whoa/src/gx/glsdl/GLVertexFormat.hpp
Phaneron 706c8903a1
feat(gx): add incomplete 'CGxDeviceGLSDL' (#2)
* chore(build): add vendored SDL 3.0.0 library

* chore(build): add vendored glew-cmake-2.2.0 library

* feat(console): in the presence of -opengl launch flag, change GxApi to OpenGl

* feat(gx): add uncompleted CGxDeviceGLSDL targeting Windows and Linux

* chore(build): change SDL3 linkage from shared (bad) to to static (good)
2023-11-18 10:50:16 -05:00

14 lines
240 B
C++

#ifndef GX_GL_SDL_GL_VERTEX_FORMAT_HPP
#define GX_GL_SDL_GL_VERTEX_FORMAT_HPP
#include "gx/glsdl/GLTypes.hpp"
#include <cstdint>
class GLVertexFormat {
public:
uint32_t m_Size;
GLVertexAttrib m_Attribs[16];
};
#endif