whoa/src/ui/game/ScriptUtil.cpp
fallenoak 6e1eb93ff9
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feat(ui): implement post-token-parsing logic in Script_GetGUIDFromToken
2026-02-01 20:22:56 -06:00

192 lines
4.4 KiB
C++

#include "ui/game/ScriptUtil.hpp"
#include "object/Client.hpp"
#include "ui/game/CGGameUI.hpp"
#include <storm/String.hpp>
namespace {
bool ParseTrailingTokens(const char* token, WOWGUID& guid, CGPlayer_C* player) {
// TODO
return true;
}
}
bool Script_GetGUIDFromString(const char*& token, WOWGUID& guid) {
// TODO
return true;
}
bool Script_GetGUIDFromToken(const char* token, WOWGUID& guid, bool defaultToTarget) {
auto activePlayer = static_cast<CGPlayer_C*>(ClntObjMgrObjectPtr(ClntObjMgrGetActivePlayer(), TYPE_PLAYER, __FILE__, __LINE__));
// Null or empty token
if (token == nullptr || *token == '\0') {
if (defaultToTarget) {
guid = CGGameUI::GetLockedTarget();
return true;
}
return false;
}
guid = 0;
auto parseToken = token;
// player - active player
if (!SStrCmpI(parseToken, "player", 6)) {
parseToken += 6;
if (activePlayer) {
guid = activePlayer->GetGUID();
}
}
// vehicle - active player's vehicle
else if (!SStrCmpI(parseToken, "vehicle", 7)) {
parseToken += 7;
// TODO
}
// pet - active player's pet
else if (!SStrCmpI(parseToken, "pet", 3)) {
parseToken += 3;
// TODO
}
// target - current locked target
else if (!SStrCmpI(parseToken, "target", 6)) {
parseToken += 6;
guid = CGGameUI::GetLockedTarget();
}
// partypet1-4 - party member's pet
else if (!SStrCmpI(parseToken, "partypet", 8)) {
parseToken += 8;
auto index = SStrToUnsigned(parseToken);
// TODO
}
// party1-4 - party member
else if (!SStrCmpI(parseToken, "party", 5)) {
parseToken += 5;
auto index = SStrToUnsigned(parseToken);
// TODO
}
// raidpet1-40 - raid member's pet
else if (!SStrCmpI(parseToken, "raidpet", 7)) {
parseToken += 7;
auto index = SStrToUnsigned(parseToken);
// TODO
}
// raid1-40 - raid member
else if (!SStrCmpI(parseToken, "raid", 4)) {
parseToken += 4;
auto index = SStrToUnsigned(parseToken);
// TODO
}
// boss1-5 - boss unit
else if (!SStrCmpI(parseToken, "boss", 4)) {
parseToken += 4;
auto index = SStrToUnsigned(parseToken);
// TODO
}
// arenapet1-5 - arena opponent's pet
else if (!SStrCmpI(parseToken, "arenapet", 8)) {
parseToken += 8;
auto index = SStrToUnsigned(parseToken);
// TODO
}
// arena1-5 - arena opponent
else if (!SStrCmpI(parseToken, "arena", 5)) {
parseToken += 5;
auto index = SStrToUnsigned(parseToken);
// TODO
}
// commentator1-N - commentator arena member
else if (!SStrCmpI(parseToken, "commentator", 11)) {
parseToken += 11;
auto index = SStrToUnsigned(parseToken);
// TODO
}
// mouseover - object under cursor
else if (!SStrCmpI(parseToken, "mouseover", 9)) {
parseToken += 9;
auto trackedObjectGuid = CGGameUI::GetCurrentObjectTrack();
if (ClntObjMgrObjectPtr(trackedObjectGuid, TYPE_UNIT, __FILE__, __LINE__) || CGGameUI::IsRaidMemberOrPet(trackedObjectGuid)) {
guid = trackedObjectGuid;
}
}
// focus - focus target
else if (!SStrCmpI(parseToken, "focus", 5)) {
parseToken += 5;
// TODO
}
// npc - NPC interaction target
else if (!SStrCmpI(parseToken, "npc")) {
parseToken += 3;
// TODO
}
// questnpc - quest giver NPC
else if (!SStrCmpI(parseToken, "questnpc")) {
parseToken += 8;
// TODO
}
// none
else if (!SStrCmpI(parseToken, "none")) {
parseToken += 4;
guid = -1;
}
// Token string was fully parsed or GUID was determined and token string potentially includes
// trailing tokens
if ((*parseToken == '\0' || guid) && ParseTrailingTokens(parseToken, guid, activePlayer)) {
if (!guid) {
guid = -2;
}
return true;
}
// Token string was either not parsed or only partially parsed and GUID was not determined
if (!guid && Script_GetGUIDFromString(token, guid) && ParseTrailingTokens(token, guid, activePlayer)) {
if (!guid) {
guid = -2;
}
return true;
}
// GUID was not successfully determined
return false;
}