mirror of
https://github.com/holub/mame
synced 2025-04-20 15:32:45 +03:00
correct refresh rate, fixes speed in galaxia and astrowar (nw)
This commit is contained in:
parent
f96ff0dbe6
commit
0119172700
@ -4,7 +4,7 @@
|
||||
|
||||
Galaxia by Zaccaria (1979)
|
||||
Also released in several regions as "Super Galaxians".
|
||||
Set regions are unknown, so all are currently Galaxia.
|
||||
Set regions are unknown, so all are currently named Galaxia.
|
||||
|
||||
Taken from an untested board.
|
||||
|
||||
@ -63,11 +63,6 @@ TODO:
|
||||
- improve bullets
|
||||
- accurate sprite/bg sync in astrowar
|
||||
|
||||
NOTE: Are there unemulated waitstates? On real hardware, the speed of both
|
||||
Astrowars and Galaxia are a bit slower, as seen in these videos:
|
||||
https://www.youtube.com/watch?v=xHBrZJxIfzI
|
||||
https://www.youtube.com/watch?v=eSrQFBMeDlM
|
||||
|
||||
*/
|
||||
|
||||
#include "emu.h"
|
||||
@ -295,7 +290,7 @@ static MACHINE_CONFIG_START( galaxia, galaxia_state )
|
||||
/* video hardware */
|
||||
MCFG_SCREEN_ADD("screen", RASTER)
|
||||
MCFG_SCREEN_VIDEO_ATTRIBUTES(VIDEO_ALWAYS_UPDATE)
|
||||
MCFG_SCREEN_REFRESH_RATE(60)
|
||||
MCFG_SCREEN_REFRESH_RATE(50)
|
||||
MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(2500))
|
||||
MCFG_SCREEN_SIZE(256, 256)
|
||||
MCFG_SCREEN_VISIBLE_AREA(0*8, 30*8-1, 2*8, 32*8-1)
|
||||
@ -340,7 +335,7 @@ static MACHINE_CONFIG_START( astrowar, galaxia_state )
|
||||
/* video hardware */
|
||||
MCFG_SCREEN_ADD("screen", RASTER)
|
||||
MCFG_SCREEN_VIDEO_ATTRIBUTES(VIDEO_ALWAYS_UPDATE)
|
||||
MCFG_SCREEN_REFRESH_RATE(60)
|
||||
MCFG_SCREEN_REFRESH_RATE(50)
|
||||
MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(2500))
|
||||
MCFG_SCREEN_SIZE(256, 256)
|
||||
MCFG_SCREEN_VISIBLE_AREA(1*8, 31*8-1, 2*8, 32*8-1)
|
||||
|
Loading…
Reference in New Issue
Block a user