// DO NOT EDIT: generated by whoa-autocode #include "db/rec/CreatureModelDataRec.hpp" #include "util/Locale.hpp" #include "util/SFile.hpp" const char* CreatureModelDataRec::GetFilename() { return "DBFilesClient\\CreatureModelData.dbc"; } uint32_t CreatureModelDataRec::GetNumColumns() { return 28; } uint32_t CreatureModelDataRec::GetRowSize() { return 112; } bool CreatureModelDataRec::NeedIDAssigned() { return false; } int32_t CreatureModelDataRec::GetID() { return this->m_ID; } void CreatureModelDataRec::SetID(int32_t id) { this->m_ID = id; } bool CreatureModelDataRec::Read(SFile* f, const char* stringBuffer) { uint32_t modelNameOfs; if ( !SFile::Read(f, &this->m_ID, sizeof(this->m_ID), nullptr, nullptr, nullptr) || !SFile::Read(f, &this->m_flags, sizeof(this->m_flags), nullptr, nullptr, nullptr) || !SFile::Read(f, &modelNameOfs, sizeof(uint32_t), nullptr, nullptr, nullptr) || !SFile::Read(f, &this->m_sizeClass, sizeof(this->m_sizeClass), nullptr, nullptr, nullptr) || !SFile::Read(f, &this->m_modelScale, sizeof(this->m_modelScale), nullptr, nullptr, nullptr) || !SFile::Read(f, &this->m_bloodID, sizeof(this->m_bloodID), nullptr, nullptr, nullptr) || !SFile::Read(f, &this->m_footprintTextureID, sizeof(this->m_footprintTextureID), nullptr, nullptr, nullptr) || !SFile::Read(f, &this->m_footprintTextureLength, sizeof(this->m_footprintTextureLength), nullptr, nullptr, nullptr) || !SFile::Read(f, &this->m_footprintTextureWidth, sizeof(this->m_footprintTextureWidth), nullptr, nullptr, nullptr) || !SFile::Read(f, &this->m_footprintParticleScale, sizeof(this->m_footprintParticleScale), nullptr, nullptr, nullptr) || !SFile::Read(f, &this->m_foleyMaterialID, sizeof(this->m_foleyMaterialID), nullptr, nullptr, nullptr) || !SFile::Read(f, &this->m_footstepShakeSize, sizeof(this->m_footstepShakeSize), nullptr, nullptr, nullptr) || !SFile::Read(f, &this->m_deathThudShakeSize, sizeof(this->m_deathThudShakeSize), nullptr, nullptr, nullptr) || !SFile::Read(f, &this->m_soundID, sizeof(this->m_soundID), nullptr, nullptr, nullptr) || !SFile::Read(f, &this->m_collisionWidth, sizeof(this->m_collisionWidth), nullptr, nullptr, nullptr) || !SFile::Read(f, &this->m_collisionHeight, sizeof(this->m_collisionHeight), nullptr, nullptr, nullptr) || !SFile::Read(f, &this->m_mountHeight, sizeof(this->m_mountHeight), nullptr, nullptr, nullptr) || !SFile::Read(f, &this->m_geoBoxMinX, sizeof(this->m_geoBoxMinX), nullptr, nullptr, nullptr) || !SFile::Read(f, &this->m_geoBoxMinY, sizeof(this->m_geoBoxMinY), nullptr, nullptr, nullptr) || !SFile::Read(f, &this->m_geoBoxMinZ, sizeof(this->m_geoBoxMinZ), nullptr, nullptr, nullptr) || !SFile::Read(f, &this->m_geoBoxMaxX, sizeof(this->m_geoBoxMaxX), nullptr, nullptr, nullptr) || !SFile::Read(f, &this->m_geoBoxMaxY, sizeof(this->m_geoBoxMaxY), nullptr, nullptr, nullptr) || !SFile::Read(f, &this->m_geoBoxMaxZ, sizeof(this->m_geoBoxMaxZ), nullptr, nullptr, nullptr) || !SFile::Read(f, &this->m_worldEffectScale, sizeof(this->m_worldEffectScale), nullptr, nullptr, nullptr) || !SFile::Read(f, &this->m_attachedEffectScale, sizeof(this->m_attachedEffectScale), nullptr, nullptr, nullptr) || !SFile::Read(f, &this->m_missileCollisionRadius, sizeof(this->m_missileCollisionRadius), nullptr, nullptr, nullptr) || !SFile::Read(f, &this->m_missileCollisionPush, sizeof(this->m_missileCollisionPush), nullptr, nullptr, nullptr) || !SFile::Read(f, &this->m_missileCollisionRaise, sizeof(this->m_missileCollisionRaise), nullptr, nullptr, nullptr) ) { return false; } if (stringBuffer) { this->m_modelName = &stringBuffer[modelNameOfs]; } else { this->m_modelName = ""; } return true; }