#ifndef UI_GAME_C_G_TABARD_MODEL_FRAME_SCRIPT_HPP #define UI_GAME_C_G_TABARD_MODEL_FRAME_SCRIPT_HPP #include "ui/Types.hpp" #define NUM_CG_TABARD_MODEL_FRAME_SCRIPT_METHODS 10 extern FrameScript_Method CGTabardModelFrameMethods[NUM_CG_TABARD_MODEL_FRAME_SCRIPT_METHODS]; #endif