#ifndef UI_GAME_C_G_LOOKING_FOR_GROUP_HPP #define UI_GAME_C_G_LOOKING_FOR_GROUP_HPP #include #define CLASS_ROLE_INVALID 0x0 #define CLASS_ROLE_VALID 0x1 #define CLASS_ROLE_TANK 0x2 #define CLASS_ROLE_HEALER 0x4 #define CLASS_ROLE_DAMAGE 0x8 extern uint8_t g_validClassRoles[]; class CGLookingForGroup { public: // Static functions static uint8_t GetClassRoles(int32_t classID); }; #endif