whoa/src/client/ClientServices.cpp

495 lines
14 KiB
C++

#include "client/ClientServices.hpp"
#include "client/ClientRealmResponseAdapter.hpp"
#include "console/CVar.hpp"
#include "console/Command.hpp"
#include "glue/CGlueMgr.hpp"
#include "net/Connection.hpp"
#include "net/Login.hpp"
#include <storm/Memory.hpp>
#include <storm/String.hpp>
#include <new>
ClientConnection* g_clientConnection;
char ClientServices::s_accountName[1280];
CHARACTER_INFO ClientServices::s_characterInfo;
RealmResponse* ClientServices::s_clientRealmResponse;
ClientConnection* ClientServices::s_currentConnection;
CVar* ClientServices::s_darkPortalVar;
CVar* ClientServices::s_decorateAccountName;
ClientServices* ClientServices::s_instance;
Login* ClientServices::s_loginObj;
bool ClientServices::s_newLogin;
CVar* ClientServices::s_realmListVar;
CVar* ClientServices::s_realmListBNVar;
CVar* ClientServices::s_realmNameVar;
REALM_INFO ClientServices::s_selectRealmInfo;
bool ClientServices::s_selectRealmInfoValid;
CVar* ClientServices::s_serverAlertVar;
const char* s_errorCodeTokens[] = {
"RESPONSE_SUCCESS",
"RESPONSE_FAILURE",
"RESPONSE_CANCELLED",
"RESPONSE_DISCONNECTED",
"RESPONSE_FAILED_TO_CONNECT",
"RESPONSE_CONNECTED",
"RESPONSE_VERSION_MISMATCH",
"CSTATUS_CONNECTING",
"CSTATUS_NEGOTIATING_SECURITY",
"CSTATUS_NEGOTIATION_COMPLETE",
"CSTATUS_NEGOTIATION_FAILED",
"CSTATUS_AUTHENTICATING",
"AUTH_OK",
"AUTH_FAILED",
"AUTH_REJECT",
"AUTH_BAD_SERVER_PROOF",
"AUTH_UNAVAILABLE",
"AUTH_SYSTEM_ERROR",
"AUTH_BILLING_ERROR",
"AUTH_BILLING_EXPIRED",
"AUTH_VERSION_MISMATCH",
"AUTH_UNKNOWN_ACCOUNT",
"AUTH_INCORRECT_PASSWORD",
"AUTH_SESSION_EXPIRED",
"AUTH_SERVER_SHUTTING_DOWN",
"AUTH_ALREADY_LOGGING_IN",
"AUTH_LOGIN_SERVER_NOT_FOUND",
"AUTH_WAIT_QUEUE",
"AUTH_BANNED",
"AUTH_ALREADY_ONLINE",
"AUTH_NO_TIME",
"AUTH_DB_BUSY",
"AUTH_SUSPENDED",
"AUTH_PARENTAL_CONTROL",
"AUTH_LOCKED_ENFORCED",
"REALM_LIST_IN_PROGRESS",
"REALM_LIST_SUCCESS",
"REALM_LIST_FAILED",
"REALM_LIST_INVALID",
"REALM_LIST_REALM_NOT_FOUND",
"ACCOUNT_CREATE_IN_PROGRESS",
"ACCOUNT_CREATE_SUCCESS",
"ACCOUNT_CREATE_FAILED",
"CHAR_LIST_RETRIEVING",
"CHAR_LIST_RETRIEVED",
"CHAR_LIST_FAILED",
"CHAR_CREATE_IN_PROGRESS",
"CHAR_CREATE_SUCCESS",
"CHAR_CREATE_ERROR",
"CHAR_CREATE_FAILED",
"CHAR_CREATE_NAME_IN_USE",
"CHAR_CREATE_DISABLED",
"CHAR_CREATE_PVP_TEAMS_VIOLATION",
"CHAR_CREATE_SERVER_LIMIT",
"CHAR_CREATE_ACCOUNT_LIMIT",
"CHAR_CREATE_SERVER_QUEUE",
"CHAR_CREATE_ONLY_EXISTING",
"CHAR_CREATE_EXPANSION",
"CHAR_CREATE_EXPANSION_CLASS",
"CHAR_CREATE_LEVEL_REQUIREMENT",
"CHAR_CREATE_UNIQUE_CLASS_LIMIT",
"CHAR_CREATE_CHARACTER_IN_GUILD",
"CHAR_CREATE_RESTRICTED_RACECLASS",
"CHAR_CREATE_CHARACTER_CHOOSE_RACE",
"CHAR_CREATE_CHARACTER_ARENA_LEADER",
"CHAR_CREATE_CHARACTER_DELETE_MAIL",
"CHAR_CREATE_CHARACTER_SWAP_FACTION",
"CHAR_CREATE_CHARACTER_RACE_ONLY",
"CHAR_CREATE_CHARACTER_GOLD_LIMIT",
"CHAR_CREATE_FORCE_LOGIN",
"CHAR_DELETE_IN_PROGRESS",
"CHAR_DELETE_SUCCESS",
"CHAR_DELETE_FAILED",
"CHAR_DELETE_FAILED_LOCKED_FOR_TRANSFER",
"CHAR_DELETE_FAILED_GUILD_LEADER",
"CHAR_DELETE_FAILED_ARENA_CAPTAIN",
"CHAR_LOGIN_IN_PROGRESS",
"CHAR_LOGIN_SUCCESS",
"CHAR_LOGIN_NO_WORLD",
"CHAR_LOGIN_DUPLICATE_CHARACTER",
"CHAR_LOGIN_NO_INSTANCES",
"CHAR_LOGIN_FAILED",
"CHAR_LOGIN_DISABLED",
"CHAR_LOGIN_NO_CHARACTER",
"CHAR_LOGIN_LOCKED_FOR_TRANSFER",
"CHAR_LOGIN_LOCKED_BY_BILLING",
"CHAR_LOGIN_LOCKED_BY_MOBILE_AH",
"CHAR_NAME_SUCCESS",
"CHAR_NAME_FAILURE",
"CHAR_NAME_NO_NAME",
"CHAR_NAME_TOO_SHORT",
"CHAR_NAME_TOO_LONG",
"CHAR_NAME_INVALID_CHARACTER",
"CHAR_NAME_MIXED_LANGUAGES",
"CHAR_NAME_PROFANE",
"CHAR_NAME_RESERVED",
"CHAR_NAME_INVALID_APOSTROPHE",
"CHAR_NAME_MULTIPLE_APOSTROPHES",
"CHAR_NAME_THREE_CONSECUTIVE",
"CHAR_NAME_INVALID_SPACE",
"CHAR_NAME_CONSECUTIVE_SPACES",
"CHAR_NAME_RUSSIAN_CONSECUTIVE_SILENT_CHARACTERS",
"CHAR_NAME_RUSSIAN_SILENT_CHARACTER_AT_BEGINNING_OR_END",
"CHAR_NAME_DECLENSION_DOESNT_MATCH_BASE_NAME",
};
void ClientServices::ConnectToSelectedServer() {
if (!ClientServices::s_selectRealmInfoValid && !ClientServices::SetSelectedRealmInfo(0)) {
ClientServices::Connection()->Complete(0, 39);
return;
}
if (ClientServices::Connection()->GetState() != NS_INITIALIZED) {
ClientServices::Connection()->Complete(0, 39);
return;
}
ClientServices::Connection()->SetSelectedRealm(
ClientServices::s_selectRealmInfo.uint130,
ClientServices::s_selectRealmInfo.uint134,
ClientServices::s_selectRealmInfo.sort
);
ClientServices::Connection()->NetClient::Connect(ClientServices::s_selectRealmInfo.address);
}
ClientConnection* ClientServices::Connection() {
STORM_ASSERT(ClientServices::s_currentConnection);
return ClientServices::s_currentConnection;
}
const char* ClientServices::GetCurrentLoginPortal() {
return ClientServices::s_loginObj->GetLoginServerType() == 1
? ClientServices::s_darkPortalVar->GetString()
: "";
}
const char* ClientServices::GetCurrentLoginServer() {
return ClientServices::s_loginObj->GetLoginServerType() == 1
? ClientServices::s_realmListBNVar->GetString()
: ClientServices::s_realmListVar->GetString();
}
const char* ClientServices::GetErrorToken(int32_t errorCode) {
if (errorCode >= 104) {
return "";
}
return s_errorCodeTokens[errorCode];
}
ClientServices* ClientServices::GetInstance() {
if (ClientServices::s_instance) {
return ClientServices::s_instance;
}
auto m = SMemAlloc(sizeof(ClientServices), __FILE__, __LINE__, 0x0);
auto instance = new (m) ClientServices();
ClientServices::s_instance = instance;
return ClientServices::s_instance;
}
REALM_INFO* ClientServices::GetRealmInfoByIndex(int32_t index) {
if (index >= ClientServices::GetInstance()->m_realmList.Count()) {
return nullptr;
}
return &ClientServices::GetInstance()->m_realmList[index];
}
void ClientServices::GetRealmList() {
ClientServices::Connection()->GetRealmList();
}
const char* ClientServices::GetSelectedRealmName() {
if (!ClientServices::s_realmNameVar) {
ClientServices::s_realmNameVar = CVar::Register(
"realmName",
"Last realm connected to",
0,
"",
nullptr,
NET,
false,
nullptr,
false
);
}
return ClientServices::s_realmNameVar->GetString();
}
const REALM_INFO* ClientServices::GetSelectedRealm() {
return &ClientServices::s_selectRealmInfo;
}
void ClientServices::Initialize() {
if (!g_clientConnection) {
auto adapterMem = SMemAlloc(sizeof(ClientRealmResponseAdapter), __FILE__, __LINE__, 0x0);
auto clientRealmResponse = new (adapterMem) ClientRealmResponseAdapter();
ClientServices::s_clientRealmResponse = clientRealmResponse;
auto connectionMem = SMemAlloc(sizeof(ClientConnection), __FILE__, __LINE__, 0x0);
auto clientConnection = new (connectionMem) ClientConnection(ClientServices::s_clientRealmResponse);
g_clientConnection = clientConnection;
}
ClientServices::s_currentConnection = g_clientConnection;
// TODO ConsoleCommandRegister("logout", &Sub6B2030, 5, nullptr);
}
void ClientServices::InitLoginServerCVars(int32_t force, const char* locale) {
if (!ClientServices::s_realmListBNVar || !ClientServices::s_realmListVar || force) {
ClientServices::s_decorateAccountName = CVar::Register(
"decorateAccountName",
"",
0x0,
"0",
nullptr,
NET,
false,
nullptr,
false
);
}
char dataPath[STORM_MAX_PATH];
if (locale && *locale) {
SStrPrintf(dataPath, sizeof(dataPath), "data\\%s\\", locale);
} else {
dataPath[0] = '\0';
}
if (!ClientServices::s_realmListBNVar || force) {
ClientServices::s_realmListBNVar = CVar::Register(
"realmListbn",
"Address of Battle.net server",
0x0,
"",
nullptr,
NET,
false,
nullptr,
false
);
char realmListPath[STORM_MAX_PATH];
SStrPrintf(realmListPath, sizeof(realmListPath), "%srealmlistbn.wtf", dataPath);
if (!CVar::Load(realmListPath)) {
CVar::Load("realmlistbn.wtf");
}
}
if (!ClientServices::s_darkPortalVar || force) {
ClientServices::s_darkPortalVar = CVar::Register(
"portal",
"Name of Battle.net portal to use",
0x0,
"",
nullptr,
NET,
false,
nullptr,
false
);
}
if (!ClientServices::s_serverAlertVar || force) {
ClientServices::s_serverAlertVar = CVar::Register(
"serverAlert",
"Get the glue-string tag for the URL",
0x0,
"SERVER_ALERT_URL",
nullptr,
NET,
false,
nullptr,
false
);
}
if (!ClientServices::s_realmListVar || force) {
ClientServices::s_realmListVar = CVar::Register(
"realmList",
"Address of realm list server",
0x0,
"us.logon.worldofwarcraft.com:3724",
nullptr,
NET,
false,
nullptr,
false
);
char realmListPath[STORM_MAX_PATH];
SStrPrintf(realmListPath, sizeof(realmListPath), "%srealmlist.wtf", dataPath);
if (!CVar::Load(realmListPath)) {
CVar::Load("realmlist.wtf");
}
}
}
Login* ClientServices::LoginConnection() {
return ClientServices::s_loginObj;
}
void ClientServices::Logon(const char* accountName, const char* password) {
if (ClientServices::s_newLogin) {
if (ClientServices::s_loginObj) {
// TODO
// ClientServices::s_loginObj->Vfunc48(1);
ClientServices::s_loginObj = nullptr;
}
ClientServices::s_newLogin = false;
}
auto useBattlenet = SStrChr(accountName, '@') != 0;
Login* loginObj;
if (useBattlenet) {
// TODO
} else {
auto loginMem = SMemAlloc(sizeof(GruntLogin), __FILE__, __LINE__, 0x0);
loginObj = new (loginMem) GruntLogin();
}
ClientServices::s_loginObj = loginObj;
ClientServices::s_loginObj->Init(ClientServices::GetInstance());
// TODO
ClientServices::s_loginObj->SetLogonCreds(accountName, password);
ClientServices::s_loginObj->Logon(
ClientServices::GetCurrentLoginServer(),
ClientServices::GetCurrentLoginPortal()
);
}
void ClientServices::SelectRealm(const char* realmName) {
STORM_ASSERT(ClientServices::s_realmNameVar);
ClientServices::s_realmNameVar->Set(realmName, true, false, false, true);
ClientServices::SetSelectedRealmInfo(1);
}
void ClientServices::Send(CDataStore* msg) {
ClientServices::Connection()->Send(msg);
}
void ClientServices::SetAccountName(const char* accountName) {
SStrCopy(ClientServices::s_accountName, accountName, sizeof(ClientServices::s_accountName));
}
void ClientServices::SetCharacterInfo(const CHARACTER_INFO* info) {
STORM_ASSERT(info);
ClientServices::s_characterInfo = *info;
}
void ClientServices::SetMessageHandler(NETMESSAGE msgId, MESSAGE_HANDLER handler, void* param) {
STORM_ASSERT(handler);
ClientServices::Connection()->SetMessageHandler(msgId, handler, param);
}
int32_t ClientServices::SetSelectedRealmInfo(int32_t a1) {
auto instance = ClientServices::GetInstance();
for (uint32_t index = 0; index < instance->m_realmList.Count(); index++) {
auto& realmInfo = instance->m_realmList[index];
if (!SStrCmpI(realmInfo.name, ClientServices::GetSelectedRealmName(), STORM_MAX_STR) /* TODO SStrCmpUTF8I */) {
if (!(realmInfo.flags & 0x1) || a1) {
ClientServices::s_selectRealmInfoValid = true;
memcpy(&ClientServices::s_selectRealmInfo, &realmInfo, sizeof(ClientServices::s_selectRealmInfo));
return 1;
}
}
}
ClientServices::s_selectRealmInfoValid = false;
return 0;
}
int32_t ClientServices::ValidDisconnect(const void* client) {
STORM_ASSERT(client);
return client == ClientServices::Connection();
}
const char* ClientServices::GetLoginServer() {
return ClientServices::s_loginObj->GetLoginServerType() == 1
? ClientServices::s_realmListBNVar->GetString()
: ClientServices::s_realmListVar->GetString();
}
int32_t ClientServices::GetLoginServerType() {
if (!ClientServices::LoginConnection()) {
return 0;
}
return ClientServices::LoginConnection()->GetLoginServerType();
}
void ClientServices::JoinRealmResult(uint32_t addr, int32_t port, int32_t a3, int32_t a4) {
// TODO
}
void ClientServices::LoginServerStatus(LOGIN_STATE state, LOGIN_RESULT result, const char* addrStr, const char* stateStr, const char* resultStr, uint8_t flags) {
CGlueMgr::SetLoginStateAndResult(state, result, addrStr, stateStr, resultStr, flags);
if (state == LOGIN_STATE_AUTHENTICATED) {
LoginData loginData;
SStrCopy(loginData.m_account, ClientServices::LoginConnection()->m_accountName, sizeof(loginData.m_account));
loginData.m_loginServerID = ClientServices::LoginConnection()->GetServerId();
memcpy(loginData.m_sessionKey, ClientServices::LoginConnection()->m_sessionKey, sizeof(loginData.m_sessionKey));
loginData.m_loginServerType = ClientServices::LoginConnection()->GetLoginServerType();
ClientServices::Connection()->SetLoginData(&loginData);
ClientServices::SetAccountName(loginData.m_account);
CGlueMgr::SetCurrentAccount(loginData.m_account);
// TODO
// - initialize addons?
// sub_5F9080(v7.m_account);
// TODO CVar::DeleteAccountCVars();
}
}
void ClientServices::RealmEnumCallback(uint32_t a2) {
auto connection = ClientServices::Connection();
if (a2 == 1) {
connection->Complete(0, 23);
return;
}
if (a2 == 2 || a2 == 3 || a2 == 4) {
connection->Complete(0, 37);
return;
}
// TODO statusCop checks
if (ClientServices::LoginConnection()->GetLoginServerType() == 1) {
// TODO Battlenet logic
return;
}
ClientServices::ConnectToSelectedServer();
}