#ifndef OBJECT_MOVEMENT_C_PASSENGER_HPP #define OBJECT_MOVEMENT_C_PASSENGER_HPP #include "util/GUID.hpp" #include class CPassenger { public: // Public member functions CPassenger(const WOWGUID& transportGUID, const C3Vector& position, const WOWGUID& guid) : m_transportGUID(transportGUID) , m_position(position) , m_facing(0.0f) , m_guid(guid) {}; float GetFacing() const; float GetFacing(float facing) const; C3Vector GetPosition() const; C3Vector GetPosition(const C3Vector& position) const; float GetRawFacing() const; WOWGUID GetTransportGUID() const; protected: // Protected member variables // TODO WOWGUID m_transportGUID; C3Vector m_position; // TODO float m_facing; // TODO const WOWGUID& m_guid; // TODO }; #endif