#include "object/client/CGObject.hpp" uint32_t CGObject::GetBaseOffset() { return 0; } uint32_t CGObject::GetBaseOffsetSaved() { return 0; } uint32_t CGObject::GetDataSize() { return CGObject::TotalFields() * sizeof(uint32_t); } uint32_t CGObject::GetDataSizeSaved() { return CGObject::TotalFieldsSaved() * sizeof(uint32_t); } uint32_t CGObject::TotalFields() { return CGObject::GetBaseOffset() + 6; } uint32_t CGObject::TotalFieldsSaved() { return CGObject::GetBaseOffsetSaved() + 3; } WOWGUID CGObject::GetGUID() const { return this->m_obj->m_guid; } OBJECT_TYPE CGObject::GetType() const { return this->m_obj->m_type; } OBJECT_TYPE_ID CGObject::GetTypeID() const { return this->m_typeID; } int32_t CGObject::IsA(OBJECT_TYPE type) const { return (this->GetType() & type) != 0; } int32_t CGObject::IsExactlyA(OBJECT_TYPE_ID typeID) const { return this->m_typeID == typeID; } CGObjectData* CGObject::Obj() const { return this->m_obj; }