#ifndef OBJECT_CLIENT_CG_DYNAMIC_OBJECT_C_HPP #define OBJECT_CLIENT_CG_DYNAMIC_OBJECT_C_HPP #include "object/client/CClientObjCreate.hpp" #include "object/client/CGDynamicObject.hpp" #include "object/client/CGObject_C.hpp" class CGDynamicObject_C : public CGObject_C, public CGDynamicObject { public: // Virtual public member functions virtual ~CGDynamicObject_C(); // Public member functions CGDynamicObject_C(uint32_t time, CClientObjCreate& objCreate); void SetStorage(uint32_t* storage, uint32_t* saved); }; #endif