whoa/src/world/map/CMap.cpp
2025-10-08 16:49:49 -05:00

20 lines
497 B
C++

#include "world/map/CMap.hpp"
#include <storm/String.hpp>
char CMap::s_mapName[256];
char CMap::s_mapPath[256];
char CMap::s_wdtFilename[256];
void CMap::Load(const char* mapName, int32_t zoneID) {
// TODO
auto nameOfs = SStrCopy(CMap::s_mapPath, "World\\Maps\\");
SStrCopy(&CMap::s_mapPath[nameOfs], mapName);
SStrCopy(CMap::s_mapName, mapName);
SStrPrintf(CMap::s_wdtFilename, sizeof(CMap::s_wdtFilename), "%s\\%s.wdt", CMap::s_mapPath, CMap::s_mapName);
// TODO
}