whoa/src/component/Texture.cpp
2025-10-22 22:47:41 -05:00

204 lines
4.8 KiB
C++

#include "component/Texture.hpp"
#include "async/AsyncFile.hpp"
#include "async/AsyncFileRead.hpp"
#include "gx/Blp.hpp"
#include "gx/Texture.hpp"
#include "util/SFile.hpp"
#include <common/ObjectAlloc.hpp>
TSHashTable<CACHEENTRY, HASHKEY_NONE> s_cacheTable;
HASHKEY_NONE s_cacheKey;
uint32_t* s_entryHeap;
void LoadSuccessCallback(void* handle) {
auto entry = static_cast<CACHEENTRY*>(handle);
AsyncFileReadDestroyObject(entry->m_asyncObject);
entry->m_asyncObject = nullptr;
auto& header = *static_cast<BLPHeader*>(entry->m_data);
// TODO CBLPFile::ValidateHeader(header);
auto& info = entry->m_info;
info.width = header.width;
info.height = header.height;
info.alphaSize = header.alphaSize;
info.opaque = header.alphaSize == 0;
info.mipCount = TextureCalcMipCount(info.width, info.height);
}
TCTEXTUREINFO::TCTEXTUREINFO() {
this->width = 0;
this->height = 0;
this->mipCount = 0;
this->alphaSize = 0;
this->opaque = 1;
}
CACHEENTRY::CACHEENTRY() {
this->m_asyncObject = nullptr;
this->m_fileName[0] = '\0';
this->m_refCount = 0;
this->m_memHandle = 0;
this->m_data = nullptr;
this->m_size = 0;
this->m_missing = 0;
}
void CACHEENTRY::AddRef() {
this->m_refCount++;
}
TCTEXTUREINFO& CACHEENTRY::Info() {
return this->m_info;
}
bool CACHEENTRY::IsLoading() {
return !this->m_missing && this->m_info.width == 0 && this->m_asyncObject;
}
bool CACHEENTRY::IsMissing() {
return this->m_missing;
}
int32_t CACHEENTRY::LoadTexture() {
SFile* file;
if (!SFile::OpenEx(nullptr, this->m_fileName, 0x0, &file)) {
// TODO discover file type + pick alternate filename
}
if (!file) {
this->m_missing = 1;
return 0;
}
this->m_asyncObject = AsyncFileReadAllocObject();
this->m_asyncObject->userArg = this;
this->m_asyncObject->userPostloadCallback = &LoadSuccessCallback;
this->m_asyncObject->file = file;
this->m_asyncObject->size = SFile::GetFileSize(file, nullptr);
this->m_asyncObject->priority = -126;
this->m_size = this->m_asyncObject->size;
this->m_data = STORM_ALLOC(this->m_size);
this->m_asyncObject->buffer = this->m_data;
AsyncFileReadObject(this->m_asyncObject, 0);
return 1;
}
bool CACHEENTRY::NeedsLoad() {
return !this->m_data;
}
CACHEENTRY* TextureCacheAllocEntry() {
if (!s_entryHeap) {
auto heapId = static_cast<uint32_t*>(SMemAlloc(sizeof(uint32_t), __FILE__, __LINE__, 0));
*heapId = ObjectAllocAddHeap(sizeof(CACHEENTRY), 1024, "TCACHEENTRY", true);
s_entryHeap = heapId;
}
uint32_t memHandle;
void* mem;
if (!ObjectAlloc(*s_entryHeap, &memHandle, &mem, false)) {
return nullptr;
}
auto entry = new (mem) CACHEENTRY();
entry->m_memHandle = memHandle;
return entry;
}
void* TextureCacheCreateTexture(const char* fileName) {
auto hashval = SStrHash(fileName);
auto texture = s_cacheTable.Ptr(hashval, s_cacheKey);
if (!texture) {
texture = TextureCacheAllocEntry();
s_cacheTable.Insert(texture, hashval, s_cacheKey);
SStrCopy(texture->m_fileName, fileName, sizeof(texture->m_fileName));
}
texture->AddRef();
return texture;
}
void TextureCacheDestroyTexture(void* texture) {
// TODO
}
int32_t TextureCacheGetInfo(void* handle, TCTEXTUREINFO& info, int32_t force) {
auto entry = static_cast<CACHEENTRY*>(handle);
if (!entry) {
return 0;
}
if (!entry->IsMissing()) {
if (entry->NeedsLoad()) {
entry->LoadTexture();
}
if (entry->IsLoading()) {
if (force) {
AsyncFileReadWait(entry->m_asyncObject);
} else {
// TODO increase streaming priority
return 0;
}
}
}
info = entry->Info();
return 1;
}
uint8_t* TextureCacheGetMip(void* handle, uint32_t mipLevel) {
auto entry = static_cast<CACHEENTRY*>(handle);
if (!entry || entry->IsMissing() || !entry->m_data) {
return nullptr;
}
if (mipLevel >= entry->Info().mipCount) {
return nullptr;
}
auto blpHeader = static_cast<BLPHeader*>(entry->m_data);
auto mipOffset = blpHeader->mipOffsets[mipLevel];
return static_cast<uint8_t*>(entry->m_data) + mipOffset;
}
BlpPalPixel* TextureCacheGetPal(void* handle) {
auto entry = static_cast<CACHEENTRY*>(handle);
if (entry->IsMissing() || !entry->m_data) {
return nullptr;
}
auto blpHeader = static_cast<BLPHeader*>(entry->m_data);
if (blpHeader->colorEncoding != COLOR_PAL) {
return nullptr;
}
return blpHeader->extended.palette;
}
int32_t TextureCacheHasMips(void* handle) {
auto entry = static_cast<CACHEENTRY*>(handle);
return entry && entry->m_data && !entry->IsMissing();
}