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CClientMoveUpdate.cpp
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feat(object): add CClientMoveUpdate::Skip
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2026-01-13 19:50:39 -06:00 |
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CClientMoveUpdate.hpp
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feat(object): add CClientMoveUpdate::Skip
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2026-01-13 19:50:39 -06:00 |
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CClientObjCreate.cpp
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fix(object): correct read in CClientObjCreate::Get
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2026-01-13 19:24:35 -06:00 |
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CClientObjCreate.hpp
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fix(object): correct read in CClientObjCreate::Get
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2026-01-13 19:24:35 -06:00 |
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CGContainer_C.cpp
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feat(object): add virtual dtors to base object classes
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2026-01-18 23:00:34 -06:00 |
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CGContainer_C.hpp
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feat(object): add virtual dtors to base object classes
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2026-01-18 23:00:34 -06:00 |
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CGContainer.cpp
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feat(object): clean up data struct visibility
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2026-02-02 08:47:50 -06:00 |
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CGContainer.hpp
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feat(object): clean up data struct visibility
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2026-02-02 08:47:50 -06:00 |
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CGCorpse_C.cpp
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feat(object): manage post init flag across base object classes
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2026-01-19 20:04:17 -06:00 |
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CGCorpse_C.hpp
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feat(object): add post update handling to ObjectUpdateSecondPass
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2026-01-19 16:11:09 -06:00 |
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CGCorpse.cpp
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feat(object): clean up data struct visibility
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2026-02-02 08:47:50 -06:00 |
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CGCorpse.hpp
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feat(object): clean up data struct visibility
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2026-02-02 08:47:50 -06:00 |
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CGDynamicObject_C.cpp
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feat(object): manage post init flag across base object classes
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2026-01-19 20:04:17 -06:00 |
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CGDynamicObject_C.hpp
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feat(object): add post update handling to ObjectUpdateSecondPass
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2026-01-19 16:11:09 -06:00 |
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CGDynamicObject.cpp
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feat(object): clean up data struct visibility
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2026-02-02 08:47:50 -06:00 |
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CGDynamicObject.hpp
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feat(object): clean up data struct visibility
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2026-02-02 08:47:50 -06:00 |
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CGGameObject_C.cpp
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feat(object): manage post init flag across base object classes
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2026-01-19 20:04:17 -06:00 |
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CGGameObject_C.hpp
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feat(object): add post update handling to ObjectUpdateSecondPass
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2026-01-19 16:11:09 -06:00 |
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CGGameObject.cpp
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feat(object): clean up data struct visibility
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2026-02-02 08:47:50 -06:00 |
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CGGameObject.hpp
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feat(object): clean up data struct visibility
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2026-02-02 08:47:50 -06:00 |
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CGItem_C.cpp
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feat(object): manage post init flag across base object classes
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2026-01-19 20:04:17 -06:00 |
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CGItem_C.hpp
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feat(object): add post update handling to ObjectUpdateSecondPass
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2026-01-19 16:11:09 -06:00 |
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CGItem.cpp
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feat(object): clean up data struct visibility
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2026-02-02 08:47:50 -06:00 |
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CGItem.hpp
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feat(object): clean up data struct visibility
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2026-02-02 08:47:50 -06:00 |
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CGObject_C.cpp
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feat(object): add CGObject_C::GetPosition
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2026-02-21 21:41:37 -06:00 |
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CGObject_C.hpp
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feat(object): add CGObject_C::GetPosition
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2026-02-21 21:41:37 -06:00 |
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CGObject.cpp
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feat(object): add CGObject::IsExactlyA
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2026-02-05 14:53:58 -06:00 |
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CGObject.hpp
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feat(object): add CGObject::IsExactlyA
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2026-02-05 14:53:58 -06:00 |
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CGPlayer_C.cpp
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feat(ui): implement Script_GetMoney
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2026-02-06 14:04:52 -06:00 |
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CGPlayer_C.hpp
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feat(ui): implement Script_GetMoney
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2026-02-06 14:04:52 -06:00 |
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CGPlayer.cpp
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feat(ui): implement Script_GetMoney
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2026-02-06 14:04:52 -06:00 |
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CGPlayer.hpp
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feat(ui): implement Script_GetMoney
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2026-02-06 14:04:52 -06:00 |
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CGUnit_C.cpp
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feat(object): handle creature geosets and skins in CGUnit_C::PostInit
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2026-02-13 21:10:02 -06:00 |
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CGUnit_C.hpp
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feat(object): add CGUnit_C::RefreshDataPointers
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2026-02-13 14:32:55 -06:00 |
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CGUnit.cpp
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feat(object): add CGUnit::GetNativeDisplayID
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2026-02-11 22:33:39 -06:00 |
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CGUnit.hpp
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feat(object): add CGUnit::GetNativeDisplayID
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2026-02-11 22:33:39 -06:00 |
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ClntObjMgr.hpp
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feat(object): add ClntObjMgrGetPlayerType
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2026-02-05 22:22:01 -06:00 |
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MessageHandlers.cpp
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feat(object): clean up data struct visibility
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2026-02-02 08:47:50 -06:00 |
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MessageHandlers.hpp
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feat(object): implement ClntObjMgrSetHandlers
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2026-01-08 16:39:06 -06:00 |
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Mirror.cpp
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feat(object): implement SkipPartialObjectUpdate
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2026-02-05 22:09:25 -06:00 |
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Mirror.hpp
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feat(object): implement SkipPartialObjectUpdate
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2026-02-05 22:09:25 -06:00 |
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ObjMgr.cpp
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feat(object): add ClntObjMgrGetPlayerType
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2026-02-05 22:22:01 -06:00 |
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ObjMgr.hpp
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feat(object): add ClntObjMgrGetPlayerType
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2026-02-05 22:22:01 -06:00 |
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Util.cpp
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feat(object): implement SkipPartialObjectUpdate
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2026-02-05 22:09:25 -06:00 |
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Util.hpp
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feat(object): implement SkipPartialObjectUpdate
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2026-02-05 22:09:25 -06:00 |