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17 Commits
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eed32fb3ab
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a9cad5238d |
@ -32,6 +32,8 @@ if(WHOA_SYSTEM_MAC)
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||||
"-framework AppKit"
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"-framework Carbon"
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"-framework IOKit"
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"-framework Metal"
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||||
"-framework QuartzCore"
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)
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|
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install(DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}/mac/MainMenu.nib DESTINATION "bin")
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9
src/app/mac/EngineMTLLayerView.h
Normal file
9
src/app/mac/EngineMTLLayerView.h
Normal file
@ -0,0 +1,9 @@
|
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#ifndef APP_MAC_ENGINE_MTL_LAYER_VIEW_H
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#define APP_MAC_ENGINE_MTL_LAYER_VIEW_H
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#include "app/mac/EngineGLLayerView.h"
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@interface EngineMTLLayerView : EngineGLLayerView
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@end
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||||
|
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#endif
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||||
36
src/app/mac/EngineMTLLayerView.mm
Normal file
36
src/app/mac/EngineMTLLayerView.mm
Normal file
@ -0,0 +1,36 @@
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||||
#include "app/mac/EngineMTLLayerView.h"
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#import <QuartzCore/CAMetalLayer.h>
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|
||||
@implementation EngineMTLLayerView
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- (CALayer*)makeBackingLayer {
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return [CAMetalLayer layer];
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}
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||||
|
||||
- (id)initWithFrame:(NSRect)frame glWindow:(GLWindow*)window {
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self = [super initWithFrame:frame glWindow:window];
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||||
|
||||
if (self) {
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||||
[self setWantsLayer:YES];
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||||
}
|
||||
|
||||
return self;
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||||
}
|
||||
|
||||
- (void)drawRect:(NSRect)dirtyRect {
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// Rendering is driven by CGxDeviceMTL.
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}
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||||
|
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- (void)update {
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[super update];
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|
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if (![self.layer isKindOfClass:[CAMetalLayer class]]) {
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return;
|
||||
}
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|
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CAMetalLayer* layer = (CAMetalLayer*)self.layer;
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CGSize size = [self convertSizeToBacking:self.bounds.size];
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layer.drawableSize = size;
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}
|
||||
|
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@end
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@ -1,7 +1,9 @@
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#include "app/mac/View.h"
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#include "app/mac/EngineGLLayerView.h"
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#include "app/mac/EngineMTLLayerView.h"
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#include "app/mac/WindowCallbacks.h"
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#include "gx/gll/GLWindow.h"
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#include "gx/Device.hpp"
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|
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GLWindowCallbacks EngineViewCallbacks = {
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&MacOnResized,
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@ -23,5 +25,9 @@ void AssignEngineViewCallbacks(GLWindowCallbacks* callbacks) {
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}
|
||||
|
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Class GetEngineViewClass() {
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if (GxDevApi() == GxApi_Metal) {
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return [EngineMTLLayerView class];
|
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}
|
||||
|
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return [EngineGLLayerView class];
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}
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|
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@ -2,6 +2,7 @@
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#include "app/mac/MacClient.h"
|
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#include "event/Input.hpp"
|
||||
#include "gx/gll/CGxDeviceGLL.hpp"
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#include "gx/mtl/CGxDeviceMTL.hpp"
|
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#include "gx/Device.hpp"
|
||||
#include "gx/Window.hpp"
|
||||
#include <bc/Debug.hpp>
|
||||
@ -171,7 +172,11 @@ void MacOnResized(int32_t width, int32_t height, bool a3) {
|
||||
return;
|
||||
}
|
||||
|
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if (GxDevApi() == GxApi_GLL) {
|
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static_cast<CGxDeviceGLL*>(g_theGxDevicePtr)->Resize(width, height);
|
||||
} else if (GxDevApi() == GxApi_Metal) {
|
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static_cast<CGxDeviceMTL*>(g_theGxDevicePtr)->Resize(width, height);
|
||||
}
|
||||
|
||||
OsQueuePut(OS_INPUT_SIZE, width, height, 0, 0);
|
||||
|
||||
|
||||
@ -6,6 +6,7 @@
|
||||
#include "gx/Adapter.hpp"
|
||||
#include "gx/Device.hpp"
|
||||
#include <storm/Array.hpp>
|
||||
#include <cstdlib>
|
||||
#include <cstring>
|
||||
|
||||
static CGxDevice* s_device;
|
||||
@ -417,6 +418,13 @@ void ConsoleDeviceInitialize(const char* title) {
|
||||
api = GxApi_GLL;
|
||||
#endif
|
||||
|
||||
#if defined(WHOA_SYSTEM_MAC)
|
||||
const char* apiOverride = getenv("WHOA_GX_API");
|
||||
if (apiOverride && !strcmp(apiOverride, "metal")) {
|
||||
api = GxApi_Metal;
|
||||
}
|
||||
#endif
|
||||
|
||||
s_device = GxDevCreate(api, OsWindowProc, format);
|
||||
|
||||
// TODO
|
||||
|
||||
@ -18,6 +18,7 @@
|
||||
|
||||
#if defined(WHOA_SYSTEM_MAC)
|
||||
#include "gx/gll/CGxDeviceGLL.hpp"
|
||||
#include "gx/mtl/CGxDeviceMTL.hpp"
|
||||
#include "gx/mac/Display.hpp"
|
||||
#include <ApplicationServices/ApplicationServices.h>
|
||||
#include <OpenGL/OpenGL.h>
|
||||
@ -117,6 +118,8 @@ int32_t CGxDevice::AdapterFormats(EGxApi api, TSGrowableArray<CGxFormat>& adapte
|
||||
CGxDevice::OpenGlAdapterFormats(adapterFormats);
|
||||
} else if (api == GxApi_GLL) {
|
||||
CGxDevice::GLLAdapterFormats(adapterFormats);
|
||||
} else if (api == GxApi_Metal) {
|
||||
CGxDevice::OpenGlAdapterFormats(adapterFormats);
|
||||
}
|
||||
|
||||
#elif defined(WHOA_SYSTEM_LINUX)
|
||||
@ -228,6 +231,11 @@ CGxDevice* CGxDevice::NewGLL() {
|
||||
auto m = SMemAlloc(sizeof(CGxDeviceGLL), __FILE__, __LINE__, 0x0);
|
||||
return new (m) CGxDeviceGLL();
|
||||
}
|
||||
|
||||
CGxDevice* CGxDevice::NewMTL() {
|
||||
auto m = SMemAlloc(sizeof(CGxDeviceMTL), __FILE__, __LINE__, 0x0);
|
||||
return new (m) CGxDeviceMTL();
|
||||
}
|
||||
#endif
|
||||
|
||||
CGxDevice* CGxDevice::NewOpenGl() {
|
||||
|
||||
@ -70,6 +70,7 @@ class CGxDevice {
|
||||
#endif
|
||||
#if defined(WHOA_SYSTEM_MAC)
|
||||
static CGxDevice* NewGLL();
|
||||
static CGxDevice* NewMTL();
|
||||
#endif
|
||||
static CGxDevice* NewOpenGl();
|
||||
static void OpenGlAdapterFormats(TSGrowableArray<CGxFormat>& adapterFormats);
|
||||
|
||||
@ -20,6 +20,7 @@ if(WHOA_SYSTEM_MAC)
|
||||
file(GLOB MAC_SOURCES
|
||||
"gll/*.cpp"
|
||||
"gll/*.mm"
|
||||
"mtl/*.mm"
|
||||
"mac/*.cpp"
|
||||
)
|
||||
|
||||
|
||||
@ -24,6 +24,8 @@ CGxDevice* GxDevCreate(EGxApi api, int32_t (*windowProc)(void* window, uint32_t
|
||||
device = CGxDevice::NewOpenGl();
|
||||
} else if (api == GxApi_GLL) {
|
||||
device = CGxDevice::NewGLL();
|
||||
} else if (api == GxApi_Metal) {
|
||||
device = CGxDevice::NewMTL();
|
||||
} else {
|
||||
// Error
|
||||
}
|
||||
|
||||
@ -35,7 +35,8 @@ enum EGxApi {
|
||||
GxApi_D3d10 = 3,
|
||||
GxApi_D3d11 = 4,
|
||||
GxApi_GLL = 5,
|
||||
GxApis_Last = 6
|
||||
GxApi_Metal = 6,
|
||||
GxApis_Last = 7
|
||||
};
|
||||
|
||||
enum EGxBlend {
|
||||
|
||||
81
src/gx/mtl/CGxDeviceMTL.hpp
Normal file
81
src/gx/mtl/CGxDeviceMTL.hpp
Normal file
@ -0,0 +1,81 @@
|
||||
#ifndef GX_MTL_C_GX_DEVICE_MTL_HPP
|
||||
#define GX_MTL_C_GX_DEVICE_MTL_HPP
|
||||
|
||||
#include "gx/CGxDevice.hpp"
|
||||
#include "gx/gll/GLWindow.h"
|
||||
|
||||
class CGxBatch;
|
||||
class CGxShader;
|
||||
|
||||
class CGxDeviceMTL : public CGxDevice {
|
||||
public:
|
||||
// Member variables
|
||||
GLWindow m_window;
|
||||
|
||||
// Virtual member functions
|
||||
void ITexMarkAsUpdated(CGxTex*) override;
|
||||
void IRsSendToHw(EGxRenderState) override;
|
||||
int32_t DeviceCreate(int32_t (*windowProc)(void* window, uint32_t message, uintptr_t wparam, intptr_t lparam), const CGxFormat&) override;
|
||||
int32_t DeviceSetFormat(const CGxFormat&) override;
|
||||
void* DeviceWindow() override;
|
||||
void DeviceWM(EGxWM wm, uintptr_t param1, uintptr_t param2) override {};
|
||||
void CapsWindowSize(CRect&) override;
|
||||
void CapsWindowSizeInScreenCoords(CRect& dst) override;
|
||||
void ScenePresent() override;
|
||||
void SceneClear(uint32_t, CImVector) override;
|
||||
void Draw(CGxBatch* batch, int32_t indexed) override;
|
||||
void PoolSizeSet(CGxPool*, uint32_t) override;
|
||||
char* BufLock(CGxBuf*) override;
|
||||
int32_t BufUnlock(CGxBuf*, uint32_t) override;
|
||||
void BufData(CGxBuf* buf, const void* data, size_t size, uintptr_t offset) override;
|
||||
void TexDestroy(CGxTex* texId) override;
|
||||
void IShaderCreate(CGxShader*) override;
|
||||
void ShaderCreate(CGxShader*[], EGxShTarget, const char*, const char*, int32_t) override;
|
||||
int32_t StereoEnabled(void) override;
|
||||
void XformSetProjection(const C44Matrix& matrix) override;
|
||||
|
||||
// Member functions
|
||||
CGxDeviceMTL();
|
||||
void Resize(uint32_t width, uint32_t height);
|
||||
|
||||
private:
|
||||
void ISetCaps(const CGxFormat& format);
|
||||
void EnsureLibrary();
|
||||
void BeginFrame();
|
||||
void* GetPipeline(EGxVertexBufferFormat format, bool useColor, bool useSkin, bool useTex, int32_t blendMode);
|
||||
void* GetPoolBuffer(CGxPool* pool);
|
||||
void ITexCreate(CGxTex* texId);
|
||||
void ITexUpload(CGxTex* texId);
|
||||
void* GetTexture(CGxTex* texId);
|
||||
void* GetSampler(CGxTex* texId);
|
||||
void EnsureFallbackTexture();
|
||||
void EnsureDepthTexture(uint32_t width, uint32_t height);
|
||||
void* GetDepthState(bool depthTest, bool depthWrite, uint32_t depthFunc);
|
||||
void* m_device = nullptr;
|
||||
void* m_commandQueue = nullptr;
|
||||
void* m_layer = nullptr;
|
||||
void* m_shaderLibrary = nullptr;
|
||||
void* m_pipelineColor[GxVertexBufferFormats_Last][GxBlends_Last] = {};
|
||||
void* m_pipelineSolid[GxVertexBufferFormats_Last][GxBlends_Last] = {};
|
||||
void* m_pipelineSkin[GxVertexBufferFormats_Last][GxBlends_Last] = {};
|
||||
void* m_pipelineColorTex[GxVertexBufferFormats_Last][GxBlends_Last] = {};
|
||||
void* m_pipelineSolidTex[GxVertexBufferFormats_Last][GxBlends_Last] = {};
|
||||
void* m_pipelineSkinTex[GxVertexBufferFormats_Last][GxBlends_Last] = {};
|
||||
void* m_pipelineColorTex2[GxVertexBufferFormats_Last][GxBlends_Last] = {};
|
||||
void* m_pipelineSolidTex2[GxVertexBufferFormats_Last][GxBlends_Last] = {};
|
||||
void* m_pipelineSkinTex2[GxVertexBufferFormats_Last][GxBlends_Last] = {};
|
||||
void* m_frameCommandBuffer = nullptr;
|
||||
void* m_frameEncoder = nullptr;
|
||||
void* m_frameDrawable = nullptr;
|
||||
uint32_t m_frameHasDraw = 0;
|
||||
uint32_t m_clearMask = 0;
|
||||
uint32_t m_clearColor = 0;
|
||||
void* m_fallbackTexture = nullptr;
|
||||
void* m_fallbackSampler = nullptr;
|
||||
void* m_depthTexture = nullptr;
|
||||
uint32_t m_depthWidth = 0;
|
||||
uint32_t m_depthHeight = 0;
|
||||
void* m_depthStates[2][2][4] = {};
|
||||
};
|
||||
|
||||
#endif
|
||||
1855
src/gx/mtl/CGxDeviceMTL.mm
Normal file
1855
src/gx/mtl/CGxDeviceMTL.mm
Normal file
File diff suppressed because it is too large
Load Diff
@ -8,6 +8,14 @@ CGCorpse_C::~CGCorpse_C() {
|
||||
// TODO
|
||||
}
|
||||
|
||||
void CGCorpse_C::PostInit(uint32_t time, const CClientObjCreate& init, bool a4) {
|
||||
// TODO
|
||||
|
||||
this->CGObject_C::PostInit(time, init, a4);
|
||||
|
||||
// TODO
|
||||
}
|
||||
|
||||
void CGCorpse_C::SetStorage(uint32_t* storage, uint32_t* saved) {
|
||||
this->CGObject_C::SetStorage(storage, saved);
|
||||
|
||||
|
||||
@ -12,6 +12,7 @@ class CGCorpse_C : public CGObject_C, public CGCorpse {
|
||||
|
||||
// Public member functions
|
||||
CGCorpse_C(uint32_t time, CClientObjCreate& objCreate);
|
||||
void PostInit(uint32_t time, const CClientObjCreate& init, bool a4);
|
||||
void SetStorage(uint32_t* storage, uint32_t* saved);
|
||||
};
|
||||
|
||||
|
||||
@ -8,6 +8,14 @@ CGDynamicObject_C::~CGDynamicObject_C() {
|
||||
// TODO
|
||||
}
|
||||
|
||||
void CGDynamicObject_C::PostInit(uint32_t time, const CClientObjCreate& init, bool a4) {
|
||||
// TODO
|
||||
|
||||
this->CGObject_C::PostInit(time, init, a4);
|
||||
|
||||
// TODO
|
||||
}
|
||||
|
||||
void CGDynamicObject_C::SetStorage(uint32_t* storage, uint32_t* saved) {
|
||||
this->CGObject_C::SetStorage(storage, saved);
|
||||
|
||||
|
||||
@ -12,6 +12,7 @@ class CGDynamicObject_C : public CGObject_C, public CGDynamicObject {
|
||||
|
||||
// Public member functions
|
||||
CGDynamicObject_C(uint32_t time, CClientObjCreate& objCreate);
|
||||
void PostInit(uint32_t time, const CClientObjCreate& init, bool a4);
|
||||
void SetStorage(uint32_t* storage, uint32_t* saved);
|
||||
};
|
||||
|
||||
|
||||
@ -8,6 +8,14 @@ CGGameObject_C::~CGGameObject_C() {
|
||||
// TODO
|
||||
}
|
||||
|
||||
void CGGameObject_C::PostInit(uint32_t time, const CClientObjCreate& init, bool a4) {
|
||||
// TODO
|
||||
|
||||
this->CGObject_C::PostInit(time, init, a4);
|
||||
|
||||
// TODO
|
||||
}
|
||||
|
||||
void CGGameObject_C::SetStorage(uint32_t* storage, uint32_t* saved) {
|
||||
this->CGObject_C::SetStorage(storage, saved);
|
||||
|
||||
|
||||
@ -12,6 +12,7 @@ class CGGameObject_C : public CGObject_C, public CGGameObject {
|
||||
|
||||
// Public member functions
|
||||
CGGameObject_C(uint32_t time, CClientObjCreate& objCreate);
|
||||
void PostInit(uint32_t time, const CClientObjCreate& init, bool a4);
|
||||
void SetStorage(uint32_t* storage, uint32_t* saved);
|
||||
};
|
||||
|
||||
|
||||
@ -8,6 +8,12 @@ CGItem_C::~CGItem_C() {
|
||||
// TODO
|
||||
}
|
||||
|
||||
void CGItem_C::PostInit(uint32_t time, const CClientObjCreate& init, bool a4) {
|
||||
this->CGObject_C::PostInit(time, init, a4);
|
||||
|
||||
// TODO
|
||||
}
|
||||
|
||||
void CGItem_C::SetStorage(uint32_t* storage, uint32_t* saved) {
|
||||
this->CGObject_C::SetStorage(storage, saved);
|
||||
|
||||
|
||||
@ -12,6 +12,7 @@ class CGItem_C : public CGObject_C, public CGItem {
|
||||
|
||||
// Public member functions
|
||||
CGItem_C(uint32_t time, CClientObjCreate& objCreate);
|
||||
void PostInit(uint32_t time, const CClientObjCreate& init, bool a4);
|
||||
void SetStorage(uint32_t* storage, uint32_t* saved);
|
||||
};
|
||||
|
||||
|
||||
@ -44,6 +44,14 @@ int32_t CGObject_C::IsObjectLocked() {
|
||||
return this->m_lockCount != 0;
|
||||
}
|
||||
|
||||
void CGObject_C::PostReenable() {
|
||||
// TODO
|
||||
|
||||
this->m_inReenable = false;
|
||||
|
||||
// TODO
|
||||
}
|
||||
|
||||
void CGObject_C::Reenable() {
|
||||
this->m_disabled = false;
|
||||
this->m_inReenable = true;
|
||||
@ -51,6 +59,12 @@ void CGObject_C::Reenable() {
|
||||
// TODO
|
||||
}
|
||||
|
||||
void CGObject_C::PostInit(uint32_t time, const CClientObjCreate& init, bool a4) {
|
||||
this->m_postInited = true;
|
||||
|
||||
// TODO
|
||||
}
|
||||
|
||||
void CGObject_C::SetBlock(uint32_t block, uint32_t value) {
|
||||
auto storage = reinterpret_cast<uint32_t*>(this->m_obj);
|
||||
storage[block] = value;
|
||||
|
||||
@ -25,7 +25,8 @@ class CGObject_C : public CGObject, public TSHashObject<CGObject_C, CHashKeyGUID
|
||||
// Virtual public member functions
|
||||
virtual ~CGObject_C();
|
||||
virtual void Disable();
|
||||
// TODO
|
||||
void Reenable();
|
||||
void PostReenable();
|
||||
virtual void HandleOutOfRange(OUT_OF_RANGE_TYPE type) {};
|
||||
// TODO
|
||||
|
||||
@ -35,7 +36,7 @@ class CGObject_C : public CGObject, public TSHashObject<CGObject_C, CHashKeyGUID
|
||||
void AddWorldObject();
|
||||
int32_t IsInReenable();
|
||||
int32_t IsObjectLocked();
|
||||
void Reenable();
|
||||
void PostInit(uint32_t time, const CClientObjCreate& init, bool a4);
|
||||
void SetBlock(uint32_t block, uint32_t value);
|
||||
void SetDisablePending(int32_t pending);
|
||||
void SetObjectLocked(int32_t locked);
|
||||
|
||||
@ -11,6 +11,14 @@ CGPlayer_C::~CGPlayer_C() {
|
||||
// TODO
|
||||
}
|
||||
|
||||
void CGPlayer_C::PostInit(uint32_t time, const CClientObjCreate& init, bool a4) {
|
||||
// TODO
|
||||
|
||||
this->CGUnit_C::PostInit(time, init, a4);
|
||||
|
||||
// TODO
|
||||
}
|
||||
|
||||
void CGPlayer_C::SetStorage(uint32_t* storage, uint32_t* saved) {
|
||||
this->CGUnit_C::SetStorage(storage, saved);
|
||||
|
||||
|
||||
@ -15,6 +15,7 @@ class CGPlayer_C : public CGUnit_C, public CGPlayer {
|
||||
|
||||
// Public member functions
|
||||
CGPlayer_C(uint32_t time, CClientObjCreate& objCreate);
|
||||
void PostInit(uint32_t time, const CClientObjCreate& init, bool a4);
|
||||
void SetStorage(uint32_t* storage, uint32_t* saved);
|
||||
};
|
||||
|
||||
|
||||
@ -1,6 +1,8 @@
|
||||
#include "object/client/CGUnit_C.hpp"
|
||||
#include "db/Db.hpp"
|
||||
|
||||
WOWGUID CGUnit_C::s_activeMover;
|
||||
|
||||
const char* CGUnit_C::GetDisplayClassNameFromRecord(const ChrClassesRec* classRec, UNIT_SEX sex, UNIT_SEX* displaySex) {
|
||||
if (displaySex) {
|
||||
*displaySex = sex;
|
||||
@ -97,6 +99,18 @@ CGUnit_C::~CGUnit_C() {
|
||||
// TODO
|
||||
}
|
||||
|
||||
void CGUnit_C::PostInit(uint32_t time, const CClientObjCreate& init, bool a4) {
|
||||
// TODO
|
||||
|
||||
this->CGObject_C::PostInit(time, init, a4);
|
||||
|
||||
// TODO
|
||||
}
|
||||
|
||||
void CGUnit_C::PostMovementUpdate(const CClientMoveUpdate& move, int32_t activeMover) {
|
||||
// TODO
|
||||
}
|
||||
|
||||
void CGUnit_C::SetStorage(uint32_t* storage, uint32_t* saved) {
|
||||
this->CGObject_C::SetStorage(storage, saved);
|
||||
|
||||
|
||||
@ -5,12 +5,16 @@
|
||||
#include "object/client/CGObject_C.hpp"
|
||||
#include "object/client/CGUnit.hpp"
|
||||
#include "object/Types.hpp"
|
||||
#include "util/GUID.hpp"
|
||||
|
||||
class ChrClassesRec;
|
||||
class ChrRacesRec;
|
||||
|
||||
class CGUnit_C : public CGObject_C, public CGUnit {
|
||||
public:
|
||||
// Public static variables
|
||||
static WOWGUID s_activeMover;
|
||||
|
||||
// Public static functions
|
||||
static const char* GetDisplayClassNameFromRecord(const ChrClassesRec* classRec, UNIT_SEX sex, UNIT_SEX* displaySex);
|
||||
static const char* GetDisplayRaceNameFromRecord(const ChrRacesRec* raceRec, UNIT_SEX sex, UNIT_SEX* displaySex);
|
||||
@ -20,6 +24,8 @@ class CGUnit_C : public CGObject_C, public CGUnit {
|
||||
|
||||
// Public member functions
|
||||
CGUnit_C(uint32_t time, CClientObjCreate& objCreate);
|
||||
void PostInit(uint32_t time, const CClientObjCreate& init, bool a4);
|
||||
void PostMovementUpdate(const CClientMoveUpdate& move, int32_t activeMover);
|
||||
void SetStorage(uint32_t* storage, uint32_t* saved);
|
||||
};
|
||||
|
||||
|
||||
@ -28,9 +28,122 @@ enum UPDATE_TYPE {
|
||||
UPDATE_IN_RANGE = 5,
|
||||
};
|
||||
|
||||
int32_t SkipPartialObjectUpdate(CDataStore* msg) {
|
||||
// TODO
|
||||
void SkipSetOfObjects(CDataStore* msg) {
|
||||
uint32_t count;
|
||||
msg->Get(count);
|
||||
|
||||
for (int32_t i = 0; i < count; i++) {
|
||||
SmartGUID guid;
|
||||
*msg >> guid;
|
||||
}
|
||||
}
|
||||
|
||||
int32_t PostInitObject(CDataStore* msg, uint32_t time, bool a3) {
|
||||
SmartGUID guid;
|
||||
*msg >> guid;
|
||||
|
||||
uint8_t _typeID;
|
||||
msg->Get(_typeID);
|
||||
auto typeID = static_cast<OBJECT_TYPE_ID>(_typeID);
|
||||
|
||||
if (guid == 0) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
auto object = FindActiveObject(guid);
|
||||
|
||||
if (!object) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
CClientObjCreate init;
|
||||
if (!init.Get(msg)) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
if (object->m_inReenable && object->m_obj->m_type & TYPE_UNIT) {
|
||||
// TODO
|
||||
}
|
||||
|
||||
if (object->m_postInited) {
|
||||
return CallMirrorHandlers(msg, true, guid);
|
||||
}
|
||||
|
||||
switch (typeID) {
|
||||
case ID_OBJECT: {
|
||||
object->PostInit(time, init, a3);
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
case ID_ITEM:
|
||||
case ID_CONTAINER: {
|
||||
static_cast<CGItem_C*>(object)->PostInit(time, init, a3);
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
case ID_UNIT: {
|
||||
static_cast<CGUnit_C*>(object)->PostInit(time, init, a3);
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
case ID_PLAYER: {
|
||||
static_cast<CGPlayer_C*>(object)->PostInit(time, init, a3);
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
case ID_GAMEOBJECT: {
|
||||
static_cast<CGGameObject_C*>(object)->PostInit(time, init, a3);
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
case ID_DYNAMICOBJECT: {
|
||||
static_cast<CGDynamicObject_C*>(object)->PostInit(time, init, a3);
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
case ID_CORPSE: {
|
||||
static_cast<CGCorpse_C*>(object)->PostInit(time, init, a3);
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
default: {
|
||||
STORM_APP_FATAL("PostInitObject: unknown object type %d", typeID);
|
||||
}
|
||||
}
|
||||
|
||||
return SkipPartialObjectUpdate(msg);
|
||||
}
|
||||
|
||||
void PostMovementUpdate(CDataStore* msg) {
|
||||
SmartGUID guid;
|
||||
*msg >> guid;
|
||||
|
||||
CClientMoveUpdate move;
|
||||
*msg >> move;
|
||||
|
||||
if (guid == CGUnit_C::s_activeMover) {
|
||||
return;
|
||||
}
|
||||
|
||||
int32_t reenable;
|
||||
auto unit = static_cast<CGUnit_C*>(GetUpdateObject(guid, &reenable));
|
||||
|
||||
if (!unit) {
|
||||
return;
|
||||
}
|
||||
|
||||
unit->PostMovementUpdate(move, unit->m_obj->m_guid == CGUnit_C::s_activeMover);
|
||||
|
||||
if (reenable) {
|
||||
unit->Reenable();
|
||||
}
|
||||
}
|
||||
|
||||
void UpdateOutOfRangeObjects(CDataStore* msg) {
|
||||
@ -322,8 +435,57 @@ int32_t ObjectUpdateFirstPass(CDataStore* msg, uint32_t time, uint32_t updateIdx
|
||||
}
|
||||
|
||||
int32_t ObjectUpdateSecondPass(CDataStore* msg, uint32_t time, uint32_t updateCount) {
|
||||
// TODO
|
||||
// Handle post updates
|
||||
|
||||
for (int32_t i = 0; i < updateCount; i++) {
|
||||
uint8_t updateType;
|
||||
msg->Get(updateType);
|
||||
|
||||
switch (updateType) {
|
||||
case UPDATE_PARTIAL: {
|
||||
if (!CallMirrorHandlers(msg, false, 0)) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
case UPDATE_MOVEMENT: {
|
||||
PostMovementUpdate(msg);
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
case UPDATE_FULL:
|
||||
case UPDATE_3: {
|
||||
if (!PostInitObject(msg, time, updateType == UPDATE_3)) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
case UPDATE_IN_RANGE:
|
||||
case UPDATE_OUT_OF_RANGE: {
|
||||
SkipSetOfObjects(msg);
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
default: {
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Finish reenabling objects
|
||||
|
||||
while (auto reenabledObject = ClntObjMgrGetCurrent()->m_reenabledObjects.Head()) {
|
||||
ClntObjMgrGetCurrent()->m_visibleObjects.LinkToTail(reenabledObject);
|
||||
reenabledObject->PostReenable();
|
||||
}
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
int32_t ObjectCompressedUpdateHandler(void* param, NETMESSAGE msgId, uint32_t time, CDataStore* msg) {
|
||||
|
||||
@ -8,6 +8,7 @@
|
||||
#include "object/client/CGPlayer.hpp"
|
||||
#include "object/client/CGUnit.hpp"
|
||||
#include "object/client/ObjMgr.hpp"
|
||||
#include "object/client/Util.hpp"
|
||||
#include "object/Types.hpp"
|
||||
#include <common/DataStore.hpp>
|
||||
|
||||
@ -150,6 +151,49 @@ int32_t IsMaskBitSet(uint32_t* masks, uint32_t block) {
|
||||
return masks[block / 32] & (1 << (block % 32));
|
||||
}
|
||||
|
||||
int32_t CallMirrorHandlers(CDataStore* msg, bool a2, WOWGUID guid) {
|
||||
if (!a2) {
|
||||
SmartGUID _guid;
|
||||
*msg >> _guid;
|
||||
|
||||
guid = _guid;
|
||||
}
|
||||
|
||||
auto object = FindActiveObject(guid);
|
||||
|
||||
if (!object) {
|
||||
return SkipPartialObjectUpdate(msg);
|
||||
}
|
||||
|
||||
uint8_t changeMaskCount;
|
||||
uint32_t changeMasks[MAX_CHANGE_MASKS];
|
||||
if (!ExtractDirtyMasks(msg, &changeMaskCount, changeMasks)) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
OBJECT_TYPE_ID typeID = ID_OBJECT;
|
||||
uint32_t blockOffset = 0;
|
||||
uint32_t numBlocks = GetNumDwordBlocks(object->m_obj->m_type, guid);
|
||||
|
||||
for (int32_t block = 0; block < numBlocks; block++) {
|
||||
if (block >= s_objMirrorBlocks[typeID]) {
|
||||
blockOffset = s_objMirrorBlocks[typeID];
|
||||
typeID = IncTypeID(object, typeID);
|
||||
}
|
||||
|
||||
// TODO
|
||||
|
||||
if (IsMaskBitSet(changeMasks, block)) {
|
||||
uint32_t blockValue = 0;
|
||||
msg->Get(blockValue);
|
||||
}
|
||||
|
||||
// TODO
|
||||
}
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
int32_t FillInPartialObjectData(CGObject_C* object, WOWGUID guid, CDataStore* msg, bool forFullUpdate, bool zeroZeroBits) {
|
||||
uint8_t changeMaskCount;
|
||||
uint32_t changeMasks[MAX_CHANGE_MASKS];
|
||||
|
||||
@ -7,6 +7,8 @@
|
||||
class CDataStore;
|
||||
class CGObject_C;
|
||||
|
||||
int32_t CallMirrorHandlers(CDataStore* msg, bool a2, WOWGUID guid);
|
||||
|
||||
int32_t FillInPartialObjectData(CGObject_C* object, WOWGUID guid, CDataStore* msg, bool forFullUpdate, bool zeroZeroBits);
|
||||
|
||||
#endif
|
||||
|
||||
@ -164,3 +164,8 @@ void InitObject(CGObject_C* object, uint32_t time, CClientObjCreate& objCreate)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
int32_t SkipPartialObjectUpdate(CDataStore* msg) {
|
||||
// TODO
|
||||
return 0;
|
||||
}
|
||||
|
||||
@ -20,4 +20,6 @@ void HandleObjectOutOfRangePass2(CGObject_C* object);
|
||||
|
||||
void InitObject(CGObject_C* object, uint32_t time, CClientObjCreate& objCreate);
|
||||
|
||||
int32_t SkipPartialObjectUpdate(CDataStore* msg);
|
||||
|
||||
#endif
|
||||
|
||||
@ -88,6 +88,10 @@ void CWorld::Initialize() {
|
||||
|
||||
// TODO
|
||||
|
||||
CMap::Initialize();
|
||||
|
||||
// TODO
|
||||
|
||||
CWorld::s_weather = STORM_NEW(Weather);
|
||||
|
||||
// TODO
|
||||
|
||||
8
src/world/Types.hpp
Normal file
8
src/world/Types.hpp
Normal file
@ -0,0 +1,8 @@
|
||||
#ifndef WORLD_TYPES_HPP
|
||||
#define WORLD_TYPES_HPP
|
||||
|
||||
#include <cstdint>
|
||||
|
||||
typedef uintptr_t HWORLDOBJECT;
|
||||
|
||||
#endif
|
||||
9
src/world/map/CChunkLiquid.hpp
Normal file
9
src/world/map/CChunkLiquid.hpp
Normal file
@ -0,0 +1,9 @@
|
||||
#ifndef WORLD_MAP_C_CHUNK_LIQUID_HPP
|
||||
#define WORLD_MAP_C_CHUNK_LIQUID_HPP
|
||||
|
||||
class CChunkLiquid {
|
||||
public:
|
||||
// TODO
|
||||
};
|
||||
|
||||
#endif
|
||||
@ -1,10 +1,65 @@
|
||||
#include "world/map/CMap.hpp"
|
||||
#include "world/map/CChunkLiquid.hpp"
|
||||
#include "world/map/CMapArea.hpp"
|
||||
#include "world/map/CMapAreaLow.hpp"
|
||||
#include "world/map/CMapCacheLight.hpp"
|
||||
#include "world/map/CMapChunk.hpp"
|
||||
#include "world/map/CMapDoodadDef.hpp"
|
||||
#include "world/map/CMapEntity.hpp"
|
||||
#include "world/map/CMapLight.hpp"
|
||||
#include "world/map/CMapObj.hpp"
|
||||
#include "world/map/CMapObjDef.hpp"
|
||||
#include "world/map/CMapObjDefGroup.hpp"
|
||||
#include "world/map/CMapObjGroup.hpp"
|
||||
#include <common/ObjectAlloc.hpp>
|
||||
#include <storm/String.hpp>
|
||||
|
||||
uint32_t* CMap::s_areaHeap;
|
||||
uint32_t* CMap::s_areaLowHeap;
|
||||
uint32_t* CMap::s_baseObjLinkHeap;
|
||||
uint32_t* CMap::s_cacheLightHeap;
|
||||
uint32_t* CMap::s_chunkHeap;
|
||||
uint32_t* CMap::s_chunkLiquidHeap;
|
||||
uint32_t* CMap::s_doodadDefHeap;
|
||||
uint32_t* CMap::s_entityHeap;
|
||||
STORM_EXPLICIT_LIST(CMapBaseObj, m_lameAssLink) CMap::s_entityList;
|
||||
uint32_t* CMap::s_lightHeap;
|
||||
uint32_t* CMap::s_mapObjDefGroupHeap;
|
||||
uint32_t* CMap::s_mapObjDefHeap;
|
||||
uint32_t* CMap::s_mapObjGroupHeap;
|
||||
uint32_t* CMap::s_mapObjHeap;
|
||||
char CMap::s_mapName[256];
|
||||
char CMap::s_mapPath[256];
|
||||
char CMap::s_wdtFilename[256];
|
||||
|
||||
CMapEntity* CMap::AllocEntity(int32_t a1) {
|
||||
CMapEntity* entity;
|
||||
uint32_t memHandle;
|
||||
void* mem = nullptr;
|
||||
|
||||
if (ObjectAlloc(*CMap::s_entityHeap, &memHandle, &mem, false)) {
|
||||
entity = new (mem) CMapEntity();
|
||||
} else {
|
||||
entity = nullptr;
|
||||
}
|
||||
|
||||
if (a1) {
|
||||
CMap::s_entityList.LinkToHead(entity);
|
||||
} else {
|
||||
CMap::s_entityList.LinkToTail(entity);
|
||||
}
|
||||
|
||||
return entity;
|
||||
}
|
||||
|
||||
void CMap::Initialize() {
|
||||
// TODO
|
||||
|
||||
CMap::MapMemInitialize();
|
||||
|
||||
// TODO
|
||||
}
|
||||
|
||||
void CMap::Load(const char* mapName, int32_t zoneID) {
|
||||
// TODO
|
||||
|
||||
@ -17,3 +72,20 @@ void CMap::Load(const char* mapName, int32_t zoneID) {
|
||||
|
||||
// TODO
|
||||
}
|
||||
|
||||
void CMap::MapMemInitialize() {
|
||||
CMap::s_lightHeap = STORM_NEW(uint32_t)(ObjectAllocAddHeap(sizeof(CMapLight), 128, "WLIGHT", true));
|
||||
CMap::s_cacheLightHeap = STORM_NEW(uint32_t)(ObjectAllocAddHeap(sizeof(CMapCacheLight), 256, "WCACHELIGHT", true));
|
||||
CMap::s_mapObjGroupHeap = STORM_NEW(uint32_t)(ObjectAllocAddHeap(sizeof(CMapObjGroup), 128, "WMAPOBJGROUP", true));
|
||||
CMap::s_mapObjHeap = STORM_NEW(uint32_t)(ObjectAllocAddHeap(sizeof(CMapObj), 32, "WMAPOBJ", true));
|
||||
CMap::s_baseObjLinkHeap = STORM_NEW(uint32_t)(ObjectAllocAddHeap(sizeof(CMapBaseObjLink), 10000, "WBASEOBJLINK", true));
|
||||
CMap::s_areaHeap = STORM_NEW(uint32_t)(ObjectAllocAddHeap(sizeof(CMapArea), 16, "WAREA", true));
|
||||
// CMap::s_areaMedHeap = STORM_NEW(uint32_t)(ObjectAllocAddHeap(sizeof(CMapAreaMed), 16, "WAREAMED", true)); ??
|
||||
CMap::s_areaLowHeap = STORM_NEW(uint32_t)(ObjectAllocAddHeap(sizeof(CMapAreaLow), 16, "WAREALOW", true));
|
||||
CMap::s_chunkHeap = STORM_NEW(uint32_t)(ObjectAllocAddHeap(sizeof(CMapChunk), 256, "WCHUNK", true));
|
||||
CMap::s_doodadDefHeap = STORM_NEW(uint32_t)(ObjectAllocAddHeap(sizeof(CMapDoodadDef), 5000, "WDOODADDEF", true));
|
||||
CMap::s_entityHeap = STORM_NEW(uint32_t)(ObjectAllocAddHeap(sizeof(CMapEntity), 128, "WENTITY", true));
|
||||
CMap::s_mapObjDefGroupHeap = STORM_NEW(uint32_t)(ObjectAllocAddHeap(sizeof(CMapObjDefGroup), 128, "WMAPOBJDEFGROUP", true));
|
||||
CMap::s_mapObjDefHeap = STORM_NEW(uint32_t)(ObjectAllocAddHeap(sizeof(CMapObjDef), 64, "WMAPOBJDEF", true));
|
||||
CMap::s_chunkLiquidHeap = STORM_NEW(uint32_t)(ObjectAllocAddHeap(sizeof(CChunkLiquid), 64, "WCHUNKLIQUID", true));
|
||||
}
|
||||
|
||||
@ -1,17 +1,38 @@
|
||||
#ifndef WORLD_MAP_C_MAP_HPP
|
||||
#define WORLD_MAP_C_MAP_HPP
|
||||
|
||||
#include "world/map/CMapBaseObj.hpp"
|
||||
#include <storm/List.hpp>
|
||||
#include <cstdint>
|
||||
|
||||
class CMapEntity;
|
||||
|
||||
class CMap {
|
||||
public:
|
||||
// Static variables
|
||||
static uint32_t* s_areaHeap;
|
||||
static uint32_t* s_areaLowHeap;
|
||||
static uint32_t* s_baseObjLinkHeap;
|
||||
static uint32_t* s_cacheLightHeap;
|
||||
static uint32_t* s_chunkHeap;
|
||||
static uint32_t* s_chunkLiquidHeap;
|
||||
static uint32_t* s_doodadDefHeap;
|
||||
static uint32_t* s_entityHeap;
|
||||
static STORM_EXPLICIT_LIST(CMapBaseObj, m_lameAssLink) s_entityList;
|
||||
static uint32_t* s_lightHeap;
|
||||
static uint32_t* s_mapObjDefGroupHeap;
|
||||
static uint32_t* s_mapObjDefHeap;
|
||||
static uint32_t* s_mapObjGroupHeap;
|
||||
static uint32_t* s_mapObjHeap;
|
||||
static char s_mapName[];
|
||||
static char s_mapPath[];
|
||||
static char s_wdtFilename[];
|
||||
|
||||
// Static functions
|
||||
static CMapEntity* AllocEntity(int32_t a1);
|
||||
static void Initialize();
|
||||
static void Load(const char* mapName, int32_t zoneID);
|
||||
static void MapMemInitialize();
|
||||
};
|
||||
|
||||
#endif
|
||||
|
||||
11
src/world/map/CMapArea.hpp
Normal file
11
src/world/map/CMapArea.hpp
Normal file
@ -0,0 +1,11 @@
|
||||
#ifndef WORLD_MAP_C_MAP_AREA_HPP
|
||||
#define WORLD_MAP_C_MAP_AREA_HPP
|
||||
|
||||
#include "world/map/CMapBaseObj.hpp"
|
||||
|
||||
class CMapArea : public CMapBaseObj {
|
||||
public:
|
||||
// TODO
|
||||
};
|
||||
|
||||
#endif
|
||||
9
src/world/map/CMapAreaLow.hpp
Normal file
9
src/world/map/CMapAreaLow.hpp
Normal file
@ -0,0 +1,9 @@
|
||||
#ifndef WORLD_MAP_C_MAP_AREA_LOW_HPP
|
||||
#define WORLD_MAP_C_MAP_AREA_LOW_HPP
|
||||
|
||||
class CMapAreaLow {
|
||||
public:
|
||||
// TODO
|
||||
};
|
||||
|
||||
#endif
|
||||
5
src/world/map/CMapBaseObj.cpp
Normal file
5
src/world/map/CMapBaseObj.cpp
Normal file
@ -0,0 +1,5 @@
|
||||
#include "world/map/CMapBaseObj.hpp"
|
||||
|
||||
uint32_t CMapBaseObj::GetType() {
|
||||
return this->m_type;
|
||||
}
|
||||
54
src/world/map/CMapBaseObj.hpp
Normal file
54
src/world/map/CMapBaseObj.hpp
Normal file
@ -0,0 +1,54 @@
|
||||
#ifndef WORLD_MAP_C_MAP_BASE_OBJ_HPP
|
||||
#define WORLD_MAP_C_MAP_BASE_OBJ_HPP
|
||||
|
||||
#include <storm/List.hpp>
|
||||
#include <cstdint>
|
||||
|
||||
class CM2Lighting;
|
||||
class CMapBaseObj;
|
||||
|
||||
class CMapBaseObjLink {
|
||||
public:
|
||||
// Member variables
|
||||
uint32_t memHandle;
|
||||
CMapBaseObj* owner;
|
||||
CMapBaseObj* ref;
|
||||
TSLink<CMapBaseObjLink> refLink;
|
||||
TSLink<CMapBaseObjLink> ownerLink;
|
||||
};
|
||||
|
||||
class CMapBaseObj {
|
||||
public:
|
||||
// Enums
|
||||
enum {
|
||||
Type_BaseObj = 0x1,
|
||||
Type_Area = 0x2,
|
||||
Type_Chunk = 0x4,
|
||||
Type_MapObjDef = 0x8,
|
||||
Type_MapObjDefGroup = 0x10,
|
||||
Type_Entity = 0x20,
|
||||
Type_DoodadDef = 0x40,
|
||||
Type_Light = 0x80,
|
||||
};
|
||||
|
||||
// Public member variables
|
||||
uint32_t m_memHandle;
|
||||
TSLink<CMapBaseObj> m_lameAssLink;
|
||||
STORM_EXPLICIT_LIST(CMapBaseObjLink, ownerLink) m_parentLinkList;
|
||||
|
||||
// TODO
|
||||
|
||||
// Public virtual member functions
|
||||
virtual ~CMapBaseObj() = default;
|
||||
virtual void SelectLights(CM2Lighting* lighting) {};
|
||||
virtual void SelectUnderwater(CM2Lighting* lighting) {};
|
||||
|
||||
// Public member functions
|
||||
uint32_t GetType();
|
||||
|
||||
protected:
|
||||
// Protected member variables
|
||||
uint16_t m_type = Type_BaseObj;
|
||||
};
|
||||
|
||||
#endif
|
||||
9
src/world/map/CMapCacheLight.hpp
Normal file
9
src/world/map/CMapCacheLight.hpp
Normal file
@ -0,0 +1,9 @@
|
||||
#ifndef WORLD_MAP_C_MAP_CACHE_LIGHT_HPP
|
||||
#define WORLD_MAP_C_MAP_CACHE_LIGHT_HPP
|
||||
|
||||
class CMapCacheLight {
|
||||
public:
|
||||
// TODO
|
||||
};
|
||||
|
||||
#endif
|
||||
11
src/world/map/CMapChunk.hpp
Normal file
11
src/world/map/CMapChunk.hpp
Normal file
@ -0,0 +1,11 @@
|
||||
#ifndef WORLD_MAP_C_MAP_CHUNK_HPP
|
||||
#define WORLD_MAP_C_MAP_CHUNK_HPP
|
||||
|
||||
#include "world/map/CMapBaseObj.hpp"
|
||||
|
||||
class CMapChunk : public CMapBaseObj {
|
||||
public:
|
||||
// TODO
|
||||
};
|
||||
|
||||
#endif
|
||||
11
src/world/map/CMapDoodadDef.hpp
Normal file
11
src/world/map/CMapDoodadDef.hpp
Normal file
@ -0,0 +1,11 @@
|
||||
#ifndef WORLD_MAP_C_MAP_DOODAD_DEF_HPP
|
||||
#define WORLD_MAP_C_MAP_DOODAD_DEF_HPP
|
||||
|
||||
#include "world/map/CMapStaticEntity.hpp"
|
||||
|
||||
class CMapDoodadDef : public CMapStaticEntity {
|
||||
public:
|
||||
// TODO
|
||||
};
|
||||
|
||||
#endif
|
||||
11
src/world/map/CMapEntity.hpp
Normal file
11
src/world/map/CMapEntity.hpp
Normal file
@ -0,0 +1,11 @@
|
||||
#ifndef WORLD_MAP_C_MAP_ENTITY_HPP
|
||||
#define WORLD_MAP_C_MAP_ENTITY_HPP
|
||||
|
||||
#include "world/map/CMapStaticEntity.hpp"
|
||||
|
||||
class CMapEntity : public CMapStaticEntity {
|
||||
public:
|
||||
// TODO
|
||||
};
|
||||
|
||||
#endif
|
||||
11
src/world/map/CMapLight.hpp
Normal file
11
src/world/map/CMapLight.hpp
Normal file
@ -0,0 +1,11 @@
|
||||
#ifndef WORLD_MAP_C_MAP_LIGHT_HPP
|
||||
#define WORLD_MAP_C_MAP_LIGHT_HPP
|
||||
|
||||
#include "world/map/CMapBaseObj.hpp"
|
||||
|
||||
class CMapLight : public CMapBaseObj {
|
||||
public:
|
||||
// TODO
|
||||
};
|
||||
|
||||
#endif
|
||||
9
src/world/map/CMapObj.hpp
Normal file
9
src/world/map/CMapObj.hpp
Normal file
@ -0,0 +1,9 @@
|
||||
#ifndef WORLD_MAP_C_MAP_OBJ_HPP
|
||||
#define WORLD_MAP_C_MAP_OBJ_HPP
|
||||
|
||||
class CMapObj {
|
||||
public:
|
||||
// TODO
|
||||
};
|
||||
|
||||
#endif
|
||||
11
src/world/map/CMapObjDef.hpp
Normal file
11
src/world/map/CMapObjDef.hpp
Normal file
@ -0,0 +1,11 @@
|
||||
#ifndef WORLD_MAP_C_MAP_OBJ_DEF_HPP
|
||||
#define WORLD_MAP_C_MAP_OBJ_DEF_HPP
|
||||
|
||||
#include "world/map/CMapBaseObj.hpp"
|
||||
|
||||
class CMapObjDef : public CMapBaseObj {
|
||||
public:
|
||||
// TODO
|
||||
};
|
||||
|
||||
#endif
|
||||
9
src/world/map/CMapObjDefGroup.hpp
Normal file
9
src/world/map/CMapObjDefGroup.hpp
Normal file
@ -0,0 +1,9 @@
|
||||
#ifndef WORLD_MAP_C_MAP_OBJ_DEF_GROUP_HPP
|
||||
#define WORLD_MAP_C_MAP_OBJ_DEF_GROUP_HPP
|
||||
|
||||
class CMapObjDefGroup : public CMapBaseObj {
|
||||
public:
|
||||
// TODO
|
||||
};
|
||||
|
||||
#endif
|
||||
9
src/world/map/CMapObjGroup.hpp
Normal file
9
src/world/map/CMapObjGroup.hpp
Normal file
@ -0,0 +1,9 @@
|
||||
#ifndef WORLD_MAP_C_MAP_OBJ_GROUP_HPP
|
||||
#define WORLD_MAP_C_MAP_OBJ_GROUP_HPP
|
||||
|
||||
class CMapObjGroup {
|
||||
public:
|
||||
// TODO
|
||||
};
|
||||
|
||||
#endif
|
||||
11
src/world/map/CMapStaticEntity.hpp
Normal file
11
src/world/map/CMapStaticEntity.hpp
Normal file
@ -0,0 +1,11 @@
|
||||
#ifndef WORLD_MAP_C_MAP_STATIC_ENTITY_HPP
|
||||
#define WORLD_MAP_C_MAP_STATIC_ENTITY_HPP
|
||||
|
||||
#include "world/map/CMapBaseObj.hpp"
|
||||
|
||||
class CMapStaticEntity : public CMapBaseObj {
|
||||
public:
|
||||
// TODO
|
||||
};
|
||||
|
||||
#endif
|
||||
@ -22,6 +22,8 @@ if(WHOA_SYSTEM_MAC)
|
||||
"-framework AppKit"
|
||||
"-framework Carbon"
|
||||
"-framework IOKit"
|
||||
"-framework Metal"
|
||||
"-framework QuartzCore"
|
||||
)
|
||||
endif()
|
||||
|
||||
|
||||
Loading…
Reference in New Issue
Block a user