#include "object/client/CGItem_C.hpp" CGItem_C::CGItem_C(uint32_t time, CClientObjCreate& objCreate) : CGObject_C(time, objCreate) { // TODO } void CGItem_C::SetStorage(uint32_t* storage, uint32_t* saved) { this->CGObject_C::SetStorage(storage, saved); this->m_item = reinterpret_cast(&storage[CGItem::GetBaseOffset()]); this->m_itemSaved = &saved[CGItem::GetBaseOffsetSaved()]; }