whoa/src/object/client/CGDynamicObject.hpp

17 lines
280 B
C++

#ifndef OBJECT_CLIENT_CG_DYNAMIC_OBJECT_HPP
#define OBJECT_CLIENT_CG_DYNAMIC_OBJECT_HPP
#include <cstdint>
struct CGDynamicObjectData {
// TODO
};
class CGDynamicObject {
public:
// Public static functions
static uint32_t TotalFieldsSaved();
};
#endif