whoa/src/ui/game/CGDressUpModelFrame.hpp
fallenoak f19894ef12
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feat(ui): add stub implementations of remaining game frame classes
2026-01-29 21:33:04 -06:00

29 lines
756 B
C++

#ifndef UI_GAME_C_G_DRESS_UP_MODEL_FRAME_HPP
#define UI_GAME_C_G_DRESS_UP_MODEL_FRAME_HPP
#include "ui/game/CGCharacterModelBase.hpp"
class CGDressUpModelFrame : public CGCharacterModelBase {
public:
// Static variables
static int32_t s_metatable;
static int32_t s_objectType;
// Static functions
static CSimpleFrame* Create(CSimpleFrame* parent);
static void CreateScriptMetaTable();
static int32_t GetObjectType();
static void RegisterScriptMethods(lua_State* L);
// Member variables
// TODO
// Virtual member functions
virtual int32_t GetScriptMetaTable();
// Member functions
CGDressUpModelFrame(CSimpleFrame* parent);
};
#endif