#ifndef OBJECT_CLIENT_OBJ_MGR_HPP #define OBJECT_CLIENT_OBJ_MGR_HPP #include "object/client/CGObject_C.hpp" #include "object/client/ClntObjMgr.hpp" #include "object/Types.hpp" #include void* ClntObjMgrAllocObject(OBJECT_TYPE_ID typeID, WOWGUID guid); WOWGUID ClntObjMgrGetActivePlayer(); ClntObjMgr* ClntObjMgrGetCurrent(); uint32_t ClntObjMgrGetMapID(); void ClntObjMgrInitializeShared(); void ClntObjMgrInitializeStd(uint32_t mapID); void ClntObjMgrLinkInNewObject(CGObject_C* object); CGObject_C* ClntObjMgrObjectPtr(WOWGUID guid, OBJECT_TYPE type, const char* fileName, int32_t lineNumber); void ClntObjMgrPop(); void ClntObjMgrPush(ClntObjMgr* mgr); void ClntObjMgrSetActivePlayer(WOWGUID guid); void ClntObjMgrSetHandlers(); #endif