#include "ui/game/CGDressUpModelFrameScript.hpp" #include "ui/FrameScript.hpp" #include "util/Unimplemented.hpp" namespace { int32_t Script_Undress(lua_State* L) { WHOA_UNIMPLEMENTED(0); } int32_t Script_Dress(lua_State* L) { WHOA_UNIMPLEMENTED(0); } int32_t Script_TryOn(lua_State* L) { WHOA_UNIMPLEMENTED(0); } } FrameScript_Method CGDressUpModelFrameMethods[] = { { "Undress", &Script_Undress }, { "Dress", &Script_Dress }, { "TryOn", &Script_TryOn }, };