whoa/src/ui/ScriptFunctionsSystem.cpp
2025-12-06 22:02:13 -06:00

37 lines
1.1 KiB
C++

#include "ui/ScriptFunctions.hpp"
#include "ui/ScriptFunctionsShared.hpp"
#include "ui/Types.hpp"
#include "util/Lua.hpp"
#include "util/Unimplemented.hpp"
#include <common/Time.hpp>
#include <cstdint>
int32_t Script_GetTime(lua_State* L) {
uint64_t ms = OsGetAsyncTimeMs();
lua_pushnumber(L, static_cast<double>(ms) / 1000.0);
return 1;
}
int32_t Script_GetGameTime(lua_State* L) {
WHOA_UNIMPLEMENTED(0);
}
int32_t Script_ConsoleExec(lua_State* L) {
WHOA_UNIMPLEMENTED(0);
}
int32_t Script_AccessDenied(lua_State* L) {
return luaL_error(L, "Access Denied");
}
FrameScript_Method FrameScript::s_ScriptFunctions_System[NUM_SCRIPT_FUNCTIONS_SYSTEM] = {
{ "GetTime", &Script_GetTime },
{ "GetGameTime", &Script_GetGameTime },
{ "ConsoleExec", &Script_ConsoleExec },
{ "ReadFile", &Script_AccessDenied },
{ "DeleteFile", &Script_AccessDenied },
{ "AppendToFile", &Script_AccessDenied },
{ "GetAccountExpansionLevel", &Script_GetAccountExpansionLevel }
};