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29 lines
744 B
C++
29 lines
744 B
C++
#ifndef UI_GAME_C_G_CHARACTER_MODEL_BASE_HPP
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#define UI_GAME_C_G_CHARACTER_MODEL_BASE_HPP
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#include "ui/simple/CSimpleModel.hpp"
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class CGCharacterModelBase : public CSimpleModel {
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public:
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// Static variables
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static int32_t s_metatable;
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static int32_t s_objectType;
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// Static functions
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static CSimpleFrame* Create(CSimpleFrame* parent);
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static void CreateScriptMetaTable();
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static int32_t GetObjectType();
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static void RegisterScriptMethods(lua_State* L);
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// Member variables
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// TODO
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// Virtual member functions
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virtual int32_t GetScriptMetaTable();
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// Member functions
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CGCharacterModelBase(CSimpleFrame* parent);
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};
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#endif
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