whoa/src/object/client/CGUnit_C.hpp
fallenoak 5a69128f63
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feat(object): add CGUnit_C::GetModelFileName
2026-02-10 16:00:15 -06:00

41 lines
1.4 KiB
C++

#ifndef OBJECT_CLIENT_CG_UNIT_C_HPP
#define OBJECT_CLIENT_CG_UNIT_C_HPP
#include "object/client/CClientObjCreate.hpp"
#include "object/client/CGObject_C.hpp"
#include "object/client/CGUnit.hpp"
#include "object/Types.hpp"
#include "util/GUID.hpp"
class ChrClassesRec;
class ChrRacesRec;
class CreatureModelDataRec;
class CGUnit_C : public CGObject_C, public CGUnit {
public:
// Public static variables
static WOWGUID s_activeMover;
// Public static functions
static const char* GetDisplayClassNameFromRecord(const ChrClassesRec* classRec, UNIT_SEX sex, UNIT_SEX* displaySex);
static const char* GetDisplayRaceNameFromRecord(const ChrRacesRec* raceRec, UNIT_SEX sex, UNIT_SEX* displaySex);
// Virtual public member functions
virtual ~CGUnit_C();
// TODO
virtual int32_t GetModelFileName(const char*& name) const;
// TODO
virtual int32_t CanHighlight();
virtual int32_t CanBeTargetted();
// TODO
// Public member functions
CGUnit_C(uint32_t time, CClientObjCreate& objCreate);
CreatureModelDataRec* GetModelData() const;
void PostInit(uint32_t time, const CClientObjCreate& init, bool a4);
void PostMovementUpdate(const CClientMoveUpdate& move, int32_t activeMover);
void SetStorage(uint32_t* storage, uint32_t* saved);
};
#endif