diff --git a/src/mame/drivers/gunbustr.c b/src/mame/drivers/gunbustr.c index 44efdb74fb9..0b809d9116a 100644 --- a/src/mame/drivers/gunbustr.c +++ b/src/mame/drivers/gunbustr.c @@ -117,9 +117,11 @@ popmessage(t); { if (ACCESSING_BITS_24_31) { - /* game does not write a separate counter for coin 2! maybe in linked mode? */ + // coin lockout does not work in gunbustrj, perhaps this was a prototype version without proper coin handling? coin_lockout_w(machine(), 0, ~data & 0x01000000); coin_lockout_w(machine(), 1, ~data & 0x02000000); + + // game does not write a separate counter for coin 2! maybe in linked mode? coin_counter_w(machine(), 0, data & 0x04000000); coin_counter_w(machine(), 1, data & 0x04000000); m_coin_word = (data >> 16) &0xffff;