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18 lines
325 B
C++
18 lines
325 B
C++
#ifndef GLUE_C_GLUE_LOADING_HPP
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#define GLUE_C_GLUE_LOADING_HPP
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#include <cstdint>
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class CCharacterComponent;
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class CGlueLoading {
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public:
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// Static variables
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static int32_t s_loadState;
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// Static functions
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static void StartLoad(CCharacterComponent* component, int32_t a2);
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};
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#endif
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