#include "object/client/CGItem.hpp" #include "object/client/CGObject.hpp" uint32_t CGItem::GetBaseOffset() { return CGObject::TotalFields(); } uint32_t CGItem::GetBaseOffsetSaved() { return CGObject::TotalFieldsSaved(); } uint32_t CGItem::GetDataSize() { return CGItem::TotalFields() * sizeof(uint32_t); } uint32_t CGItem::GetDataSizeSaved() { return CGItem::TotalFieldsSaved() * sizeof(uint32_t); } uint32_t CGItem::TotalFields() { return CGItem::GetBaseOffset() + 58; } uint32_t CGItem::TotalFieldsSaved() { return CGItem::GetBaseOffsetSaved() + 47; }