// DO NOT EDIT: generated by whoa-autocode #ifndef DB_REC_CFG_CONFIGS_REC_HPP #define DB_REC_CFG_CONFIGS_REC_HPP #include class SFile; class Cfg_ConfigsRec { public: int32_t m_ID; int32_t m_realmType; int32_t m_playerKillingAllowed; int32_t m_roleplaying; static const char* GetFilename(); static uint32_t GetNumColumns(); static uint32_t GetRowSize(); static bool NeedIDAssigned(); int32_t GetID(); void SetID(int32_t id); bool Read(SFile* f, const char* stringBuffer); }; #endif