#ifndef OBJECT_CLIENT_CG_OBJECT_HPP #define OBJECT_CLIENT_CG_OBJECT_HPP #include "object/Types.hpp" #include "util/GUID.hpp" #include struct CGObjectData { WOWGUID m_guid; OBJECT_TYPE m_type; int32_t m_entryID; float m_scale; uint32_t pad; }; class CGObject { public: // Public static functions static uint32_t GetBaseOffset(); static uint32_t GetBaseOffsetSaved(); static uint32_t GetDataSize(); static uint32_t GetDataSizeSaved(); static uint32_t TotalFields(); static uint32_t TotalFieldsSaved(); // Public member variables uint32_t uint0; // TODO what is this? CGObjectData* m_obj; uint32_t* m_objSaved; uint32_t m_memHandle; OBJECT_TYPE_ID m_typeID; }; #endif