whoa/src/object/client/CClientObjCreate.cpp

134 lines
2.7 KiB
C++

#include "object/client/CClientObjCreate.hpp"
#include "util/DataStore.hpp"
#include "util/GUID.hpp"
#include "util/Unimplemented.hpp"
#include <common/DataStore.hpp>
void CClientObjCreate::Skip(CDataStore* msg) {
uint16_t flags;
msg->Get(flags);
if (flags & 0x20) {
CClientMoveUpdate::Skip(msg);
} else if (flags & 0x100) {
SmartGUID guid;
*msg >> guid;
C3Vector position28;
*msg >> position28;
C3Vector position18;
*msg >> position18;
float facing34;
msg->Get(facing34);
float facing24;
msg->Get(facing24);
} else if (flags & 0x40) {
C3Vector position28;
*msg >> position28;
float facing34;
msg->Get(facing34);
}
if (flags & 0x8) {
uint32_t uint2AC;
msg->Get(uint2AC);
}
if (flags & 0x10) {
uint32_t uint2B0;
msg->Get(uint2B0);
}
if (flags & 0x4) {
SmartGUID guid2B8;
*msg >> guid2B8;
}
if (flags & 0x2) {
uint32_t uint2C0;
msg->Get(uint2C0);
}
if (flags & 0x80) {
uint32_t uint2C4;
msg->Get(uint2C4);
float float2C8;
msg->Get(float2C8);
}
if (flags & 0x200) {
uint64_t uint2D4;
msg->Get(uint2D4);
}
}
int32_t CClientObjCreate::Get(CDataStore* msg) {
uint16_t flags;
msg->Get(flags);
this->flags = flags;
if (this->flags & 0x20) {
*msg >> this->move;
} else if (this->flags & 0x100) {
SmartGUID guid;
*msg >> guid;
this->move.status.transport = guid;
*msg >> this->move.status.position28;
*msg >> this->move.status.position18;
msg->Get(this->move.status.facing34);
msg->Get(this->move.status.facing24);
} else if (this->flags & 0x40) {
this->move.status.transport = 0;
*msg >> this->move.status.position28;
this->move.status.position18 = this->move.status.position28;
msg->Get(this->move.status.facing34);
}
if (this->flags & 0x8) {
msg->Get(this->uint2AC);
} else {
this->uint2AC = 0;
}
if (this->flags & 0x10) {
msg->Get(this->uint2B0);
} else {
this->uint2B0 = 0;
}
if (this->flags & 0x4) {
SmartGUID guid;
*msg >> guid;
this->guid2B8 = guid;
} else {
this->guid2B8 = 0;
}
if (this->flags & 0x2) {
msg->Get(this->uint2C0);
}
if (this->flags & 0x80) {
msg->Get(this->uint2C4);
msg->Get(this->float2C8);
}
if (this->flags & 0x200) {
msg->Get(this->uint2D4);
} else {
this->uint2D4 = 0;
}
return msg->Size() >= msg->Tell();
}