royalmah.cpp: fixed my dumb error and promoted jongshin to working. (nw)

This commit is contained in:
Ivan Vangelista 2018-12-10 20:56:00 +01:00
parent e0eaf02d22
commit 00e967ec03

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@ -3668,7 +3668,7 @@ MACHINE_CONFIG_END
void royalmah_state::jongshin(machine_config &config)
{
suzume(config);
dondenmj(config);
m_maincpu->set_addrmap(AS_IO, &royalmah_state::jongshin_iomap);
}
@ -5320,7 +5320,7 @@ GAME( 1986, jangtaku, 0, jansou, jansou, royalmah_state, init_jansou
GAME( 1986, dondenmj, 0, dondenmj, majs101b, royalmah_state, init_dynax, ROT0, "Dyna Electronics", "Don Den Mahjong [BET] (Japan)", 0 )
GAME( 1986, ippatsu, 0, ippatsu, ippatsu, royalmah_state, init_ippatsu, ROT0, "Public Software / Paradais", "Ippatsu Gyakuten [BET] (Japan)", 0 )
GAME( 1986, suzume, 0, suzume, suzume, royalmah_state, init_suzume, ROT0, "Dyna Electronics", "Watashiha Suzumechan (Japan)", 0 )
GAME( 1986, jongshin, 0, jongshin, jongshin, royalmah_state, init_suzume, ROT0, "Dyna Electronics", "Jong Shin (Japan)", MACHINE_NOT_WORKING ) // controls work in test mode but not in game (AY port read never enabled in game mode?)
GAME( 1986, jongshin, 0, jongshin, jongshin, royalmah_state, init_suzume, ROT0, "Dyna Electronics", "Jong Shin (Japan)", 0 )
GAME( 1986, mjsiyoub, 0, royalmah, royalmah, royalmah_state, empty_init, ROT0, "Visco", "Mahjong Shiyou (Japan)", MACHINE_NOT_WORKING )
GAME( 1986, mjsenka, 0, royalmah, royalmah, royalmah_state, empty_init, ROT0, "Visco", "Mahjong Senka (Japan)", MACHINE_NOT_WORKING )
GAME( 1986, mjyarou, 0, mjyarou, mjyarou, royalmah_state, empty_init, ROT0, "Visco / Video System", "Mahjong Yarou [BET] (Japan, set 1)", MACHINE_IMPERFECT_GRAPHICS ) // girls aren't shown