New games added or promoted from NOT_WORKING status

---------------------------------------------------
Jong Yu Ki (Japan) [Takahiro Nogi, Luca Elia]
This commit is contained in:
Luca Elia 2012-11-19 23:15:40 +00:00
parent 10ae7478ec
commit 0042db25c0
3 changed files with 222 additions and 31 deletions

View File

@ -12,6 +12,7 @@ Custom: TC17G032AP-0246 (blitter)
---------------------------------------------------------------------------------------------------------------------
Year + Game Main Board Sub Board CPU Sound Clock Color Notes
---------------------------------------------------------------------------------------------------------------------
88 Jong Yu Ki D1505178-A D1505178-B Z80*2 AY8912 YM2203 M5205 PROM? 2 x TC17G032AP-0246
88 Hana no Mai D1610088L1 Z80 AY8912 YM2203 M5205 PROM
88 Hana Kochou D201901L2 D201901L1-0 Z80 AY8912 YM2203 M5205 PROM
89 Hana Oriduru D2304268L Z80 AY8912 YM2413 M5205 RAM
@ -366,7 +367,6 @@ WRITE8_MEMBER(dynax_state::yarunara_palette_w)
WRITE8_MEMBER(dynax_state::nanajign_palette_w)
{
switch (m_hnoridur_bank)
{
case 0x10:
@ -502,8 +502,8 @@ static ADDRESS_MAP_START( jantouki_mem_map, AS_PROGRAM, 8, dynax_state )
ADDRESS_MAP_END
static ADDRESS_MAP_START( jantouki_sound_mem_map, AS_PROGRAM, 8, dynax_state )
AM_RANGE( 0x0000, 0x6fff ) AM_ROM
AM_RANGE( 0x7000, 0x7fff ) AM_RAM
AM_RANGE( 0x0000, 0x77ff ) AM_ROM
AM_RANGE( 0x7800, 0x7fff ) AM_RAM
AM_RANGE( 0x8000, 0xffff ) AM_ROMBANK("bank2")
ADDRESS_MAP_END
@ -950,7 +950,6 @@ READ8_MEMBER(dynax_state::jantouki_soundlatch_ack_r)
WRITE8_MEMBER(dynax_state::jantouki_soundlatch_w)
{
m_soundlatch_ack = 1;
m_soundlatch_full = 1;
m_soundlatch_irq = 1;
@ -3041,6 +3040,109 @@ static INPUT_PORTS_START( nanajign )
INPUT_PORTS_END
static INPUT_PORTS_START( janyuki )
PORT_START("DSW0")
PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x18, 0x18, DEF_STR( Coinage ) )
PORT_DIPSETTING( 0x00, DEF_STR( 2C_1C ) )
// PORT_DIPSETTING( 0x08, DEF_STR( 1C_1C ) )
PORT_DIPSETTING( 0x18, DEF_STR( 1C_1C ) )
PORT_DIPSETTING( 0x10, DEF_STR( 1C_2C ) )
PORT_DIPNAME( 0x20, 0x20, DEF_STR( Demo_Sounds ) )
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x20, DEF_STR( On ) )
PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) ) //*
PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) ) //*
PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_START("DSW1")
PORT_DIPNAME( 0x03, 0x03, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x03, "0" )
PORT_DIPSETTING( 0x02, "1" )
PORT_DIPSETTING( 0x01, "2" )
PORT_DIPSETTING( 0x00, "3" )
PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) ) //*
PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) ) //*
PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) ) //*
PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_START("COINS")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_SERVICE_NO_TOGGLE(0x04, IP_ACTIVE_LOW )
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_SERVICE2 ) // Analyzer / Hardware Test
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_SERVICE3 ) // Memory Reset
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN1 )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_SERVICE1 )
PORT_START("KEY0")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_A )
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_E )
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_I )
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_M )
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_MAHJONG_KAN )
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN)
PORT_START("KEY1")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_B )
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_F )
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_J )
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_N )
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_MAHJONG_REACH )
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN)
PORT_START("KEY2")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_C )
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_G )
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_K )
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_CHI )
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_MAHJONG_RON )
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("KEY3")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_D )
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_H )
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_L )
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_PON )
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("KEY4")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START1 )
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
INPUT_PORTS_END
static INPUT_PORTS_START( jantouki )
PORT_START("DSW0")
PORT_DIPNAME( 0x07, 0x07, DEF_STR( Unknown ) )
@ -4151,7 +4253,6 @@ INPUT_PORTS_END
MACHINE_START_MEMBER(dynax_state,dynax)
{
m_maincpu = machine().device<cpu_device>("maincpu");
m_soundcpu = machine().device<cpu_device>("soundcpu");
m_rtc = machine().device("rtc");
@ -4190,7 +4291,6 @@ MACHINE_START_MEMBER(dynax_state,dynax)
MACHINE_RESET_MEMBER(dynax_state,dynax)
{
if (machine().device("msm") != NULL)
MACHINE_RESET_CALL_MEMBER(adpcm);
@ -4696,7 +4796,6 @@ static MACHINE_CONFIG_START( jantouki, dynax_state )
MCFG_MSM6242_ADD("rtc", jantouki_rtc_intf)
MACHINE_CONFIG_END
/***************************************************************************
Mahjong Electron Base
***************************************************************************/
@ -5832,6 +5931,94 @@ ROM_START( 7jigen )
ROM_END
/***************************************************************************
Jong Yu Ki
(c)1988 Dynax
D1505178-A (main board)
D1505178-B (ROM board)
CPU: Z80-B
Sound: Z80-B
AY-3-8912A
YM2203C
M5205
OSC: 22.000MHz
VDP: HD46505SP
Custom: (TC17G032AP-0246) x2
c0.bin MROM1 main prg.
c1.bin MROM2
d0.bin SROM1 sound prg.
d1.bin SROM2 sound data
d2.bin SROM3
b0.bin BROM1 bottom monitor chr.
b1.bin BROM2
b2.bin BROM3
b3.bin BROM4
a0.bin AROM1 top monitor chr.
a1.bin AROM2
a2.bin AROM3
a3.bin AROM4
a4.bin AROM5
a5.bin AROM6
a6.bin AROM7
a7.bin AROM8
a8.bin AROM9
a9.bin AROM10
a10.bin AROM11
a11.bin AROM12
a12.bin AROM13
a13.bin AROM14
***************************************************************************/
ROM_START( janyuki )
ROM_REGION( 0x20000, "maincpu", 0 ) // Z80 Code
ROM_LOAD( "c0.bin", 0x000000, 0x10000, CRC(b91dde00) SHA1(75117428b9ffadf7513243799504b2b9f9c0e90c) )
ROM_LOAD( "c1.bin", 0x010000, 0x10000, CRC(a32108bb) SHA1(c226cbefa673068a8d25dc76b3a7132d46ba41da) )
ROM_REGION( 0x68000, "soundcpu", 0 ) // Z80 Code
ROM_LOAD( "d0.bin", 0x000000, 0x10000, CRC(849cee82) SHA1(71aa76845ac80305dbaee203a1d21e8ca160e7e3) )
// banks 4-b:
ROM_LOAD( "d1.bin", 0x028000, 0x20000, CRC(2b6ea286) SHA1(11f5c6fd4611a5b34d7171ce1cb3870cc6c0438a) )
ROM_LOAD( "d2.bin", 0x048000, 0x20000, CRC(31d7c298) SHA1(c51489c73b319153f2d6a47c6cd0b4b90fdc2011) )
ROM_REGION( 0x100000, "gfx1", 0 ) // blitter 2 data
ROM_LOAD( "b0.bin", 0x000000, 0x20000, CRC(d05ca62e) SHA1(4d29c7a6b81227b2dc6a922d9cbadd23f6fbc26e) )
ROM_LOAD( "b1.bin", 0x020000, 0x20000, CRC(4cb131fb) SHA1(239c58c4662a7d2db08331d5fb9cd2c96e24190b) )
ROM_LOAD( "b2.bin", 0x040000, 0x20000, CRC(a8b46c90) SHA1(b4b49ee68524fad741c0a93a2a912550bec592a8) )
ROM_LOAD( "b3.bin", 0x060000, 0x20000, CRC(ef460f4b) SHA1(dcbe88dd5cf21529a846cb17aec16c6279d296b5) )
ROM_REGION( 0x200000, "gfx2", 0 ) // blitter data
ROM_LOAD( "a0.bin", 0x000000, 0x20000, CRC(23501699) SHA1(c1a9c1ef483bcf7d93aa84c7207791128f773294) )
ROM_LOAD( "a1.bin", 0x020000, 0x20000, CRC(3d58063b) SHA1(059ff975d084cc121d24549cd4e3799032261d4d) )
ROM_LOAD( "a2.bin", 0x040000, 0x20000, CRC(7064752b) SHA1(3885bec0e28ba0c9052e76e26a3702f68a612216) )
ROM_LOAD( "a3.bin", 0x060000, 0x20000, CRC(51d987c9) SHA1(4f41a64837e7b14ebce898315ef81b9804dcc1c8) )
ROM_LOAD( "a4.bin", 0x080000, 0x20000, CRC(f0a877d6) SHA1(71e6a836b73282f8006b32ff971cc1c0533ef800) )
ROM_LOAD( "a5.bin", 0x0a0000, 0x20000, CRC(c39c4e68) SHA1(79c1393c882d1cc7dc05b7164a2a572cec559c72) )
ROM_LOAD( "a6.bin", 0x0c0000, 0x20000, CRC(8fea07cd) SHA1(dee1d162cb1c032167e037b760f2330617933656) )
ROM_LOAD( "a7.bin", 0x0e0000, 0x20000, CRC(49ddf196) SHA1(2837f0ca1969c78a81284b2b7887c2450c6448f2) )
ROM_REGION( 0x200000, "gfx3", 0 ) // blitter 2 data
ROM_LOAD( "a8.bin", 0x000000, 0x20000, CRC(a608c3f3) SHA1(8564571511938c6ffc9503a863f315a083bb6f95) )
ROM_LOAD( "a9.bin", 0x020000, 0x20000, CRC(05937b3f) SHA1(5f5a1743423903a6e79986f42737ee5f8298073c) )
ROM_LOAD( "a10.bin", 0x040000, 0x20000, CRC(37f9bbc7) SHA1(c38fc271bc9762235b5d377f017f078faff02a44) )
ROM_LOAD( "a11.bin", 0x060000, 0x20000, CRC(f48f0413) SHA1(88b18c2d4729babb7b6b44bcbeec8c14e4a434f8) )
ROM_LOAD( "a12.bin", 0x080000, 0x20000, CRC(13e82b8f) SHA1(426dac512f0e62460fc4b095b20227824ac9213b) )
ROM_LOAD( "a13.bin", 0x0a0000, 0x20000, CRC(414370a4) SHA1(af2377b243939d60bdc69d6894a37ef5a86e4441) )
ROM_REGION( 0x400, "proms_missing", 0 ) // Color PROMs
ROM_LOAD( "clr2.bin", 0x000000, 0x000200, NO_DUMP )
ROM_LOAD( "clr1.bin", 0x000200, 0x000200, NO_DUMP )
ROM_END
/***************************************************************************
Jantouki
@ -5878,6 +6065,7 @@ Custom: (TC17G032AP-0246) x2
27-1_19H.18G color
27-2.20H.19G
***************************************************************************/
ROM_START( jantouki )
@ -7172,20 +7360,21 @@ ROM_END
***************************************************************************/
GAME( 1988, janyuki, 0, jantouki, janyuki, driver_device, 0, ROT0, "Dynax", "Jong Yu Ki (Japan)", GAME_SUPPORTS_SAVE | GAME_WRONG_COLORS )
GAME( 1989, hnkochou, 0, hanamai, hnkochou, driver_device, 0, ROT180, "Dynax", "Hana Kochou (Japan, Bet)", GAME_SUPPORTS_SAVE )
GAME( 1988, hanamai, hnkochou, hanamai, hanamai, driver_device, 0, ROT180, "Dynax", "Hana no Mai (Japan)", GAME_SUPPORTS_SAVE )
GAME( 1990, hjingi, 0, hjingi, hjingi, driver_device, 0, ROT180, "Dynax", "Hana Jingi (Japan, Bet)", GAME_SUPPORTS_SAVE )
GAME( 1988, hanamai, hnkochou, hanamai, hanamai, driver_device, 0, ROT180, "Dynax", "Hana no Mai (Japan)", GAME_SUPPORTS_SAVE )
GAME( 1990, hjingi, 0, hjingi, hjingi, driver_device, 0, ROT180, "Dynax", "Hana Jingi (Japan, Bet)", GAME_SUPPORTS_SAVE )
GAME( 1989, hnoridur, hjingi, hnoridur, hnoridur, driver_device, 0, ROT180, "Dynax", "Hana Oriduru (Japan)", GAME_SUPPORTS_SAVE )
GAME( 1989, drgpunch, 0, sprtmtch, drgpunch, driver_device, 0, ROT0, "Dynax", "Dragon Punch (Japan)", GAME_SUPPORTS_SAVE )
GAME( 1989, sprtmtch, drgpunch, sprtmtch, sprtmtch, driver_device, 0, ROT0, "Dynax (Fabtek license)", "Sports Match", GAME_SUPPORTS_SAVE )
/* these 4 are Korean hacks / bootlegs of Dragon Punch / Sports Match */
GAME( 1994, maya, 0, sprtmtch, drgpunch, dynax_state, maya, ROT0, "Promat", "Maya (set 1)", GAME_SUPPORTS_SAVE ) // this set has backgrounds blacked out in attract
GAME( 1994, mayaa, maya, sprtmtch, drgpunch, dynax_state, maya, ROT0, "Promat", "Maya (set 2)", GAME_SUPPORTS_SAVE )
GAME( 199?, inca, 0, sprtmtch, drgpunch, dynax_state, maya, ROT0, "<unknown>", "Inca", GAME_SUPPORTS_SAVE )
GAME( 199?, blktouch, 0, sprtmtch, drgpunch, dynax_state, blktouch, ROT0, "Yang Gi Co Ltd.", "Black Touch (Korea)", GAME_SUPPORTS_SAVE )
GAME( 1994, maya, 0, sprtmtch, drgpunch, dynax_state, maya, ROT0, "Promat", "Maya (set 1)", GAME_SUPPORTS_SAVE ) // this set has backgrounds blacked out in attract
GAME( 1994, mayaa, maya, sprtmtch, drgpunch, dynax_state, maya, ROT0, "Promat", "Maya (set 2)", GAME_SUPPORTS_SAVE )
GAME( 199?, inca, 0, sprtmtch, drgpunch, dynax_state, maya, ROT0, "<unknown>", "Inca", GAME_SUPPORTS_SAVE )
GAME( 199?, blktouch, 0, sprtmtch, drgpunch, dynax_state, blktouch, ROT0, "Yang Gi Co Ltd.", "Black Touch (Korea)", GAME_SUPPORTS_SAVE )
GAME( 1989, mjfriday, 0, mjfriday, mjfriday, driver_device, 0, ROT180, "Dynax", "Mahjong Friday (Japan)", GAME_SUPPORTS_SAVE )
GAME( 1989, gekisha, 0, gekisha, gekisha, driver_device, 0, ROT180, "Dynax", "Mahjong Gekisha", GAME_SUPPORTS_SAVE )
GAME( 1989, gekisha, 0, gekisha, gekisha, driver_device, 0, ROT180, "Dynax", "Mahjong Gekisha", GAME_SUPPORTS_SAVE )
GAME( 1990, mcnpshnt, 0, mcnpshnt, mcnpshnt, driver_device, 0, ROT0, "Dynax", "Mahjong Campus Hunting (Japan)", GAME_SUPPORTS_SAVE )
GAME( 1990, 7jigen, 0, nanajign, nanajign, driver_device, 0, ROT180, "Dynax", "7jigen no Youseitachi - Mahjong 7 Dimensions (Japan)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE )
GAME( 1990, jantouki, 0, jantouki, jantouki, driver_device, 0, ROT0, "Dynax", "Jong Tou Ki (Japan)", GAME_SUPPORTS_SAVE )
@ -7193,22 +7382,22 @@ GAME( 1991, mjdialq2, 0, mjdialq2, mjdialq2, driver_device, 0, ROT
GAME( 1991, yarunara, 0, yarunara, yarunara, driver_device, 0, ROT180, "Dynax", "Mahjong Yarunara (Japan)", GAME_SUPPORTS_SAVE )
GAME( 1991, mjangels, 0, yarunara, yarunara, driver_device, 0, ROT180, "Dynax", "Mahjong Angels - Comic Theater Vol.2 (Japan)", GAME_SUPPORTS_SAVE )
GAME( 1992, quiztvqq, 0, yarunara, quiztvqq, driver_device, 0, ROT180, "Dynax", "Quiz TV Gassyuukoku Q&Q (Japan)", GAME_SUPPORTS_SAVE )
GAME( 1993, mjelctrn, 0, mjelctrn, mjelctrn, dynax_state, mjelct3, ROT180, "Dynax", "Mahjong Electron Base (parts 2 & 4, Japan)", GAME_SUPPORTS_SAVE )
GAME( 1990, mjelct3, mjelctrn, mjelctrn, mjelct3, dynax_state, mjelct3, ROT180, "Dynax", "Mahjong Electron Base (parts 2 & 3, Japan)", GAME_SUPPORTS_SAVE )
GAME( 1990, mjelct3a, mjelctrn, mjelctrn, mjelct3, dynax_state, mjelct3a, ROT180, "Dynax", "Mahjong Electron Base (parts 2 & 3, alt., Japan)", GAME_SUPPORTS_SAVE )
GAME( 1993, mjelctrb, mjelctrn, mjelctrn, mjelct3, dynax_state, mjelct3, ROT180, "bootleg", "Mahjong Electron Base (parts 2 & 4, Japan, bootleg)", GAME_SUPPORTS_SAVE )
GAME( 1990, majxtal7, 0, majxtal7, majxtal7, dynax_state, mjelct3, ROT180, "Dynax", "Mahjong X-Tal 7 - Crystal Mahjong / Mahjong Diamond 7 (Japan)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE )
GAME( 1990, neruton, 0, neruton, neruton, dynax_state, mjelct3, ROT180, "Dynax / Yukiyoshi Tokoro", "Mahjong Neruton Haikujiradan (Japan, Rev. B?)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE )
GAME( 1990, nerutona, neruton, neruton, neruton, dynax_state, mjelct3, ROT180, "Dynax / Yukiyoshi Tokoro", "Mahjong Neruton Haikujiradan (Japan, Rev. A?)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE )
GAME( 1993, mjelctrn, 0, mjelctrn, mjelctrn, dynax_state, mjelct3, ROT180, "Dynax", "Mahjong Electron Base (parts 2 & 4, Japan)", GAME_SUPPORTS_SAVE )
GAME( 1990, mjelct3, mjelctrn, mjelctrn, mjelct3, dynax_state, mjelct3, ROT180, "Dynax", "Mahjong Electron Base (parts 2 & 3, Japan)", GAME_SUPPORTS_SAVE )
GAME( 1990, mjelct3a, mjelctrn, mjelctrn, mjelct3, dynax_state, mjelct3a, ROT180, "Dynax", "Mahjong Electron Base (parts 2 & 3, alt., Japan)", GAME_SUPPORTS_SAVE )
GAME( 1993, mjelctrb, mjelctrn, mjelctrn, mjelct3, dynax_state, mjelct3, ROT180, "bootleg", "Mahjong Electron Base (parts 2 & 4, Japan, bootleg)", GAME_SUPPORTS_SAVE )
GAME( 1990, majxtal7, 0, majxtal7, majxtal7, dynax_state, mjelct3, ROT180, "Dynax", "Mahjong X-Tal 7 - Crystal Mahjong / Mahjong Diamond 7 (Japan)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE )
GAME( 1990, neruton, 0, neruton, neruton, dynax_state, mjelct3, ROT180, "Dynax / Yukiyoshi Tokoro", "Mahjong Neruton Haikujiradan (Japan, Rev. B?)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE )
GAME( 1990, nerutona, neruton, neruton, neruton, dynax_state, mjelct3, ROT180, "Dynax / Yukiyoshi Tokoro", "Mahjong Neruton Haikujiradan (Japan, Rev. A?)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE )
GAME( 1991, hanayara, 0, yarunara, hanayara, driver_device, 0, ROT180, "Dynax", "Hana wo Yaraneba! (Japan)", GAME_SUPPORTS_SAVE )
GAME( 1991, mjcomv1, 0, yarunara, yarunara, driver_device, 0, ROT180, "Dynax", "Mahjong Comic Gekijou Vol.1 (Japan)", GAME_SUPPORTS_SAVE )
GAME( 1991, tenkai, 0, tenkai, tenkai, driver_device, 0, ROT0, "Dynax", "Mahjong Tenkaigen", GAME_SUPPORTS_SAVE )
GAME( 1991, tenkai2b, tenkai, tenkai, tenkai, driver_device, 0, ROT0, "bootleg", "Mahjong Tenkaigen Part 2 (bootleg)", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE )
GAME( 1991, tenkaibb, tenkai, tenkai, tenkai, driver_device, 0, ROT0, "bootleg", "Mahjong Tenkaigen (bootleg b)", GAME_SUPPORTS_SAVE )
GAME( 1991, tenkaicb, tenkai, tenkai, tenkai, driver_device, 0, ROT0, "bootleg", "Mahjong Tenkaigen (bootleg c)", GAME_SUPPORTS_SAVE )
GAME( 1991, tenkaid, tenkai, tenkai, tenkai, driver_device, 0, ROT0, "Dynax", "Mahjong Tenkaigen (set 1)", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE )
GAME( 1991, tenkaie, tenkai, tenkai, tenkai, driver_device, 0, ROT0, "Dynax", "Mahjong Tenkaigen (set 2)", GAME_SUPPORTS_SAVE )
GAME( 1991, tenkai, 0, tenkai, tenkai, driver_device, 0, ROT0, "Dynax", "Mahjong Tenkaigen", GAME_SUPPORTS_SAVE )
GAME( 1991, tenkai2b, tenkai, tenkai, tenkai, driver_device, 0, ROT0, "bootleg", "Mahjong Tenkaigen Part 2 (bootleg)", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE )
GAME( 1991, tenkaibb, tenkai, tenkai, tenkai, driver_device, 0, ROT0, "bootleg", "Mahjong Tenkaigen (bootleg b)", GAME_SUPPORTS_SAVE )
GAME( 1991, tenkaicb, tenkai, tenkai, tenkai, driver_device, 0, ROT0, "bootleg", "Mahjong Tenkaigen (bootleg c)", GAME_SUPPORTS_SAVE )
GAME( 1991, tenkaid, tenkai, tenkai, tenkai, driver_device, 0, ROT0, "Dynax", "Mahjong Tenkaigen (set 1)", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE )
GAME( 1991, tenkaie, tenkai, tenkai, tenkai, driver_device, 0, ROT0, "Dynax", "Mahjong Tenkaigen (set 2)", GAME_SUPPORTS_SAVE )
GAME( 1992, htengoku, 0, htengoku, htengoku, driver_device, 0, ROT180, "Dynax", "Hanafuda Hana Tengoku (Japan)", GAME_SUPPORTS_SAVE )
GAME( 1994, mjreach, 0, tenkai, mjreach, dynax_state, mjreach, ROT0, "bootleg / Dynax", "Mahjong Reach (bootleg)", GAME_SUPPORTS_SAVE )
GAME( 1994, mjreach, 0, tenkai, mjreach, dynax_state, mjreach, ROT0, "bootleg / Dynax", "Mahjong Reach (bootleg)", GAME_SUPPORTS_SAVE )
GAME( 1995, shpeng, 0, sprtmtch, drgpunch, driver_device, 0, ROT0, "WSAC Systems?", "Sea Hunter Penguin", GAME_NO_COCKTAIL | GAME_WRONG_COLORS | GAME_SUPPORTS_SAVE ) // not a dynax board. proms?
GAME( 1996, majrjhdx, 0, majrjhdx, tenkai, driver_device, 0, ROT0, "Dynax", "Mahjong Raijinhai DX", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE )
GAME( 1996, majrjhdx, 0, majrjhdx, tenkai, driver_device, 0, ROT0, "Dynax", "Mahjong Raijinhai DX", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE )

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@ -8893,6 +8893,7 @@ tontonb // "09" (c) 1987 Dynax
makaijan // ?? (c) 1987 Dynax
hanamai // "16" (c) 1988 Dynax
majs101b // "17" (c) [1988] Dynax
janyuki // "??" (c) 1988 Dynax
mjapinky // 1988 Dynax
mjdejavu // 1989 Dynax
mjdejav2 // 1989 Dynax

View File

@ -29,9 +29,10 @@
PALETTE_INIT_MEMBER(dynax_state,sprtmtch)
{
const UINT8 *color_prom = machine().root_device().memregion("proms")->base();
int i;
if (!color_prom)
return;
for (i = 0; i < machine().total_colors(); i++)
for (int i = 0; i < machine().total_colors(); i++)
{
int x = (color_prom[i] << 8) + color_prom[0x200 + i];
/* The bits are in reverse order! */