script_AcceptTrade(lua_State* L) {
WHOA_UNIMPLEMENTED(0);
}
int32_t Script_CancelTradeAccept(lua_State* L) {
WHOA_UNIMPLEMENTED(0);
}
int32_t Script_GetPlayerTradeMoney(lua_State* L) {
if (CGTradeInfo::GetTradePartner()) {
lua_pushnumber(L, CGTradeInfo::GetPlayerTradeMoney());
} else {
lua_pushnumber(L, 0);
}
return 1;
}
int32_t Script_GetTargetTradeMoney(lua_State* L) {
WHOA_UNIMPLEMENTED(0);
}
int32_t Script_PickupTradeMoney(lua_State* L) {
WHOA_UNIMPLEMENTED(0);
}
int32_t Script_AddTradeMoney(lua_State* L) {
WHOA_UNIMPLEMENTED(0);
}
int32_t Script_SetTradeMoney(lua_State* L) {
WHOA_UNIMPLEMENTED(0);
}
}
static FrameScript_Method s_ScriptFunctions[] = {
{ "CloseTrade", &Script_CloseTrade },
{ "ClickTradeButton", &Script_ClickTradeButton },
{ "ClickTargetTradeButton", &Script_ClickTargetTradeButton },
{ "GetTradeTargetItemInfo", &Script_GetTradeTargetItemInfo },
{ "GetTradeTargetItemLink", &Script_GetTradeTargetItemLink },
{ "GetTradePlayerItemInfo", &Script_GetTradePlayerItemInfo },
{ "GetTradePlayerItemLink", &Script_GetTradePlayerItemLink },
{ "AcceptTrade", &Script_AcceptTrade },
{ "CancelTradeAccept", &Script_CancelTradeAccept },
{ "GetPlayerTradeMoney", &Script_GetPlayerTradeMoney },
{ "GetTargetTradeMoney", &Script_GetTargetTradeMoney },
{ "PickupTradeMoney", &Script_PickupTradeMoney },
{ "AddTradeMoney", &Script_AddTradeMoney },
{ "SetTradeMoney", &Script_SetTradeMoney },
};
void TradeInfoRegisterScriptFunctions() {
for (auto& func : s_ScriptFunctions) {
FrameScript_RegisterFunction(func.name, func.method);
}
}

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@ -0,0 +1,6 @@
#ifndef UI_GAME_TRADE_INFO_SCRIPT_HPP
#define UI_GAME_TRADE_INFO_SCRIPT_HPP
void TradeInfoRegisterScriptFunctions();
#endif