whoa/src/object/client/CGGameObject_C.hpp

19 lines
546 B
C++

#ifndef OBJECT_CLIENT_CG_GAME_OBJECT_C_HPP
#define OBJECT_CLIENT_CG_GAME_OBJECT_C_HPP
#include "object/client/CClientObjCreate.hpp"
#include "object/client/CGGameObject.hpp"
#include "object/client/CGObject_C.hpp"
class CGGameObject_C : public CGObject_C, public CGGameObject {
public:
// Virtual public member functions
virtual ~CGGameObject_C();
// Public member functions
CGGameObject_C(uint32_t time, CClientObjCreate& objCreate);
void SetStorage(uint32_t* storage, uint32_t* saved);
};
#endif