#ifndef OBJECT_CLIENT_C_MOVEMENT_C_HPP #define OBJECT_CLIENT_C_MOVEMENT_C_HPP #include "object/client/CMovementData_C.hpp" #include "util/GUID.hpp" #include class CMovement_C : public CMovementData_C { public: // Public member functions CMovement_C(const C3Vector& position, float facing, const WOWGUID& guid, CGUnit_C* unit) : CMovementData_C(position, facing, guid, unit) {}; }; #endif