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CGContainer_C.hpp
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feat(object): add initial structure for basic client object classes
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2026-01-08 15:56:39 -06:00 |
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CGContainer.cpp
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feat(object): add initial structure for basic client object classes
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2026-01-08 15:56:39 -06:00 |
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CGContainer.hpp
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feat(object): add initial structure for basic client object classes
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2026-01-08 15:56:39 -06:00 |
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CGCorpse_C.hpp
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feat(object): add initial structure for basic client object classes
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2026-01-08 15:56:39 -06:00 |
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CGCorpse.cpp
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feat(object): add initial structure for basic client object classes
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2026-01-08 15:56:39 -06:00 |
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CGCorpse.hpp
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feat(object): add initial structure for basic client object classes
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2026-01-08 15:56:39 -06:00 |
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CGDynamicObject_C.hpp
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feat(object): add initial structure for basic client object classes
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2026-01-08 15:56:39 -06:00 |
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CGDynamicObject.cpp
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feat(object): add initial structure for basic client object classes
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2026-01-08 15:56:39 -06:00 |
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CGDynamicObject.hpp
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feat(object): add initial structure for basic client object classes
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2026-01-08 15:56:39 -06:00 |
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CGGameObject_C.hpp
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feat(object): add initial structure for basic client object classes
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2026-01-08 15:56:39 -06:00 |
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CGGameObject.cpp
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feat(object): add initial structure for basic client object classes
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2026-01-08 15:56:39 -06:00 |
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CGGameObject.hpp
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feat(object): add initial structure for basic client object classes
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2026-01-08 15:56:39 -06:00 |
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CGItem_C.hpp
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feat(object): add initial structure for basic client object classes
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2026-01-08 15:56:39 -06:00 |
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CGItem.cpp
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feat(object): add initial structure for basic client object classes
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2026-01-08 15:56:39 -06:00 |
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CGItem.hpp
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feat(object): add initial structure for basic client object classes
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2026-01-08 15:56:39 -06:00 |
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CGObject_C.hpp
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feat(object): add initial structure for basic client object classes
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2026-01-08 15:56:39 -06:00 |
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CGObject.cpp
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feat(object): add initial structure for basic client object classes
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2026-01-08 15:56:39 -06:00 |
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CGObject.hpp
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feat(object): add initial structure for basic client object classes
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2026-01-08 15:56:39 -06:00 |
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CGPlayer_C.cpp
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feat(object): add initial structure for basic client object classes
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2026-01-08 15:56:39 -06:00 |
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CGPlayer_C.hpp
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feat(object): add initial structure for basic client object classes
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2026-01-08 15:56:39 -06:00 |
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CGPlayer.cpp
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feat(object): add initial structure for basic client object classes
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2026-01-08 15:56:39 -06:00 |
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CGPlayer.hpp
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feat(object): add initial structure for basic client object classes
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2026-01-08 15:56:39 -06:00 |
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CGUnit_C.cpp
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feat(object): add initial structure for basic client object classes
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2026-01-08 15:56:39 -06:00 |
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CGUnit_C.hpp
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feat(object): add initial structure for basic client object classes
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2026-01-08 15:56:39 -06:00 |
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CGUnit.cpp
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feat(object): add initial structure for basic client object classes
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2026-01-08 15:56:39 -06:00 |
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CGUnit.hpp
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feat(object): add initial structure for basic client object classes
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2026-01-08 15:56:39 -06:00 |
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ClntObjMgr.hpp
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feat(object): implement ClntObjMgrGetMapID
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2026-01-05 22:27:41 -06:00 |
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MessageHandlers.cpp
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feat(object): implement ClntObjMgrSetHandlers
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2026-01-08 16:39:06 -06:00 |
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MessageHandlers.hpp
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feat(object): implement ClntObjMgrSetHandlers
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2026-01-08 16:39:06 -06:00 |
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ObjMgr.cpp
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feat(object): implement ClntObjMgrSetHandlers
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2026-01-08 16:39:06 -06:00 |
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ObjMgr.hpp
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feat(object): add ClntObjMgrInitializeShared
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2026-01-08 16:26:32 -06:00 |