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#ifndef WORLD_TYPES_HPP
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#define WORLD_TYPES_HPP
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#include <cstdint>
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typedef uintptr_t HWORLDOBJECT;
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#endif
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#ifndef WORLD_MAP_C_MAP_BASE_OBJ_HPP
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#define WORLD_MAP_C_MAP_BASE_OBJ_HPP
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class CMapBaseObj {
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public:
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// TODO
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};
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#endif
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#ifndef WORLD_MAP_C_MAP_ENTITY_HPP
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#define WORLD_MAP_C_MAP_ENTITY_HPP
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#include "world/map/CMapStaticEntity.hpp"
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class CMapEntity : public CMapStaticEntity {
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public:
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// TODO
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};
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#endif
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#ifndef WORLD_MAP_C_MAP_STATIC_ENTITY_HPP
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#define WORLD_MAP_C_MAP_STATIC_ENTITY_HPP
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#include "world/map/CMapBaseObj.hpp"
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class CMapStaticEntity : public CMapBaseObj {
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public:
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// TODO
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};
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#endif
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