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No commits in common. "c099226cd271db97e995237f6a08c2f5c157de0e" and "87ae3b512b19bd65cfb9f9835ad9be0019a15bdf" have entirely different histories.

13 changed files with 5 additions and 132 deletions

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@ -16,5 +16,4 @@ target_include_directories(object
target_link_libraries(object target_link_libraries(object
PRIVATE PRIVATE
db db
ui
) )

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@ -31,14 +31,6 @@ void CGObject_C::AddWorldObject() {
// TODO // TODO
} }
int32_t CGObject_C::CanBeTargetted() {
return false;
}
int32_t CGObject_C::CanHighlight() {
return false;
}
void CGObject_C::Disable() { void CGObject_C::Disable() {
// TODO // TODO

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@ -33,8 +33,6 @@ class CGObject_C : public CGObject, public TSHashObject<CGObject_C, CHashKeyGUID
void PostReenable(); void PostReenable();
virtual void HandleOutOfRange(OUT_OF_RANGE_TYPE type) {}; virtual void HandleOutOfRange(OUT_OF_RANGE_TYPE type) {};
// TODO // TODO
virtual int32_t CanHighlight();
virtual int32_t CanBeTargetted();
// Public member functions // Public member functions
CGObject_C() = default; CGObject_C() = default;

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@ -1,7 +1,5 @@
#include "object/client/CGUnit_C.hpp" #include "object/client/CGUnit_C.hpp"
#include "object/client/ObjMgr.hpp"
#include "db/Db.hpp" #include "db/Db.hpp"
#include "ui/Game.hpp"
WOWGUID CGUnit_C::s_activeMover; WOWGUID CGUnit_C::s_activeMover;
@ -101,20 +99,6 @@ CGUnit_C::~CGUnit_C() {
// TODO // TODO
} }
int32_t CGUnit_C::CanHighlight() {
if (this->m_unit->flags & 0x2000000) {
if (this->m_unit->createdBy != ClntObjMgrGetActivePlayer() || this->GetGUID() != CGPetInfo::GetPet(0)) {
return false;
}
}
return true;
}
int32_t CGUnit_C::CanBeTargetted() {
return this->CanHighlight();
}
void CGUnit_C::PostInit(uint32_t time, const CClientObjCreate& init, bool a4) { void CGUnit_C::PostInit(uint32_t time, const CClientObjCreate& init, bool a4) {
// TODO // TODO

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@ -21,10 +21,6 @@ class CGUnit_C : public CGObject_C, public CGUnit {
// Virtual public member functions // Virtual public member functions
virtual ~CGUnit_C(); virtual ~CGUnit_C();
// TODO
virtual int32_t CanHighlight();
virtual int32_t CanBeTargetted();
// TODO
// Public member functions // Public member functions
CGUnit_C(uint32_t time, CClientObjCreate& objCreate); CGUnit_C(uint32_t time, CClientObjCreate& objCreate);

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@ -2,6 +2,5 @@
#define UI_GAME_HPP #define UI_GAME_HPP
#include "ui/game/CGGameUI.hpp" #include "ui/game/CGGameUI.hpp"
#include "ui/game/CGPetInfo.hpp"
#endif #endif

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@ -1,6 +0,0 @@
#include "ui/game/CGPetInfo.hpp"
WOWGUID CGPetInfo::GetPet(uint32_t index) {
// TODO
return 0;
}

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@ -1,13 +0,0 @@
#ifndef UI_GAME_C_G_PET_INFO_HPP
#define UI_GAME_C_G_PET_INFO_HPP
#include "util/GUID.hpp"
#include <cstdint>
class CGPetInfo {
public:
// Static functions
static WOWGUID GetPet(uint32_t index);
};
#endif

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@ -1,31 +1,17 @@
#include "ui/game/ScriptEvents.hpp" #include "ui/game/ScriptEvents.hpp"
#include "db/Db.hpp" #include "object/client/ObjMgr.hpp"
#include "object/Client.hpp"
#include "ui/FrameScript.hpp" #include "ui/FrameScript.hpp"
#include "ui/ScriptFunctionsSystem.hpp" #include "ui/ScriptFunctionsSystem.hpp"
#include "ui/game/CGGameUI.hpp" #include "ui/game/CGGameUI.hpp"
#include "ui/game/ScriptUtil.hpp" #include "ui/game/ScriptUtil.hpp"
#include "util/GUID.hpp" #include "util/GUID.hpp"
#include "util/Lua.hpp" #include "util/Lua.hpp"
#include "util/StringTo.hpp"
#include "util/Unimplemented.hpp" #include "util/Unimplemented.hpp"
namespace { namespace {
int32_t Script_UnitExists(lua_State* L) { int32_t Script_UnitExists(lua_State* L) {
auto token = lua_tostring(L, 1); WHOA_UNIMPLEMENTED(0);
WOWGUID guid = 0;
Script_GetGUIDFromToken(token, guid, false);
auto object = ClntObjMgrObjectPtr(guid, TYPE_OBJECT, __FILE__, __LINE__);
if ((object && object->CanBeTargetted()) || CGGameUI::IsRaidMemberOrPet(guid)) {
lua_pushnumber(L, 1.0);
} else {
lua_pushnil(L);
}
return 1;
} }
int32_t Script_UnitIsVisible(lua_State* L) { int32_t Script_UnitIsVisible(lua_State* L) {
@ -709,29 +695,7 @@ int32_t Script_IsXPUserDisabled(lua_State* L) {
} }
int32_t Script_FillLocalizedClassList(lua_State* L) { int32_t Script_FillLocalizedClassList(lua_State* L) {
if (lua_type(L, 1) != LUA_TTABLE) { WHOA_UNIMPLEMENTED(0);
luaL_error(L, "Usage: FillLocalizedClassList(classTable[, isFemale])");
return 0;
}
auto isFemale = StringToBOOL(L, 2, 0);
auto sex = isFemale ? UNITSEX_FEMALE : UNITSEX_MALE;
lua_settop(L, 1);
for (int32_t i = 0; i < g_chrClassesDB.GetNumRecords(); ++i) {
auto classRec = g_chrClassesDB.GetRecordByIndex(i);
if (classRec) {
auto displayName = CGUnit_C::GetDisplayClassNameFromRecord(classRec, sex, 0);
lua_pushstring(L, classRec->m_filename);
lua_pushstring(L, displayName);
lua_settable(L, -3);
}
}
return 1;
} }
} }

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@ -372,18 +372,7 @@ int32_t CSimpleButton_GetTextWidth(lua_State* L) {
} }
int32_t CSimpleButton_GetTextHeight(lua_State* L) { int32_t CSimpleButton_GetTextHeight(lua_State* L) {
auto type = CSimpleButton::GetObjectType(); WHOA_UNIMPLEMENTED(0);
auto button = static_cast<CSimpleButton*>(FrameScript_GetObjectThis(L, type));
auto text = button->m_text;
float height = text ? text->GetHeight() : 0.0f;
float ddcHeight = CoordinateGetAspectCompensation() * 1024.0f * height;
float ndcHeight = DDCToNDCWidth(ddcHeight);
lua_pushnumber(L, ndcHeight);
return 1;
} }
int32_t CSimpleButton_RegisterForClicks(lua_State* L) { int32_t CSimpleButton_RegisterForClicks(lua_State* L) {

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@ -162,17 +162,7 @@ int32_t CSimpleFontString_SetFont(lua_State* L) {
} }
int32_t CSimpleFontString_GetText(lua_State* L) { int32_t CSimpleFontString_GetText(lua_State* L) {
auto type = CSimpleFontString::GetObjectType(); WHOA_UNIMPLEMENTED(0);
auto string = static_cast<CSimpleFontString*>(FrameScript_GetObjectThis(L, type));
auto text = string->GetText();
if (!text || !*text) {
text = nullptr;
}
lua_pushstring(L, text);
return 1;
} }
int32_t CSimpleFontString_GetFieldSize(lua_State* L) { int32_t CSimpleFontString_GetFieldSize(lua_State* L) {

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@ -522,18 +522,6 @@ void CSimpleFrame::PreLoadXML(XMLNode* node, CStatus* status) {
} }
} }
bool CSimpleFrame::GetAttribute(const char* name, int32_t& luaRef) {
auto attr = this->m_attributes.Ptr(name);
if (!attr || attr->luaRef == -1) {
return false;
}
luaRef = attr->luaRef;
return true;
}
int32_t CSimpleFrame::GetBoundsRect(CRect& bounds) { int32_t CSimpleFrame::GetBoundsRect(CRect& bounds) {
if (this->IsResizePending()) { if (this->IsResizePending()) {
this->Resize(1); this->Resize(1);

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@ -6,7 +6,6 @@
#include "ui/CScriptRegion.hpp" #include "ui/CScriptRegion.hpp"
#include "ui/Types.hpp" #include "ui/Types.hpp"
#include "ui/simple/CSimpleRegion.hpp" #include "ui/simple/CSimpleRegion.hpp"
#include <storm/Hash.hpp>
#include <storm/List.hpp> #include <storm/List.hpp>
#include <cstdint> #include <cstdint>
@ -18,10 +17,6 @@ class CSimpleTitleRegion;
class CSimpleTop; class CSimpleTop;
struct lua_State; struct lua_State;
struct FRAMEATTR : TSHashObject<FRAMEATTR, HASHKEY_STRI> {
int32_t luaRef;
};
class CSimpleFrame : public CScriptRegion { class CSimpleFrame : public CScriptRegion {
public: public:
// Static members // Static members
@ -76,7 +71,6 @@ class CSimpleFrame : public CScriptRegion {
ScriptIx m_onAttributeChange; ScriptIx m_onAttributeChange;
ScriptIx m_onEnable; ScriptIx m_onEnable;
ScriptIx m_onDisable; ScriptIx m_onDisable;
TSHashTable<FRAMEATTR, HASHKEY_STRI> m_attributes;
int32_t m_drawenabled[NUM_SIMPLEFRAME_DRAWLAYERS]; int32_t m_drawenabled[NUM_SIMPLEFRAME_DRAWLAYERS];
CBackdropGenerator* m_backdrop = nullptr; CBackdropGenerator* m_backdrop = nullptr;
STORM_EXPLICIT_LIST(CSimpleRegion, m_regionLink) m_regions; STORM_EXPLICIT_LIST(CSimpleRegion, m_regionLink) m_regions;
@ -132,7 +126,6 @@ class CSimpleFrame : public CScriptRegion {
void DisableEvent(CSimpleEventType eventType); void DisableEvent(CSimpleEventType eventType);
void EnableDrawLayer(uint32_t drawlayer); void EnableDrawLayer(uint32_t drawlayer);
void EnableEvent(CSimpleEventType eventType, int32_t priority); void EnableEvent(CSimpleEventType eventType, int32_t priority);
bool GetAttribute(const char* name, int32_t& luaRef);
int32_t GetHitRect(CRect& rect); int32_t GetHitRect(CRect& rect);
void Hide(); void Hide();
void LoadXML_Attributes(const XMLNode* node, CStatus* status); void LoadXML_Attributes(const XMLNode* node, CStatus* status);