#include "object/client/CGContainer_C.hpp" CGContainer_C::CGContainer_C(uint32_t time, CClientObjCreate& objCreate) : CGItem_C(time, objCreate) { // TODO } void CGContainer_C::SetStorage(uint32_t* storage, uint32_t* saved) { this->CGItem_C::SetStorage(storage, saved); this->m_cont = reinterpret_cast(&storage[CGContainer::GetBaseOffset()]); this->m_contSaved = &saved[CGContainer::GetBaseOffsetSaved()]; }