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Author SHA1 Message Date
Alex Tiernan-Berry
b4a1129cb9
Merge 0573235a70 into fa98bbc1f0 2026-02-23 14:49:26 +01:00
19 changed files with 11 additions and 270 deletions

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@ -38,9 +38,7 @@
#include <common/MD5.hpp> #include <common/MD5.hpp>
#include <cstdio> #include <cstdio>
int32_t CGlueMgr::m_acceptedContest = 1; // TODO
int32_t CGlueMgr::m_acceptedEULA = 1; // TODO int32_t CGlueMgr::m_acceptedEULA = 1; // TODO
int32_t CGlueMgr::m_acceptedScanning = 1; // TODO
int32_t CGlueMgr::m_acceptedTerminationWithoutNotice; int32_t CGlueMgr::m_acceptedTerminationWithoutNotice;
int32_t CGlueMgr::m_acceptedTOS = 1; // TODO int32_t CGlueMgr::m_acceptedTOS = 1; // TODO
int32_t CGlueMgr::m_accountMsgAvailable; int32_t CGlueMgr::m_accountMsgAvailable;
@ -395,11 +393,6 @@ int32_t CGlueMgr::Idle(const void* a1, void* a2) {
break; break;
} }
case IDLE_CREATE_CHARACTER: {
CGlueMgr::PollCreateCharacter(msg, complete, result);
break;
}
case IDLE_DELETE_CHARACTER: { case IDLE_DELETE_CHARACTER: {
CGlueMgr::PollDeleteCharacter(msg, complete, result); CGlueMgr::PollDeleteCharacter(msg, complete, result);
break; break;
@ -770,37 +763,6 @@ void CGlueMgr::PollCharacterList(const char* msg, int32_t complete, int32_t resu
} }
} }
void CGlueMgr::PollCreateCharacter(const char* msg, int32_t complete, int32_t result) {
FrameScript_SignalEvent(UPDATE_STATUS_DIALOG, "%s", msg);
if (CGlueMgr::HandleBattlenetDisconnect()) {
CGlueMgr::SetIdleState(IDLE_NONE);
}
if (!complete) {
return;
}
// Error
if (result == 0) {
FrameScript_SignalEvent(OPEN_STATUS_DIALOG, "%s%s", "OKAY", msg);
CGlueMgr::SetIdleState(IDLE_NONE);
return;
}
// Success
CGlueMgr::SetIdleState(IDLE_NONE);
FrameScript_SignalEvent(CLOSE_STATUS_DIALOG, nullptr);
FrameScript_SignalEvent(SELECT_LAST_CHARACTER, nullptr);
CGlueMgr::SetScreen("charselect");
}
void CGlueMgr::PollDeleteCharacter(const char* msg, int32_t complete, int32_t result) { void CGlueMgr::PollDeleteCharacter(const char* msg, int32_t complete, int32_t result) {
FrameScript_SignalEvent(UPDATE_STATUS_DIALOG, "%s", msg); FrameScript_SignalEvent(UPDATE_STATUS_DIALOG, "%s", msg);

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@ -32,9 +32,7 @@ class CGlueMgr {
}; };
// Static variables // Static variables
static int32_t m_acceptedContest;
static int32_t m_acceptedEULA; static int32_t m_acceptedEULA;
static int32_t m_acceptedScanning;
static int32_t m_acceptedTerminationWithoutNotice; static int32_t m_acceptedTerminationWithoutNotice;
static int32_t m_acceptedTOS; static int32_t m_acceptedTOS;
static int32_t m_accountMsgAvailable; static int32_t m_accountMsgAvailable;
@ -82,7 +80,6 @@ class CGlueMgr {
static int32_t OnKickReasonMsg(void* param, NETMESSAGE msgId, uint32_t time, CDataStore* msg); static int32_t OnKickReasonMsg(void* param, NETMESSAGE msgId, uint32_t time, CDataStore* msg);
static void PollAccountLogin(int32_t errorCode, const char* msg, int32_t complete, int32_t result, WOWCS_OPS op); static void PollAccountLogin(int32_t errorCode, const char* msg, int32_t complete, int32_t result, WOWCS_OPS op);
static void PollCharacterList(const char* msg, int32_t complete, int32_t result, int32_t errorCode); static void PollCharacterList(const char* msg, int32_t complete, int32_t result, int32_t errorCode);
static void PollCreateCharacter(const char* msg, int32_t complete, int32_t result);
static void PollDeleteCharacter(const char* msg, int32_t complete, int32_t result); static void PollDeleteCharacter(const char* msg, int32_t complete, int32_t result);
static void PollEnterWorld(); static void PollEnterWorld();
static void PollLoginServerLogin(); static void PollLoginServerLogin();

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@ -204,13 +204,7 @@ int32_t Script_ShowTerminationWithoutNoticeNotice(lua_State* L) {
} }
int32_t Script_TerminationWithoutNoticeAccepted(lua_State* L) { int32_t Script_TerminationWithoutNoticeAccepted(lua_State* L) {
if (CGlueMgr::m_acceptedTerminationWithoutNotice) { WHOA_UNIMPLEMENTED(0);
lua_pushnumber(L, 1.0);
} else {
lua_pushnil(L);
}
return 1;
} }
int32_t Script_AcceptTerminationWithoutNotice(lua_State* L) { int32_t Script_AcceptTerminationWithoutNotice(lua_State* L) {
@ -222,13 +216,7 @@ int32_t Script_ShowScanningNotice(lua_State* L) {
} }
int32_t Script_ScanningAccepted(lua_State* L) { int32_t Script_ScanningAccepted(lua_State* L) {
if (CGlueMgr::m_acceptedScanning) { WHOA_UNIMPLEMENTED(0);
lua_pushnumber(L, 1.0);
} else {
lua_pushnil(L);
}
return 1;
} }
int32_t Script_AcceptScanning(lua_State* L) { int32_t Script_AcceptScanning(lua_State* L) {
@ -240,13 +228,7 @@ int32_t Script_ShowContestNotice(lua_State* L) {
} }
int32_t Script_ContestAccepted(lua_State* L) { int32_t Script_ContestAccepted(lua_State* L) {
if (CGlueMgr::m_acceptedContest) { WHOA_UNIMPLEMENTED(0);
lua_pushnumber(L, 1.0);
} else {
lua_pushnil(L);
}
return 1;
} }
int32_t Script_AcceptContest(lua_State* L) { int32_t Script_AcceptContest(lua_State* L) {

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@ -104,10 +104,6 @@ void ClientConnection::GetRealmList() {
} }
} }
void ClientConnection::HandleCharacterCreate(uint8_t result) {
this->Complete(result == 47, result);
}
void ClientConnection::HandleCharacterDelete(uint8_t result) { void ClientConnection::HandleCharacterDelete(uint8_t result) {
this->Complete(result == 71, result); this->Complete(result == 71, result);
} }

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@ -22,7 +22,6 @@ class ClientConnection : public RealmConnection {
// Virtual member functions // Virtual member functions
virtual int32_t HandleConnect(); virtual int32_t HandleConnect();
virtual void HandleCharacterCreate(uint8_t result);
virtual void HandleCharacterDelete(uint8_t result); virtual void HandleCharacterDelete(uint8_t result);
// Member functions // Member functions

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@ -20,7 +20,7 @@ int32_t RealmConnection::MessageHandler(void* param, NETMESSAGE msgId, uint32_t
} }
case SMSG_CHAR_CREATE: { case SMSG_CHAR_CREATE: {
result = connection->CreateCharHandler(msgId, time, msg); // TODO
break; break;
} }
@ -294,15 +294,6 @@ int32_t RealmConnection::HandleCharEnum(uint32_t msgId, uint32_t time, CDataStor
return 1; return 1;
} }
int32_t RealmConnection::CreateCharHandler(uint32_t msgId, uint32_t time, CDataStore* msg) {
uint8_t result;
msg->Get(result);
this->HandleCharacterCreate(result);
return 1;
}
int32_t RealmConnection::DeleteCharHandler(uint32_t msgId, uint32_t time, CDataStore* msg) { int32_t RealmConnection::DeleteCharHandler(uint32_t msgId, uint32_t time, CDataStore* msg) {
uint8_t result; uint8_t result;
msg->Get(result); msg->Get(result);

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@ -46,14 +46,12 @@ class RealmConnection : public NetClient {
// Virtual member functions // Virtual member functions
virtual int32_t HandleAuthChallenge(AuthenticationChallenge* challenge); virtual int32_t HandleAuthChallenge(AuthenticationChallenge* challenge);
virtual void HandleCharacterCreate(uint8_t result) = 0;
virtual void HandleCharacterDelete(uint8_t result) = 0; virtual void HandleCharacterDelete(uint8_t result) = 0;
// Member functions // Member functions
RealmConnection(RealmResponse* realmResponse); RealmConnection(RealmResponse* realmResponse);
int32_t HandleAuthResponse(uint32_t msgId, uint32_t time, CDataStore* msg); int32_t HandleAuthResponse(uint32_t msgId, uint32_t time, CDataStore* msg);
int32_t HandleCharEnum(uint32_t msgId, uint32_t time, CDataStore* msg); int32_t HandleCharEnum(uint32_t msgId, uint32_t time, CDataStore* msg);
int32_t CreateCharHandler(uint32_t msgId, uint32_t time, CDataStore* msg);
int32_t DeleteCharHandler(uint32_t msgId, uint32_t time, CDataStore* msg); int32_t DeleteCharHandler(uint32_t msgId, uint32_t time, CDataStore* msg);
void RequestCharacterEnum(); void RequestCharacterEnum();
void RequestCharacterLogin(uint64_t guid, int32_t a2); void RequestCharacterLogin(uint64_t guid, int32_t a2);

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@ -1,6 +1,5 @@
#include "object/client/CGUnit.hpp" #include "object/client/CGUnit.hpp"
#include "object/client/CGObject.hpp" #include "object/client/CGObject.hpp"
#include "object/client/CMovement_C.hpp"
uint32_t CGUnit::GetBaseOffset() { uint32_t CGUnit::GetBaseOffset() {
return CGObject::TotalFields(); return CGObject::TotalFields();
@ -30,18 +29,10 @@ int32_t CGUnit::GetDisplayID() const {
return this->Unit()->displayID; return this->Unit()->displayID;
} }
float CGUnit::GetFacing() const {
return this->m_move->GetFacing();
}
int32_t CGUnit::GetNativeDisplayID() const { int32_t CGUnit::GetNativeDisplayID() const {
return this->Unit()->nativeDisplayID; return this->Unit()->nativeDisplayID;
} }
C3Vector CGUnit::GetPosition() const {
return this->m_move->GetPosition();
}
CGUnitData* CGUnit::Unit() const { CGUnitData* CGUnit::Unit() const {
return this->m_unit; return this->m_unit;
} }

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@ -2,11 +2,8 @@
#define OBJECT_CLIENT_CG_UNIT_HPP #define OBJECT_CLIENT_CG_UNIT_HPP
#include "util/GUID.hpp" #include "util/GUID.hpp"
#include <tempest/Vector.hpp>
#include <cstdint> #include <cstdint>
class CMovement_C;
struct CGUnitData { struct CGUnitData {
WOWGUID charm; WOWGUID charm;
WOWGUID summon; WOWGUID summon;
@ -86,18 +83,13 @@ class CGUnit {
static uint32_t TotalFieldsSaved(); static uint32_t TotalFieldsSaved();
// Public member functions // Public member functions
CGUnit(CMovement_C& move)
: m_move(&move) {};
int32_t GetDisplayID() const; int32_t GetDisplayID() const;
float GetFacing() const;
int32_t GetNativeDisplayID() const; int32_t GetNativeDisplayID() const;
C3Vector GetPosition() const;
protected: protected:
// Protected member variables // Protected member variables
CGUnitData* m_unit; CGUnitData* m_unit;
uint32_t* m_unitSaved; uint32_t* m_unitSaved;
CMovement_C* m_move;
// Protected member functions // Protected member functions
CGUnitData* Unit() const; CGUnitData* Unit() const;

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@ -96,11 +96,7 @@ const char* CGUnit_C::GetDisplayRaceNameFromRecord(const ChrRacesRec* raceRec, U
return raceRec->m_name; return raceRec->m_name;
} }
CGUnit_C::CGUnit_C(uint32_t time, CClientObjCreate& objCreate) CGUnit_C::CGUnit_C(uint32_t time, CClientObjCreate& objCreate) : CGObject_C(time, objCreate) {
: CGObject_C(time, objCreate)
, CGUnit(this->m_localMove)
, m_localMove(objCreate.move.status.position28, objCreate.move.status.facing34, this->GetGUID(), this)
{
// TODO // TODO
this->RefreshDataPointers(); this->RefreshDataPointers();
@ -136,10 +132,6 @@ int32_t CGUnit_C::GetDisplayID() const {
return this->CGUnit::GetDisplayID(); return this->CGUnit::GetDisplayID();
} }
float CGUnit_C::GetFacing() const {
return this->CGUnit::GetFacing();
}
int32_t CGUnit_C::GetLocalDisplayID() const { int32_t CGUnit_C::GetLocalDisplayID() const {
return this->m_localDisplayID; return this->m_localDisplayID;
} }
@ -179,10 +171,6 @@ int32_t CGUnit_C::GetModelFileName(const char*& name) const {
return modelDataRec->m_modelName ? true : false; return modelDataRec->m_modelName ? true : false;
} }
C3Vector CGUnit_C::GetPosition() const {
return this->CGUnit::GetPosition();
}
void CGUnit_C::PostInit(uint32_t time, const CClientObjCreate& init, bool a4) { void CGUnit_C::PostInit(uint32_t time, const CClientObjCreate& init, bool a4) {
// TODO // TODO

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@ -4,7 +4,6 @@
#include "object/client/CClientObjCreate.hpp" #include "object/client/CClientObjCreate.hpp"
#include "object/client/CGObject_C.hpp" #include "object/client/CGObject_C.hpp"
#include "object/client/CGUnit.hpp" #include "object/client/CGUnit.hpp"
#include "object/client/CMovement_C.hpp"
#include "object/Types.hpp" #include "object/Types.hpp"
#include "util/GUID.hpp" #include "util/GUID.hpp"
@ -28,10 +27,6 @@ class CGUnit_C : public CGObject_C, public CGUnit {
// Virtual public member functions // Virtual public member functions
virtual ~CGUnit_C(); virtual ~CGUnit_C();
// TODO // TODO
virtual C3Vector GetPosition() const;
// TODO
virtual float GetFacing() const;
// TODO
virtual int32_t GetModelFileName(const char*& name) const; virtual int32_t GetModelFileName(const char*& name) const;
// TODO // TODO
virtual int32_t CanHighlight(); virtual int32_t CanHighlight();
@ -54,14 +49,12 @@ class CGUnit_C : public CGObject_C, public CGUnit {
private: private:
// Private member variables // Private member variables
// TODO // TODO
CMovement_C m_localMove; CreatureDisplayInfoRec* m_displayInfo;
CreatureDisplayInfoExtraRec* m_displayInfoExtra;
CreatureModelDataRec* m_modelData;
CreatureSoundDataRec* m_soundData;
// TODO // TODO
CreatureDisplayInfoRec* m_displayInfo = nullptr; UnitBloodLevelsRec* m_bloodRec;
CreatureDisplayInfoExtraRec* m_displayInfoExtra = nullptr;
CreatureModelDataRec* m_modelData = nullptr;
CreatureSoundDataRec* m_soundData = nullptr;
// TODO
UnitBloodLevelsRec* m_bloodRec = nullptr;
// TODO // TODO
int32_t m_localDisplayID = 0; int32_t m_localDisplayID = 0;
// TODO // TODO

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@ -1,7 +0,0 @@
#include "object/client/CMovementData_C.hpp"
CMovementData_C::CMovementData_C(const C3Vector& position, float facing, const WOWGUID& guid, CGUnit_C* unit)
: CMovementShared(0, position, facing, guid)
{
// TODO
}

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@ -1,14 +0,0 @@
#ifndef OBJECT_CLIENT_C_MOVEMENT_DATA_C_HPP
#define OBJECT_CLIENT_C_MOVEMENT_DATA_C_HPP
#include "object/movement/CMovementShared.hpp"
class CGUnit_C;
class CMovementData_C : public CMovementShared {
public:
// Public member functions
CMovementData_C(const C3Vector& position, float facing, const WOWGUID& guid, CGUnit_C* unit);
};
#endif

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@ -1,15 +0,0 @@
#ifndef OBJECT_CLIENT_C_MOVEMENT_C_HPP
#define OBJECT_CLIENT_C_MOVEMENT_C_HPP
#include "object/client/CMovementData_C.hpp"
#include "util/GUID.hpp"
#include <tempest/Vector.hpp>
class CMovement_C : public CMovementData_C {
public:
// Public member functions
CMovement_C(const C3Vector& position, float facing, const WOWGUID& guid, CGUnit_C* unit)
: CMovementData_C(position, facing, guid, unit) {};
};
#endif

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@ -1,15 +0,0 @@
#include "object/movement/CMovementShared.hpp"
CMovementShared::CMovementShared(const WOWGUID& transportGUID, const C3Vector& position, float facing, const WOWGUID& guid)
: CPassenger(transportGUID, position, guid)
{
this->m_facing = facing;
this->m_anchorPosition = position;
this->m_anchorFacing = facing;
this->m_anchorPitch = 0.0f;
this->m_cosAnchorPitch = 1.0f;
this->m_sinAnchorPitch = 0.0f;
this->m_spline = nullptr;
}

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@ -1,31 +0,0 @@
#ifndef OBJECT_MOVEMENT_C_MOVEMENT_SHARED_HPP
#define OBJECT_MOVEMENT_C_MOVEMENT_SHARED_HPP
#include "object/movement/CPassenger.hpp"
#include "util/GUID.hpp"
#include <tempest/Vector.hpp>
struct CMoveSpline;
class CMovementShared : public CPassenger {
public:
// Public member functions
CMovementShared(const WOWGUID& transportGUID, const C3Vector& position, float facing, const WOWGUID& guid);
protected:
// Protected member variables
// TODO
C3Vector m_anchorPosition;
float m_anchorFacing;
float m_anchorPitch;
// TODO
C3Vector m_direction;
C2Vector m_direction2d;
float m_cosAnchorPitch;
float m_sinAnchorPitch;
// TODO
CMoveSpline* m_spline;
// TODO
};
#endif

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@ -48,7 +48,7 @@ CDataStore& operator>>(CDataStore& msg, CMovementStatus& move) {
msg.Get(move.uint14); msg.Get(move.uint14);
msg.Get(move.uint0); msg.Get(move.uint0);
msg >> move.position28; msg >> move.position18;
msg.Get(move.facing34); msg.Get(move.facing34);
if (move.moveFlags & 0x200) { if (move.moveFlags & 0x200) {

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@ -1,34 +0,0 @@
#include "object/movement/CPassenger.hpp"
#include <tempest/Matrix.hpp>
float CPassenger::GetFacing() const {
return this->GetFacing(this->m_facing);
}
float CPassenger::GetFacing(float facing) const {
// If on transport, transform facing by transport facing
if (this->m_transportGUID) {
float transportFacing = 0.0f;
// TODO MovementGetTransportFacing(this->m_transportGUID);
return facing + transportFacing;
}
return facing;
}
C3Vector CPassenger::GetPosition() const {
return this->GetPosition(this->m_position);
}
C3Vector CPassenger::GetPosition(const C3Vector& position) const {
// If on transport, transform position by transport matrix
if (this->m_transportGUID) {
C44Matrix transportMatrix;
// TODO MovementGetTransportMtxX(this->m_transportGUID, &transportMatrix);
return position * transportMatrix;
}
return position;
}

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@ -1,32 +0,0 @@
#ifndef OBJECT_MOVEMENT_C_PASSENGER_HPP
#define OBJECT_MOVEMENT_C_PASSENGER_HPP
#include "util/GUID.hpp"
#include <tempest/Vector.hpp>
class CPassenger {
public:
// Public member functions
CPassenger(const WOWGUID& transportGUID, const C3Vector& position, const WOWGUID& guid)
: m_transportGUID(transportGUID)
, m_position(position)
, m_facing(0.0f)
, m_guid(guid) {};
float GetFacing() const;
float GetFacing(float facing) const;
C3Vector GetPosition() const;
C3Vector GetPosition(const C3Vector& position) const;
protected:
// Protected member variables
// TODO
WOWGUID m_transportGUID;
C3Vector m_position;
// TODO
float m_facing;
// TODO
const WOWGUID& m_guid;
// TODO
};
#endif