#ifndef UI_GAME_SCRIPT_UTIL_HPP #define UI_GAME_SCRIPT_UTIL_HPP #include "util/GUID.hpp" class CGUnit_C; CGUnit_C* Script_GetUnitFromName(const char* name); bool Script_GetGUIDFromString(const char*& token, WOWGUID& guid); bool Script_GetGUIDFromToken(const char* token, WOWGUID& guid, bool defaultToTarget); #endif