#include "gx/gll/GLAbstractWindow.h" #include int32_t GLAbstractWindow::GetBackingWidth() { return static_cast(std::floor(this->GetBackingRect().size.width)); } int32_t GLAbstractWindow::GetBackingHeight() { return static_cast(std::floor(this->GetBackingRect().size.height)); } int32_t GLAbstractWindow::GetWidth() { return static_cast(std::floor(this->GetRect().size.width)); } int32_t GLAbstractWindow::GetHeight() { return static_cast(std::floor(this->GetRect().size.height)); }