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https://github.com/holub/mame
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Fix USE_BGFX=0 with windows OSD
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30ef0cb847
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@ -58,7 +58,6 @@ project ("osd_" .. _OPTIONS["osd"])
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MAME_DIR .. "src/osd/modules/render/d3d/d3dhlsl.c",
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MAME_DIR .. "src/osd/modules/render/drawdd.c",
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MAME_DIR .. "src/osd/modules/render/drawgdi.c",
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MAME_DIR .. "src/osd/modules/render/drawbgfx.c",
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MAME_DIR .. "src/osd/modules/render/drawnone.c",
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MAME_DIR .. "src/osd/windows/input.c",
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MAME_DIR .. "src/osd/windows/output.c",
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@ -102,6 +101,13 @@ project ("osd_" .. _OPTIONS["osd"])
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MAME_DIR .. "src/osd/modules/sound/none.c",
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}
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if USE_BGFX == 1 then
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files {
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MAME_DIR .. "src/osd/modules/render/drawbgfx.c",
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}
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end
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project ("ocore_" .. _OPTIONS["osd"])
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uuid (os.uuid("ocore_" .. _OPTIONS["osd"]))
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kind "StaticLib"
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