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3 Commits

Author SHA1 Message Date
fallenoak
cda8fff096
feat(ui): implement Script_GetCursorMoney
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2026-02-06 15:35:17 -06:00
fallenoak
5ee4c54827
feat(ui): implement Script_GetMoney 2026-02-06 14:04:52 -06:00
fallenoak
68ad71090e
feat(object): simplify getters in CGPlayer_C 2026-02-06 10:36:54 -06:00
8 changed files with 51 additions and 10 deletions

View File

@ -41,6 +41,10 @@ uint32_t CGPlayer::TotalRemoteFieldsSaved() {
return CGPlayer::GetBaseOffsetSaved() + 173;
}
uint32_t CGPlayer::GetMoney() const {
return this->Player()->coinage;
}
uint32_t CGPlayer::GetNextLevelXP() const {
return this->Player()->nextLevelXP;
}

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@ -149,6 +149,7 @@ class CGPlayer {
static uint32_t TotalRemoteFieldsSaved();
// Public member functions
uint32_t GetMoney() const;
uint32_t GetNextLevelXP() const;
uint32_t GetXP() const;

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@ -6,6 +6,12 @@
#include "ui/Game.hpp"
#include <storm/Error.hpp>
CGPlayer_C* CGPlayer_C::GetActivePtr() {
return static_cast<CGPlayer_C*>(
ClntObjMgrObjectPtr(ClntObjMgrGetActivePlayer(), TYPE_PLAYER, __FILE__, __LINE__)
);
}
CGPlayer_C::CGPlayer_C(uint32_t time, CClientObjCreate& objCreate) : CGUnit_C(time, objCreate) {
// TODO
}
@ -14,20 +20,28 @@ CGPlayer_C::~CGPlayer_C() {
// TODO
}
uint32_t CGPlayer_C::GetActiveNextLevelXP() const {
uint32_t CGPlayer_C::GetMoney() const {
if (this->GetGUID() != ClntObjMgrGetActivePlayer()) {
return 0;
}
return this->GetNextLevelXP();
return this->CGPlayer::GetMoney();
}
uint32_t CGPlayer_C::GetActiveXP() const {
uint32_t CGPlayer_C::GetNextLevelXP() const {
if (this->GetGUID() != ClntObjMgrGetActivePlayer()) {
return 0;
}
return this->GetXP();
return this->CGPlayer::GetNextLevelXP();
}
uint32_t CGPlayer_C::GetXP() const {
if (this->GetGUID() != ClntObjMgrGetActivePlayer()) {
return 0;
}
return this->CGPlayer::GetXP();
}
void CGPlayer_C::PostInit(uint32_t time, const CClientObjCreate& init, bool a4) {

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@ -10,13 +10,17 @@ class CreatureModelDataRec;
class CGPlayer_C : public CGUnit_C, public CGPlayer {
public:
// Public static functions
static CGPlayer_C* GetActivePtr();
// Virtual public member functions
virtual ~CGPlayer_C();
// Public member functions
CGPlayer_C(uint32_t time, CClientObjCreate& objCreate);
uint32_t GetActiveNextLevelXP() const;
uint32_t GetActiveXP() const;
uint32_t GetMoney() const;
uint32_t GetNextLevelXP() const;
uint32_t GetXP() const;
void PostInit(uint32_t time, const CClientObjCreate& init, bool a4);
void PostInitActivePlayer();
void SetStorage(uint32_t* storage, uint32_t* saved);

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@ -25,6 +25,7 @@
#include <common/MD5.hpp>
WOWGUID CGGameUI::s_currentObjectTrack;
uint32_t CGGameUI::s_cursorMoney;
CScriptObject* CGGameUI::s_gameTooltip;
bool CGGameUI::s_inWorld;
WOWGUID CGGameUI::s_lockedTarget;
@ -94,6 +95,10 @@ WOWGUID& CGGameUI::GetCurrentObjectTrack() {
return CGGameUI::s_currentObjectTrack;
}
uint32_t CGGameUI::GetCursorMoney() {
return CGGameUI::s_cursorMoney;
}
WOWGUID& CGGameUI::GetLockedTarget() {
return CGGameUI::s_lockedTarget;
}

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@ -15,6 +15,7 @@ class CGGameUI {
// Static functions
static void EnterWorld();
static WOWGUID& GetCurrentObjectTrack();
static uint32_t GetCursorMoney();
static WOWGUID& GetLockedTarget();
static void Initialize();
static void InitializeGame();
@ -25,6 +26,7 @@ class CGGameUI {
private:
static WOWGUID s_currentObjectTrack;
static uint32_t s_cursorMoney;
static bool s_inWorld;
static WOWGUID s_lockedTarget;
static bool s_loggingIn;

View File

@ -3,6 +3,7 @@
#include "gx/Coordinate.hpp"
#include "ui/FrameScript.hpp"
#include "ui/ScriptFunctionsShared.hpp"
#include "ui/game/CGGameUI.hpp"
#include "ui/simple/CSimpleTop.hpp"
#include "util/StringTo.hpp"
#include "util/Unimplemented.hpp"
@ -502,7 +503,9 @@ int32_t Script_ForceQuit(lua_State* L) {
}
int32_t Script_GetCursorMoney(lua_State* L) {
WHOA_UNIMPLEMENTED(0);
lua_pushnumber(L, CGGameUI::GetCursorMoney());
return 1;
}
int32_t Script_DropCursorMoney(lua_State* L) {

View File

@ -189,7 +189,7 @@ int32_t Script_UnitXP(lua_State* L) {
float xp = 0.0f;
if (unit && unit->IsA(TYPE_PLAYER)) {
xp = static_cast<CGPlayer_C*>(unit)->GetActiveXP();
xp = static_cast<CGPlayer_C*>(unit)->GetXP();
}
lua_pushnumber(L, xp);
@ -209,7 +209,7 @@ int32_t Script_UnitXPMax(lua_State* L) {
float xpMax = 0.0f;
if (unit && unit->IsA(TYPE_PLAYER)) {
xpMax = static_cast<CGPlayer_C*>(unit)->GetActiveNextLevelXP();
xpMax = static_cast<CGPlayer_C*>(unit)->GetNextLevelXP();
}
lua_pushnumber(L, xpMax);
@ -282,7 +282,15 @@ int32_t Script_UnitLevel(lua_State* L) {
}
int32_t Script_GetMoney(lua_State* L) {
WHOA_UNIMPLEMENTED(0);
auto player = CGPlayer_C::GetActivePtr();
if (player) {
lua_pushnumber(L, player->GetMoney());
} else {
lua_pushnumber(L, 0.0f);
}
return 1;
}
int32_t Script_GetHonorCurrency(lua_State* L) {