whoa/src/object/client
2026-01-08 16:39:06 -06:00
..
CGContainer_C.hpp feat(object): add initial structure for basic client object classes 2026-01-08 15:56:39 -06:00
CGContainer.cpp feat(object): add initial structure for basic client object classes 2026-01-08 15:56:39 -06:00
CGContainer.hpp feat(object): add initial structure for basic client object classes 2026-01-08 15:56:39 -06:00
CGCorpse_C.hpp feat(object): add initial structure for basic client object classes 2026-01-08 15:56:39 -06:00
CGCorpse.cpp feat(object): add initial structure for basic client object classes 2026-01-08 15:56:39 -06:00
CGCorpse.hpp feat(object): add initial structure for basic client object classes 2026-01-08 15:56:39 -06:00
CGDynamicObject_C.hpp feat(object): add initial structure for basic client object classes 2026-01-08 15:56:39 -06:00
CGDynamicObject.cpp feat(object): add initial structure for basic client object classes 2026-01-08 15:56:39 -06:00
CGDynamicObject.hpp feat(object): add initial structure for basic client object classes 2026-01-08 15:56:39 -06:00
CGGameObject_C.hpp feat(object): add initial structure for basic client object classes 2026-01-08 15:56:39 -06:00
CGGameObject.cpp feat(object): add initial structure for basic client object classes 2026-01-08 15:56:39 -06:00
CGGameObject.hpp feat(object): add initial structure for basic client object classes 2026-01-08 15:56:39 -06:00
CGItem_C.hpp feat(object): add initial structure for basic client object classes 2026-01-08 15:56:39 -06:00
CGItem.cpp feat(object): add initial structure for basic client object classes 2026-01-08 15:56:39 -06:00
CGItem.hpp feat(object): add initial structure for basic client object classes 2026-01-08 15:56:39 -06:00
CGObject_C.hpp feat(object): add initial structure for basic client object classes 2026-01-08 15:56:39 -06:00
CGObject.cpp feat(object): add initial structure for basic client object classes 2026-01-08 15:56:39 -06:00
CGObject.hpp feat(object): add initial structure for basic client object classes 2026-01-08 15:56:39 -06:00
CGPlayer_C.cpp feat(object): add initial structure for basic client object classes 2026-01-08 15:56:39 -06:00
CGPlayer_C.hpp feat(object): add initial structure for basic client object classes 2026-01-08 15:56:39 -06:00
CGPlayer.cpp feat(object): add initial structure for basic client object classes 2026-01-08 15:56:39 -06:00
CGPlayer.hpp feat(object): add initial structure for basic client object classes 2026-01-08 15:56:39 -06:00
CGUnit_C.cpp feat(object): add initial structure for basic client object classes 2026-01-08 15:56:39 -06:00
CGUnit_C.hpp feat(object): add initial structure for basic client object classes 2026-01-08 15:56:39 -06:00
CGUnit.cpp feat(object): add initial structure for basic client object classes 2026-01-08 15:56:39 -06:00
CGUnit.hpp feat(object): add initial structure for basic client object classes 2026-01-08 15:56:39 -06:00
ClntObjMgr.hpp feat(object): implement ClntObjMgrGetMapID 2026-01-05 22:27:41 -06:00
MessageHandlers.cpp feat(object): implement ClntObjMgrSetHandlers 2026-01-08 16:39:06 -06:00
MessageHandlers.hpp feat(object): implement ClntObjMgrSetHandlers 2026-01-08 16:39:06 -06:00
ObjMgr.cpp feat(object): implement ClntObjMgrSetHandlers 2026-01-08 16:39:06 -06:00
ObjMgr.hpp feat(object): add ClntObjMgrInitializeShared 2026-01-08 16:26:32 -06:00