whoa/vendor/sdl-3.0.0/src/video/offscreen
Phaneron 706c8903a1
feat(gx): add incomplete 'CGxDeviceGLSDL' (#2)
* chore(build): add vendored SDL 3.0.0 library

* chore(build): add vendored glew-cmake-2.2.0 library

* feat(console): in the presence of -opengl launch flag, change GxApi to OpenGl

* feat(gx): add uncompleted CGxDeviceGLSDL targeting Windows and Linux

* chore(build): change SDL3 linkage from shared (bad) to to static (good)
2023-11-18 10:50:16 -05:00
..
SDL_offscreenevents_c.h feat(gx): add incomplete 'CGxDeviceGLSDL' (#2) 2023-11-18 10:50:16 -05:00
SDL_offscreenevents.c feat(gx): add incomplete 'CGxDeviceGLSDL' (#2) 2023-11-18 10:50:16 -05:00
SDL_offscreenframebuffer_c.h feat(gx): add incomplete 'CGxDeviceGLSDL' (#2) 2023-11-18 10:50:16 -05:00
SDL_offscreenframebuffer.c feat(gx): add incomplete 'CGxDeviceGLSDL' (#2) 2023-11-18 10:50:16 -05:00
SDL_offscreenopengles.c feat(gx): add incomplete 'CGxDeviceGLSDL' (#2) 2023-11-18 10:50:16 -05:00
SDL_offscreenopengles.h feat(gx): add incomplete 'CGxDeviceGLSDL' (#2) 2023-11-18 10:50:16 -05:00
SDL_offscreenvideo.c feat(gx): add incomplete 'CGxDeviceGLSDL' (#2) 2023-11-18 10:50:16 -05:00
SDL_offscreenvideo.h feat(gx): add incomplete 'CGxDeviceGLSDL' (#2) 2023-11-18 10:50:16 -05:00
SDL_offscreenwindow.c feat(gx): add incomplete 'CGxDeviceGLSDL' (#2) 2023-11-18 10:50:16 -05:00
SDL_offscreenwindow.h feat(gx): add incomplete 'CGxDeviceGLSDL' (#2) 2023-11-18 10:50:16 -05:00