whoa/src/glue/Types.hpp

50 lines
1.8 KiB
C++

#ifndef GLUE_TYPES_HPP
#define GLUE_TYPES_HPP
enum GLUESCRIPTEVENT {
SET_GLUE_SCREEN = 0,
START_GLUE_MUSIC = 1,
DISCONNECTED_FROM_SERVER = 2,
OPEN_STATUS_DIALOG = 3,
UPDATE_STATUS_DIALOG = 4,
CLOSE_STATUS_DIALOG = 5,
ADDON_LIST_UPDATE = 6,
CHARACTER_LIST_UPDATE = 7,
UPDATE_SELECTED_CHARACTER = 8,
OPEN_REALM_LIST = 9,
GET_PREFERRED_REALM_INFO = 10,
UPDATE_SELECTED_RACE = 11,
SELECT_LAST_CHARACTER = 12,
SELECT_FIRST_CHARACTER = 13,
GLUE_SCREENSHOT_SUCCEEDED = 14,
GLUE_SCREENSHOT_FAILED = 15,
PATCH_UPDATE_PROGRESS = 16,
PATCH_DOWNLOADED = 17,
SUGGEST_REALM = 18,
SUGGEST_REALM_WRONG_PVP = 19,
SUGGEST_REALM_WRONG_CATEGORY = 20,
SHOW_SERVER_ALERT = 21,
FRAMES_LOADED = 22,
FORCE_RENAME_CHARACTER = 23,
FORCE_DECLINE_CHARACTER = 24,
SHOW_SURVEY_NOTIFICATION = 25,
PLAYER_ENTER_PIN = 26,
CLIENT_ACCOUNT_MISMATCH = 27,
PLAYER_ENTER_MATRIX = 28,
SCANDLL_ERROR = 29,
SCANDLL_DOWNLOADING = 30,
SCANDLL_FINISHED = 31,
SERVER_SPLIT_NOTICE = 32,
TIMER_ALERT = 33,
ACCOUNT_MESSAGES_AVAILABLE = 34,
ACCOUNT_MESSAGES_HEADERS_LOADED = 35,
ACCOUNT_MESSAGES_BODY_LOADED = 36,
CLIENT_TRIAL = 37,
PLAYER_ENTER_TOKEN = 38,
GAME_ACCOUNTS_UPDATED = 39,
CLIENT_CONVERTED = 40,
NUM_GLUESCRIPTEVENTS
};
#endif