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495 lines
14 KiB
C++
495 lines
14 KiB
C++
#include "client/ClientServices.hpp"
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#include "client/ClientRealmResponseAdapter.hpp"
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#include "console/CVar.hpp"
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#include "console/Command.hpp"
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#include "glue/CGlueMgr.hpp"
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#include "net/Connection.hpp"
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#include "net/Login.hpp"
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#include <storm/Memory.hpp>
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#include <storm/String.hpp>
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#include <new>
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ClientConnection* g_clientConnection;
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char ClientServices::s_accountName[1280];
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CHARACTER_INFO ClientServices::s_characterInfo;
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RealmResponse* ClientServices::s_clientRealmResponse;
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ClientConnection* ClientServices::s_currentConnection;
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CVar* ClientServices::s_darkPortalVar;
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CVar* ClientServices::s_decorateAccountName;
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ClientServices* ClientServices::s_instance;
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Login* ClientServices::s_loginObj;
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bool ClientServices::s_newLogin;
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CVar* ClientServices::s_realmListVar;
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CVar* ClientServices::s_realmListBNVar;
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CVar* ClientServices::s_realmNameVar;
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REALM_INFO ClientServices::s_selectRealmInfo;
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bool ClientServices::s_selectRealmInfoValid;
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CVar* ClientServices::s_serverAlertVar;
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const char* s_errorCodeTokens[] = {
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"RESPONSE_SUCCESS",
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"RESPONSE_FAILURE",
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"RESPONSE_CANCELLED",
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"RESPONSE_DISCONNECTED",
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"RESPONSE_FAILED_TO_CONNECT",
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"RESPONSE_CONNECTED",
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"RESPONSE_VERSION_MISMATCH",
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"CSTATUS_CONNECTING",
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"CSTATUS_NEGOTIATING_SECURITY",
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"CSTATUS_NEGOTIATION_COMPLETE",
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"CSTATUS_NEGOTIATION_FAILED",
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"CSTATUS_AUTHENTICATING",
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"AUTH_OK",
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"AUTH_FAILED",
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"AUTH_REJECT",
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"AUTH_BAD_SERVER_PROOF",
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"AUTH_UNAVAILABLE",
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"AUTH_SYSTEM_ERROR",
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"AUTH_BILLING_ERROR",
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"AUTH_BILLING_EXPIRED",
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"AUTH_VERSION_MISMATCH",
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"AUTH_UNKNOWN_ACCOUNT",
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"AUTH_INCORRECT_PASSWORD",
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"AUTH_SESSION_EXPIRED",
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"AUTH_SERVER_SHUTTING_DOWN",
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"AUTH_ALREADY_LOGGING_IN",
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"AUTH_LOGIN_SERVER_NOT_FOUND",
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"AUTH_WAIT_QUEUE",
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"AUTH_BANNED",
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"AUTH_ALREADY_ONLINE",
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"AUTH_NO_TIME",
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"AUTH_DB_BUSY",
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"AUTH_SUSPENDED",
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"AUTH_PARENTAL_CONTROL",
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"AUTH_LOCKED_ENFORCED",
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"REALM_LIST_IN_PROGRESS",
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"REALM_LIST_SUCCESS",
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"REALM_LIST_FAILED",
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"REALM_LIST_INVALID",
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"REALM_LIST_REALM_NOT_FOUND",
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"ACCOUNT_CREATE_IN_PROGRESS",
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"ACCOUNT_CREATE_SUCCESS",
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"ACCOUNT_CREATE_FAILED",
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"CHAR_LIST_RETRIEVING",
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"CHAR_LIST_RETRIEVED",
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"CHAR_LIST_FAILED",
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"CHAR_CREATE_IN_PROGRESS",
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"CHAR_CREATE_SUCCESS",
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"CHAR_CREATE_ERROR",
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"CHAR_CREATE_FAILED",
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"CHAR_CREATE_NAME_IN_USE",
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"CHAR_CREATE_DISABLED",
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"CHAR_CREATE_PVP_TEAMS_VIOLATION",
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"CHAR_CREATE_SERVER_LIMIT",
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"CHAR_CREATE_ACCOUNT_LIMIT",
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"CHAR_CREATE_SERVER_QUEUE",
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"CHAR_CREATE_ONLY_EXISTING",
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"CHAR_CREATE_EXPANSION",
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"CHAR_CREATE_EXPANSION_CLASS",
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"CHAR_CREATE_LEVEL_REQUIREMENT",
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"CHAR_CREATE_UNIQUE_CLASS_LIMIT",
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"CHAR_CREATE_CHARACTER_IN_GUILD",
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"CHAR_CREATE_RESTRICTED_RACECLASS",
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"CHAR_CREATE_CHARACTER_CHOOSE_RACE",
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"CHAR_CREATE_CHARACTER_ARENA_LEADER",
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"CHAR_CREATE_CHARACTER_DELETE_MAIL",
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"CHAR_CREATE_CHARACTER_SWAP_FACTION",
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"CHAR_CREATE_CHARACTER_RACE_ONLY",
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"CHAR_CREATE_CHARACTER_GOLD_LIMIT",
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"CHAR_CREATE_FORCE_LOGIN",
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"CHAR_DELETE_IN_PROGRESS",
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"CHAR_DELETE_SUCCESS",
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"CHAR_DELETE_FAILED",
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"CHAR_DELETE_FAILED_LOCKED_FOR_TRANSFER",
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"CHAR_DELETE_FAILED_GUILD_LEADER",
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"CHAR_DELETE_FAILED_ARENA_CAPTAIN",
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"CHAR_LOGIN_IN_PROGRESS",
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"CHAR_LOGIN_SUCCESS",
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"CHAR_LOGIN_NO_WORLD",
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"CHAR_LOGIN_DUPLICATE_CHARACTER",
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"CHAR_LOGIN_NO_INSTANCES",
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"CHAR_LOGIN_FAILED",
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"CHAR_LOGIN_DISABLED",
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"CHAR_LOGIN_NO_CHARACTER",
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"CHAR_LOGIN_LOCKED_FOR_TRANSFER",
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"CHAR_LOGIN_LOCKED_BY_BILLING",
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"CHAR_LOGIN_LOCKED_BY_MOBILE_AH",
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"CHAR_NAME_SUCCESS",
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"CHAR_NAME_FAILURE",
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"CHAR_NAME_NO_NAME",
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"CHAR_NAME_TOO_SHORT",
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"CHAR_NAME_TOO_LONG",
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"CHAR_NAME_INVALID_CHARACTER",
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"CHAR_NAME_MIXED_LANGUAGES",
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"CHAR_NAME_PROFANE",
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"CHAR_NAME_RESERVED",
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"CHAR_NAME_INVALID_APOSTROPHE",
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"CHAR_NAME_MULTIPLE_APOSTROPHES",
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"CHAR_NAME_THREE_CONSECUTIVE",
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"CHAR_NAME_INVALID_SPACE",
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"CHAR_NAME_CONSECUTIVE_SPACES",
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"CHAR_NAME_RUSSIAN_CONSECUTIVE_SILENT_CHARACTERS",
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"CHAR_NAME_RUSSIAN_SILENT_CHARACTER_AT_BEGINNING_OR_END",
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"CHAR_NAME_DECLENSION_DOESNT_MATCH_BASE_NAME",
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};
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void ClientServices::ConnectToSelectedServer() {
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if (!ClientServices::s_selectRealmInfoValid && !ClientServices::SetSelectedRealmInfo(0)) {
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ClientServices::Connection()->Complete(0, 39);
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return;
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}
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if (ClientServices::Connection()->GetState() != NS_INITIALIZED) {
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ClientServices::Connection()->Complete(0, 39);
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return;
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}
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ClientServices::Connection()->SetSelectedRealm(
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ClientServices::s_selectRealmInfo.uint130,
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ClientServices::s_selectRealmInfo.uint134,
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ClientServices::s_selectRealmInfo.sort
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);
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ClientServices::Connection()->NetClient::Connect(ClientServices::s_selectRealmInfo.address);
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}
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ClientConnection* ClientServices::Connection() {
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STORM_ASSERT(ClientServices::s_currentConnection);
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return ClientServices::s_currentConnection;
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}
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const char* ClientServices::GetCurrentLoginPortal() {
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return ClientServices::s_loginObj->GetLoginServerType() == 1
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? ClientServices::s_darkPortalVar->GetString()
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: "";
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}
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const char* ClientServices::GetCurrentLoginServer() {
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return ClientServices::s_loginObj->GetLoginServerType() == 1
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? ClientServices::s_realmListBNVar->GetString()
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: ClientServices::s_realmListVar->GetString();
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}
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const char* ClientServices::GetErrorToken(int32_t errorCode) {
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if (errorCode >= 104) {
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return "";
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}
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return s_errorCodeTokens[errorCode];
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}
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ClientServices* ClientServices::GetInstance() {
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if (ClientServices::s_instance) {
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return ClientServices::s_instance;
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}
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auto m = SMemAlloc(sizeof(ClientServices), __FILE__, __LINE__, 0x0);
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auto instance = new (m) ClientServices();
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ClientServices::s_instance = instance;
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return ClientServices::s_instance;
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}
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REALM_INFO* ClientServices::GetRealmInfoByIndex(int32_t index) {
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if (index >= ClientServices::GetInstance()->m_realmList.Count()) {
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return nullptr;
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}
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return &ClientServices::GetInstance()->m_realmList[index];
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}
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void ClientServices::GetRealmList() {
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ClientServices::Connection()->GetRealmList();
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}
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const char* ClientServices::GetSelectedRealmName() {
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if (!ClientServices::s_realmNameVar) {
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ClientServices::s_realmNameVar = CVar::Register(
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"realmName",
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"Last realm connected to",
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0,
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"",
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nullptr,
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NET,
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false,
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nullptr,
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false
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);
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}
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return ClientServices::s_realmNameVar->GetString();
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}
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const REALM_INFO* ClientServices::GetSelectedRealm() {
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return &ClientServices::s_selectRealmInfo;
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}
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void ClientServices::Initialize() {
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if (!g_clientConnection) {
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auto adapterMem = SMemAlloc(sizeof(ClientRealmResponseAdapter), __FILE__, __LINE__, 0x0);
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auto clientRealmResponse = new (adapterMem) ClientRealmResponseAdapter();
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ClientServices::s_clientRealmResponse = clientRealmResponse;
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auto connectionMem = SMemAlloc(sizeof(ClientConnection), __FILE__, __LINE__, 0x0);
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auto clientConnection = new (connectionMem) ClientConnection(ClientServices::s_clientRealmResponse);
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g_clientConnection = clientConnection;
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}
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ClientServices::s_currentConnection = g_clientConnection;
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// TODO ConsoleCommandRegister("logout", &Sub6B2030, 5, nullptr);
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}
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void ClientServices::InitLoginServerCVars(int32_t force, const char* locale) {
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if (!ClientServices::s_realmListBNVar || !ClientServices::s_realmListVar || force) {
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ClientServices::s_decorateAccountName = CVar::Register(
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"decorateAccountName",
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"",
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0x0,
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"0",
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nullptr,
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NET,
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false,
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nullptr,
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false
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);
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}
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char dataPath[STORM_MAX_PATH];
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if (locale && *locale) {
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SStrPrintf(dataPath, sizeof(dataPath), "data\\%s\\", locale);
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} else {
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dataPath[0] = '\0';
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}
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if (!ClientServices::s_realmListBNVar || force) {
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ClientServices::s_realmListBNVar = CVar::Register(
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"realmListbn",
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"Address of Battle.net server",
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0x0,
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"",
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nullptr,
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NET,
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false,
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nullptr,
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false
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);
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char realmListPath[STORM_MAX_PATH];
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SStrPrintf(realmListPath, sizeof(realmListPath), "%srealmlistbn.wtf", dataPath);
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if (!CVar::Load(realmListPath)) {
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CVar::Load("realmlistbn.wtf");
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}
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}
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if (!ClientServices::s_darkPortalVar || force) {
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ClientServices::s_darkPortalVar = CVar::Register(
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"portal",
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"Name of Battle.net portal to use",
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0x0,
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"",
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nullptr,
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NET,
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false,
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nullptr,
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false
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);
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}
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if (!ClientServices::s_serverAlertVar || force) {
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ClientServices::s_serverAlertVar = CVar::Register(
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"serverAlert",
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"Get the glue-string tag for the URL",
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0x0,
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"SERVER_ALERT_URL",
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nullptr,
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NET,
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false,
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nullptr,
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false
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);
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}
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if (!ClientServices::s_realmListVar || force) {
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ClientServices::s_realmListVar = CVar::Register(
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"realmList",
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"Address of realm list server",
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0x0,
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"us.logon.worldofwarcraft.com:3724",
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nullptr,
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NET,
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false,
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nullptr,
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false
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);
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char realmListPath[STORM_MAX_PATH];
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SStrPrintf(realmListPath, sizeof(realmListPath), "%srealmlist.wtf", dataPath);
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if (!CVar::Load(realmListPath)) {
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CVar::Load("realmlist.wtf");
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}
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}
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}
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Login* ClientServices::LoginConnection() {
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return ClientServices::s_loginObj;
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}
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void ClientServices::Logon(const char* accountName, const char* password) {
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if (ClientServices::s_newLogin) {
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if (ClientServices::s_loginObj) {
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// TODO
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// ClientServices::s_loginObj->Vfunc48(1);
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ClientServices::s_loginObj = nullptr;
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}
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ClientServices::s_newLogin = false;
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}
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auto useBattlenet = SStrChr(accountName, '@') != 0;
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Login* loginObj;
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if (useBattlenet) {
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// TODO
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} else {
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auto loginMem = SMemAlloc(sizeof(GruntLogin), __FILE__, __LINE__, 0x0);
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loginObj = new (loginMem) GruntLogin();
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}
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ClientServices::s_loginObj = loginObj;
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ClientServices::s_loginObj->Init(ClientServices::GetInstance());
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// TODO
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ClientServices::s_loginObj->SetLogonCreds(accountName, password);
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ClientServices::s_loginObj->Logon(
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ClientServices::GetCurrentLoginServer(),
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ClientServices::GetCurrentLoginPortal()
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);
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}
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void ClientServices::SelectRealm(const char* realmName) {
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STORM_ASSERT(ClientServices::s_realmNameVar);
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ClientServices::s_realmNameVar->Set(realmName, true, false, false, true);
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ClientServices::SetSelectedRealmInfo(1);
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}
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void ClientServices::Send(CDataStore* msg) {
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ClientServices::Connection()->Send(msg);
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}
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void ClientServices::SetAccountName(const char* accountName) {
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SStrCopy(ClientServices::s_accountName, accountName, sizeof(ClientServices::s_accountName));
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}
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void ClientServices::SetCharacterInfo(const CHARACTER_INFO* info) {
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STORM_ASSERT(info);
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ClientServices::s_characterInfo = *info;
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}
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void ClientServices::SetMessageHandler(NETMESSAGE msgId, MESSAGE_HANDLER handler, void* param) {
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STORM_ASSERT(handler);
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ClientServices::Connection()->SetMessageHandler(msgId, handler, param);
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}
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int32_t ClientServices::SetSelectedRealmInfo(int32_t a1) {
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auto instance = ClientServices::GetInstance();
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for (uint32_t index = 0; index < instance->m_realmList.Count(); index++) {
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auto& realmInfo = instance->m_realmList[index];
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if (!SStrCmpI(realmInfo.name, ClientServices::GetSelectedRealmName(), STORM_MAX_STR) /* TODO SStrCmpUTF8I */) {
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if (!(realmInfo.flags & 0x1) || a1) {
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ClientServices::s_selectRealmInfoValid = true;
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memcpy(&ClientServices::s_selectRealmInfo, &realmInfo, sizeof(ClientServices::s_selectRealmInfo));
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return 1;
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}
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}
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}
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ClientServices::s_selectRealmInfoValid = false;
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return 0;
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}
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int32_t ClientServices::ValidDisconnect(const void* client) {
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STORM_ASSERT(client);
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return client == ClientServices::Connection();
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}
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const char* ClientServices::GetLoginServer() {
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return ClientServices::s_loginObj->GetLoginServerType() == 1
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? ClientServices::s_realmListBNVar->GetString()
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: ClientServices::s_realmListVar->GetString();
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}
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int32_t ClientServices::GetLoginServerType() {
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if (!ClientServices::LoginConnection()) {
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return 0;
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}
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return ClientServices::LoginConnection()->GetLoginServerType();
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}
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void ClientServices::JoinRealmResult(uint32_t addr, int32_t port, int32_t a3, int32_t a4) {
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// TODO
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}
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void ClientServices::LoginServerStatus(LOGIN_STATE state, LOGIN_RESULT result, const char* addrStr, const char* stateStr, const char* resultStr, uint8_t flags) {
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CGlueMgr::SetLoginStateAndResult(state, result, addrStr, stateStr, resultStr, flags);
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if (state == LOGIN_STATE_AUTHENTICATED) {
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LoginData loginData;
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SStrCopy(loginData.m_account, ClientServices::LoginConnection()->m_accountName, sizeof(loginData.m_account));
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loginData.m_loginServerID = ClientServices::LoginConnection()->GetServerId();
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memcpy(loginData.m_sessionKey, ClientServices::LoginConnection()->m_sessionKey, sizeof(loginData.m_sessionKey));
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loginData.m_loginServerType = ClientServices::LoginConnection()->GetLoginServerType();
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ClientServices::Connection()->SetLoginData(&loginData);
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ClientServices::SetAccountName(loginData.m_account);
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CGlueMgr::SetCurrentAccount(loginData.m_account);
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// TODO
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// - initialize addons?
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// sub_5F9080(v7.m_account);
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// TODO CVar::DeleteAccountCVars();
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}
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}
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void ClientServices::RealmEnumCallback(uint32_t a2) {
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auto connection = ClientServices::Connection();
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if (a2 == 1) {
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connection->Complete(0, 23);
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return;
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}
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if (a2 == 2 || a2 == 3 || a2 == 4) {
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connection->Complete(0, 37);
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return;
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}
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// TODO statusCop checks
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if (ClientServices::LoginConnection()->GetLoginServerType() == 1) {
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// TODO Battlenet logic
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return;
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}
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ClientServices::ConnectToSelectedServer();
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}
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