New machines marked as NOT_WORKING

----------------------------------
Sphinx Dominator (v2.05) [hap, Berger]
This commit is contained in:
hap 2019-12-05 19:44:19 +01:00
parent b96f87a6d6
commit 011350cceb
5 changed files with 218 additions and 1 deletions

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@ -1998,6 +1998,7 @@ files {
createMESSProjects(_target, _subtarget, "cxg")
files {
MAME_DIR .. "src/mame/drivers/cxg_ch2001.cpp",
MAME_DIR .. "src/mame/drivers/cxg_dominator.cpp",
}
createMESSProjects(_target, _subtarget, "cybiko")

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@ -6,6 +6,8 @@
CXG Chess 2001, also sold by Hanimex as HCG 1900 and by CGL as Computachess Champion.
CXG Chess 3000 is assumed to be on similar hardware as this.
The chess engine is by Richard Lang, based on Cyrus.
Hardware notes:
- Zilog Z8400APS @ 4 MHz (8MHz XTAL)
- 2KB RAM HM6116, 16KB ROM D27128D

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@ -0,0 +1,210 @@
// license:BSD-3-Clause
// copyright-holders:hap
// thanks-to:Berger
/******************************************************************************
CXG Sphinx Dominator, chess computer.
Hardware notes:
- R65C02P4 @ 4MHz
- 32KB ROM, 8KB RAM battery-backed
- Sanyo LC7582, 2 LCD panels (each 4-digit)
- TTL, piezo, 8*8+8 LEDs, button sensors
Sphinx Galaxy is assumed to be on similar hardware.
The chess engine is by Frans Morsch, older versions (before 2.05) were buggy.
It's also used in the newer Mephisto Modena.
TODO:
- artwork
- buttons
- lcd
******************************************************************************/
#include "emu.h"
#include "cpu/m6502/r65c02.h"
#include "machine/nvram.h"
#include "machine/sensorboard.h"
#include "sound/dac.h"
#include "sound/volt_reg.h"
#include "video/pwm.h"
//#include "video/lc7582.h"
#include "speaker.h"
// internal artwork
//#include "cxg_dominator.lh" // clickable
namespace {
class dominator_state : public driver_device
{
public:
dominator_state(const machine_config &mconfig, device_type type, const char *tag) :
driver_device(mconfig, type, tag),
m_maincpu(*this, "maincpu"),
m_display(*this, "display"),
m_board(*this, "board"),
m_dac(*this, "dac"),
m_inputs(*this, "IN.%u", 0)
{ }
// machine drivers
void dominator(machine_config &config);
protected:
virtual void machine_start() override;
private:
// devices/pointers
required_device<cpu_device> m_maincpu;
required_device<pwm_display_device> m_display;
required_device<sensorboard_device> m_board;
required_device<dac_bit_interface> m_dac;
required_ioport_array<2> m_inputs;
// address maps
void main_map(address_map &map);
// I/O handlers
DECLARE_WRITE8_MEMBER(control_w);
DECLARE_WRITE8_MEMBER(leds_w);
DECLARE_READ8_MEMBER(input_r);
};
void dominator_state::machine_start()
{
}
/******************************************************************************
I/O
******************************************************************************/
WRITE8_MEMBER(dominator_state::control_w)
{
// d0: LC7582 DATA
// d1: LC7582 CLK
// d2: LC7582 CE
// d3: speaker out
m_dac->write(BIT(data, 3));
}
WRITE8_MEMBER(dominator_state::leds_w)
{
// led data
m_display->matrix(1 << offset, data);
}
READ8_MEMBER(dominator_state::input_r)
{
u8 data = 0;
// read chessboard sensors
if (offset < 8)
data = m_board->read_rank(offset);
// read other buttons
else if (offset < 10)
data = m_inputs[offset - 8]->read();
return ~data;
}
/******************************************************************************
Address Maps
******************************************************************************/
void dominator_state::main_map(address_map &map)
{
map(0x0000, 0x1fff).ram(); //.share("nvram");
map(0x4000, 0x400f).rw(FUNC(dominator_state::input_r), FUNC(dominator_state::leds_w));
map(0x4010, 0x4010).w(FUNC(dominator_state::control_w));
//map(0x7f00, 0x7fff).nopr(); // mid-opcode dummy read
map(0x8000, 0xffff).rom();
}
/******************************************************************************
Input Ports
******************************************************************************/
static INPUT_PORTS_START( dominator )
PORT_START("IN.0")
PORT_BIT(0x01, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_1)
PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_2)
PORT_BIT(0x04, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_3)
PORT_BIT(0x08, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_4)
PORT_BIT(0x10, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_5)
PORT_BIT(0x20, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_6)
PORT_BIT(0x40, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_7)
PORT_BIT(0x80, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_8)
PORT_START("IN.1")
PORT_BIT(0x01, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_Q)
PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_W)
PORT_BIT(0x04, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_E)
PORT_BIT(0x08, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_R)
PORT_BIT(0x10, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_T)
PORT_BIT(0x20, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_Y)
PORT_BIT(0x40, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_U)
PORT_BIT(0x80, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_I)
INPUT_PORTS_END
/******************************************************************************
Machine Drivers
******************************************************************************/
void dominator_state::dominator(machine_config &config)
{
/* basic machine hardware */
R65C02(config, m_maincpu, 4_MHz_XTAL);
m_maincpu->set_addrmap(AS_PROGRAM, &dominator_state::main_map);
const attotime irq_period = attotime::from_hz(4_MHz_XTAL / 0x4000); // from 4020
m_maincpu->set_periodic_int(FUNC(dominator_state::nmi_line_pulse), irq_period);
SENSORBOARD(config, m_board).set_type(sensorboard_device::BUTTONS);
m_board->init_cb().set(m_board, FUNC(sensorboard_device::preset_chess));
m_board->set_delay(attotime::from_msec(150));
/* video hardware */
PWM_DISPLAY(config, m_display).set_size(10, 8);
//config.set_default_layout(layout_cxg_dominator);
/* sound hardware */
SPEAKER(config, "speaker").front_center();
DAC_1BIT(config, m_dac).add_route(ALL_OUTPUTS, "speaker", 0.25);
VOLTAGE_REGULATOR(config, "vref").add_route(0, "dac", 1.0, DAC_VREF_POS_INPUT);
}
/******************************************************************************
ROM Definitions
******************************************************************************/
ROM_START( sdtor )
ROM_REGION( 0x10000, "maincpu", 0 )
ROM_LOAD("22p_2.05", 0x8000, 0x8000, CRC(9707119c) SHA1(d7cde835a37bd5d9ff349a871c890ea4cd9b2c26) )
ROM_END
} // anonymous namespace
/******************************************************************************
Drivers
******************************************************************************/
/* YEAR NAME PARENT COMPAT MACHINE INPUT CLASS INIT COMPANY, FULLNAME, FLAGS */
CONS( 1989, sdtor, 0, 0, dominator, dominator, dominator_state, empty_init, "CXG", "Sphinx Dominator (v2.05)", MACHINE_SUPPORTS_SAVE | MACHINE_CLICKABLE_ARTWORK | MACHINE_NOT_WORKING )

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@ -11270,7 +11270,10 @@ wallst // (c) 1982 Century
cwheel // (c) 19?? Gamebar
@source:cxg_ch2001.cpp
ch2001 //
ch2001
@source:cxg_dominator.cpp
sdtor
@source:cxhumax.cpp
hxhdci2k //

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@ -177,6 +177,7 @@ crvision.cpp
ct486.cpp
cvicny.cpp
cxg_ch2001.cpp
cxg_dominator.cpp
cxhumax.cpp
cybiko.cpp
cz101.cpp