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https://github.com/holub/mame
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All pinballs marked as NOT_WORKING (board decision) (nw)
This commit is contained in:
parent
c966502837
commit
019a235757
@ -708,15 +708,15 @@ ROM_END
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#define rom_starshot rom_allied
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GAME(1977, allied, 0, allied, allied, driver_device, 0, ROT0, "Allied Leisure", "Allied System", MACHINE_IS_BIOS_ROOT)
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GAME(1977, suprpick, allied, allied, allied, driver_device, 0, ROT0, "Allied Leisure", "Super Picker", MACHINE_MECHANICAL)
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GAME(1977, royclark, allied, allied, allied, driver_device, 0, ROT0, "Fascination Int.", "Roy Clark - The Entertainer", MACHINE_MECHANICAL)
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GAME(1977, thndbolt, allied, allied, allied, driver_device, 0, ROT0, "Allied Leisure", "Thunderbolt", MACHINE_MECHANICAL)
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GAME(1978, hoedown, allied, allied, allied, driver_device, 0, ROT0, "Allied Leisure", "Hoe Down", MACHINE_MECHANICAL)
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GAME(1978, takefive, allied, allied, allied, driver_device, 0, ROT0, "Allied Leisure", "Take Five", MACHINE_MECHANICAL)
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GAME(1978, heartspd, allied, allied, allied, driver_device, 0, ROT0, "Allied Leisure", "Hearts & Spades", MACHINE_MECHANICAL)
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GAME(1978, foathens, allied, allied, allied, driver_device, 0, ROT0, "Allied Leisure", "Flame of Athens", MACHINE_MECHANICAL)
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GAME(1979, disco79, allied, allied, allied, driver_device, 0, ROT0, "Allied Leisure", "Disco '79", MACHINE_MECHANICAL)
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GAME(1979, erosone, allied, allied, allied, driver_device, 0, ROT0, "Fascination Int.", "Eros One", MACHINE_MECHANICAL)
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GAME(1979, circa33, allied, allied, allied, driver_device, 0, ROT0, "Fascination Int.", "Circa 1933", MACHINE_MECHANICAL)
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GAME(1979, starshot, allied, allied, allied, driver_device, 0, ROT0, "Allied Leisure", "Star Shooter", MACHINE_MECHANICAL)
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GAME(1977, allied, 0, allied, allied, driver_device, 0, ROT0, "Allied Leisure", "Allied System", MACHINE_IS_BIOS_ROOT | MACHINE_NOT_WORKING )
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GAME(1977, suprpick, allied, allied, allied, driver_device, 0, ROT0, "Allied Leisure", "Super Picker", MACHINE_MECHANICAL | MACHINE_NOT_WORKING )
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GAME(1977, royclark, allied, allied, allied, driver_device, 0, ROT0, "Fascination Int.", "Roy Clark - The Entertainer", MACHINE_MECHANICAL | MACHINE_NOT_WORKING )
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GAME(1977, thndbolt, allied, allied, allied, driver_device, 0, ROT0, "Allied Leisure", "Thunderbolt", MACHINE_MECHANICAL | MACHINE_NOT_WORKING )
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GAME(1978, hoedown, allied, allied, allied, driver_device, 0, ROT0, "Allied Leisure", "Hoe Down", MACHINE_MECHANICAL | MACHINE_NOT_WORKING )
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GAME(1978, takefive, allied, allied, allied, driver_device, 0, ROT0, "Allied Leisure", "Take Five", MACHINE_MECHANICAL | MACHINE_NOT_WORKING )
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GAME(1978, heartspd, allied, allied, allied, driver_device, 0, ROT0, "Allied Leisure", "Hearts & Spades", MACHINE_MECHANICAL | MACHINE_NOT_WORKING )
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GAME(1978, foathens, allied, allied, allied, driver_device, 0, ROT0, "Allied Leisure", "Flame of Athens", MACHINE_MECHANICAL | MACHINE_NOT_WORKING )
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GAME(1979, disco79, allied, allied, allied, driver_device, 0, ROT0, "Allied Leisure", "Disco '79", MACHINE_MECHANICAL | MACHINE_NOT_WORKING )
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GAME(1979, erosone, allied, allied, allied, driver_device, 0, ROT0, "Fascination Int.", "Eros One", MACHINE_MECHANICAL | MACHINE_NOT_WORKING )
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GAME(1979, circa33, allied, allied, allied, driver_device, 0, ROT0, "Fascination Int.", "Circa 1933", MACHINE_MECHANICAL | MACHINE_NOT_WORKING )
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GAME(1979, starshot, allied, allied, allied, driver_device, 0, ROT0, "Allied Leisure", "Star Shooter", MACHINE_MECHANICAL | MACHINE_NOT_WORKING )
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@ -520,8 +520,8 @@ ROM_START(spcrider)
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ROM_END
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GAME( 1976, atarians, 0, atarians, atari_s1, driver_device, 0, ROT0, "Atari", "The Atarians", MACHINE_MECHANICAL | MACHINE_IMPERFECT_SOUND)
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GAME( 1977, time2000, 0, atari_s1, atari_s1, driver_device, 0, ROT0, "Atari", "Time 2000", MACHINE_MECHANICAL | MACHINE_IMPERFECT_SOUND)
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GAME( 1977, aavenger, 0, atari_s1, atari_s1, driver_device, 0, ROT0, "Atari", "Airborne Avenger", MACHINE_MECHANICAL | MACHINE_IMPERFECT_SOUND)
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GAME( 1976, atarians, 0, atarians, atari_s1, driver_device, 0, ROT0, "Atari", "The Atarians", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND)
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GAME( 1977, time2000, 0, atari_s1, atari_s1, driver_device, 0, ROT0, "Atari", "Time 2000", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND)
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GAME( 1977, aavenger, 0, atari_s1, atari_s1, driver_device, 0, ROT0, "Atari", "Airborne Avenger", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND)
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GAME( 1978, midearth, 0, midearth, atari_s1, driver_device, 0, ROT0, "Atari", "Middle Earth", MACHINE_IS_SKELETON_MECHANICAL)
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GAME( 1978, spcrider, 0, atari_s1, atari_s1, driver_device, 0, ROT0, "Atari", "Space Riders", MACHINE_MECHANICAL | MACHINE_IMPERFECT_SOUND)
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GAME( 1978, spcrider, 0, atari_s1, atari_s1, driver_device, 0, ROT0, "Atari", "Space Riders", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND)
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@ -537,7 +537,7 @@ ROM_START(fourx4)
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ROM_LOAD("82s130.bin", 0x0000, 0x0200, CRC(da1f77b4) SHA1(b21fdc1c6f196c320ec5404013d672c35f95890b))
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ROM_END
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GAME( 1979, supermap, 0, atari_s2, atari_s2, driver_device, 0, ROT0, "Atari", "Superman (Pinball)", MACHINE_MECHANICAL | MACHINE_IMPERFECT_SOUND)
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GAME( 1979, hercules, 0, atari_s2, atari_s2, driver_device, 0, ROT0, "Atari", "Hercules", MACHINE_MECHANICAL | MACHINE_IMPERFECT_SOUND)
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GAME( 1979, roadrunr, 0, atari_s3, atari_s2, driver_device, 0, ROT0, "Atari", "Road Runner", MACHINE_MECHANICAL | MACHINE_IMPERFECT_SOUND)
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GAME( 1979, supermap, 0, atari_s2, atari_s2, driver_device, 0, ROT0, "Atari", "Superman (Pinball)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND)
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GAME( 1979, hercules, 0, atari_s2, atari_s2, driver_device, 0, ROT0, "Atari", "Hercules", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND)
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GAME( 1979, roadrunr, 0, atari_s3, atari_s2, driver_device, 0, ROT0, "Atari", "Road Runner", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND)
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GAME( 1982, fourx4, 0, atari_s3, atari_s2, driver_device, 0, ROT0, "Atari", "4x4", MACHINE_IS_SKELETON_MECHANICAL)
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@ -1,6 +1,6 @@
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// license:BSD-3-Clause
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// copyright-holders:Ivan Vangelista
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// PINBALL
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// Skeleton driver for Barni pinballs. At this time only Red Baron is dumped.
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// Known pinballs to be dumped: Shield (1985)
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// Hardware listing and ROM definitions from PinMAME.
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@ -16,10 +16,9 @@ DISPLAY: 5x6 digit 7 or 16 segment display
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SOUND: basically the same as Bally's Squalk & Talk -61 board but missing AY8912 synth chip
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*/
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#include "emu.h"
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#include "machine/genpin.h"
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#include "cpu/m6800/m6800.h"
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#include "cpu/m6809/m6809.h"
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#include "machine/genpin.h"
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#include "machine/6522via.h"
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#include "machine/6821pia.h"
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#include "sound/dac.h"
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@ -1123,7 +1123,7 @@ GAME( 1977, nightrdr, 0, by17, by17, by17_state, by17, ROT0, "Ba
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GAME( 1977, nightr20, nightrdr, by17, by17, by17_state, by17, ROT0, "Bally", "Night Rider (rev. 20)", MACHINE_IS_SKELETON_MECHANICAL)
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GAME( 1978, blackjck, 0, by17, by17, by17_state, by17, ROT0, "Bally", "Black Jack (Pinball)", MACHINE_IS_SKELETON_MECHANICAL)
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GAME( 1977, evelknie, 0, by17, by17, by17_state, by17, ROT0, "Bally", "Evel Knievel", MACHINE_IS_SKELETON_MECHANICAL)
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GAMEL( 1978, matahari, 0, by17, matahari, by17_state, matahari, ROT0, "Bally", "Mata Hari", MACHINE_MECHANICAL, layout_by17_matahari)
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GAMEL( 1978, matahari, 0, by17, matahari, by17_state, matahari, ROT0, "Bally", "Mata Hari", MACHINE_MECHANICAL | MACHINE_NOT_WORKING, layout_by17_matahari)
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GAME( 1977, eightbll, 0, by17, by17, by17_state, by17, ROT0, "Bally", "Eight Ball", MACHINE_IS_SKELETON_MECHANICAL)
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GAMEL( 1978, pwerplay, 0, by17, pwerplay, by17_state, pwerplay, ROT0, "Bally", "Power Play (Pinball)", MACHINE_MECHANICAL, layout_by17_pwerplay)
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GAMEL( 1978, pwerplay, 0, by17, pwerplay, by17_state, pwerplay, ROT0, "Bally", "Power Play (Pinball)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING, layout_by17_pwerplay)
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GAME( 1978, stk_sprs, 0, by17, by17, by17_state, by17, ROT0, "Bally", "Strikes and Spares", MACHINE_IS_SKELETON_MECHANICAL)
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@ -873,6 +873,6 @@ ROM_START(granny)
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ROM_END
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GAME( 1982, babypac, 0, babypac, babypac, driver_device, 0, ROT90, "Dave Nutting Associates / Bally", "Baby Pac-Man (set 1)", MACHINE_MECHANICAL | MACHINE_NO_SOUND )
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GAME( 1982, babypac2, babypac, babypac, babypac, driver_device, 0, ROT90, "Dave Nutting Associates / Bally", "Baby Pac-Man (set 2)", MACHINE_MECHANICAL | MACHINE_NO_SOUND )
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GAME( 1984, granny, 0, granny, granny, driver_device, 0, ROT0, "Bally", "Granny and the Gators", MACHINE_MECHANICAL | MACHINE_NO_SOUND )
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GAME( 1982, babypac, 0, babypac, babypac, driver_device, 0, ROT90, "Dave Nutting Associates / Bally", "Baby Pac-Man (set 1)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
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GAME( 1982, babypac2, babypac, babypac, babypac, driver_device, 0, ROT90, "Dave Nutting Associates / Bally", "Baby Pac-Man (set 2)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
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GAME( 1984, granny, 0, granny, granny, driver_device, 0, ROT0, "Bally", "Granny and the Gators", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
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@ -228,4 +228,4 @@ ROM_START(flicker)
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ROM_END
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// YEAR GAME PARENT MACHINE INPUT CLASS INIT ORIENTATION COMPANY DESCRIPTION FLAGS
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GAME(1974, flicker, 0, flicker, flicker, driver_device, 0, ROT0, "Dave Nutting Associates / Bally", "Flicker (prototype)", MACHINE_MECHANICAL )
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GAME(1974, flicker, 0, flicker, flicker, driver_device, 0, ROT0, "Dave Nutting Associates / Bally", "Flicker (prototype)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING )
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@ -330,6 +330,6 @@ ROM_START(rota_101)
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ROM_LOAD("v101-c.bin", 0x1000, 0x0800, CRC(c7e85638) SHA1(b59805d8b558ab8f5ea5b4b9261e862afca4b9d3))
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ROM_END
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GAME(1978, rotation, 0, g627, g627, g627_state, v117, ROT0, "Midway", "Rotation VIII (v. 1.17)", MACHINE_MECHANICAL )
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GAME(1978, rota_115, rotation, g627, g627, g627_state, v115, ROT0, "Midway", "Rotation VIII (v. 1.15)", MACHINE_MECHANICAL )
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GAME(1978, rota_101, rotation, g627, g627, g627_state, v115, ROT0, "Midway", "Rotation VIII (v. 1.01)", MACHINE_MECHANICAL )
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GAME(1978, rotation, 0, g627, g627, g627_state, v117, ROT0, "Midway", "Rotation VIII (v. 1.17)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING )
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GAME(1978, rota_115, rotation, g627, g627, g627_state, v115, ROT0, "Midway", "Rotation VIII (v. 1.15)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING )
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GAME(1978, rota_101, rotation, g627, g627, g627_state, v115, ROT0, "Midway", "Rotation VIII (v. 1.01)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING )
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@ -528,13 +528,13 @@ ROM_START(vegasgp)
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ROM_LOAD( "140b.13", 0x0800, 0x0800, CRC(cf26d67b) SHA1(05481e880e23a7bc1d1716b52ac1effc0db437f2))
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ROM_END
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GAME(1978, gp_110, 0, gp_1, gp_1, driver_device, 0, ROT0, "Game Plan", "Model 110", MACHINE_IS_BIOS_ROOT)
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GAME(1978, blvelvet, gp_110, gp_1, gp_1, driver_device, 0, ROT0, "Game Plan", "Black Velvet", MACHINE_MECHANICAL)
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GAME(1978, camlight, gp_110, gp_1, gp_1, driver_device, 0, ROT0, "Game Plan", "Camel Lights", MACHINE_MECHANICAL)
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GAME(1978, foxylady, gp_110, gp_1, gp_1, driver_device, 0, ROT0, "Game Plan", "Foxy Lady", MACHINE_MECHANICAL)
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GAME(1978, real, gp_110, gp_1, gp_1, driver_device, 0, ROT0, "Game Plan", "Real", MACHINE_MECHANICAL)
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GAME(1978, rio, gp_110, gp_1, gp_1, driver_device, 0, ROT0, "Game Plan", "Rio", MACHINE_MECHANICAL)
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GAME(1978, chucklck, gp_110, gp_1, gp_1, driver_device, 0, ROT0, "Game Plan", "Chuck-A-Luck", MACHINE_MECHANICAL)
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GAME(1979, famlyfun, 0, gp_1s, gp_1, driver_device, 0, ROT0, "Game Plan", "Family Fun!", MACHINE_MECHANICAL)
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GAME(1979, startrip, 0, gp_1s, gp_1, driver_device, 0, ROT0, "Game Plan", "Star Trip", MACHINE_MECHANICAL)
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GAME(1979, vegasgp, 0, gp_1s, gp_1, driver_device, 0, ROT0, "Game Plan", "Vegas (Game Plan)", MACHINE_MECHANICAL)
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GAME(1978, gp_110, 0, gp_1, gp_1, driver_device, 0, ROT0, "Game Plan", "Model 110", MACHINE_IS_BIOS_ROOT | MACHINE_NOT_WORKING)
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GAME(1978, blvelvet, gp_110, gp_1, gp_1, driver_device, 0, ROT0, "Game Plan", "Black Velvet", MACHINE_MECHANICAL | MACHINE_NOT_WORKING)
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GAME(1978, camlight, gp_110, gp_1, gp_1, driver_device, 0, ROT0, "Game Plan", "Camel Lights", MACHINE_MECHANICAL | MACHINE_NOT_WORKING)
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GAME(1978, foxylady, gp_110, gp_1, gp_1, driver_device, 0, ROT0, "Game Plan", "Foxy Lady", MACHINE_MECHANICAL | MACHINE_NOT_WORKING)
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GAME(1978, real, gp_110, gp_1, gp_1, driver_device, 0, ROT0, "Game Plan", "Real", MACHINE_MECHANICAL | MACHINE_NOT_WORKING)
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GAME(1978, rio, gp_110, gp_1, gp_1, driver_device, 0, ROT0, "Game Plan", "Rio", MACHINE_MECHANICAL | MACHINE_NOT_WORKING)
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GAME(1978, chucklck, gp_110, gp_1, gp_1, driver_device, 0, ROT0, "Game Plan", "Chuck-A-Luck", MACHINE_MECHANICAL | MACHINE_NOT_WORKING)
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GAME(1979, famlyfun, 0, gp_1s, gp_1, driver_device, 0, ROT0, "Game Plan", "Family Fun!", MACHINE_MECHANICAL | MACHINE_NOT_WORKING)
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GAME(1979, startrip, 0, gp_1s, gp_1, driver_device, 0, ROT0, "Game Plan", "Star Trip", MACHINE_MECHANICAL | MACHINE_NOT_WORKING)
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GAME(1979, vegasgp, 0, gp_1s, gp_1, driver_device, 0, ROT0, "Game Plan", "Vegas (Game Plan)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING)
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@ -807,22 +807,22 @@ ROM_START(suprnova)
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ROM_END
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// GP1 dips
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GAME(1979, sshootep, 0, gp_2, gp_1, driver_device, 0, ROT0, "Game Plan", "Sharpshooter", MACHINE_MECHANICAL | MACHINE_IMPERFECT_SOUND )
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GAME(1979, coneyis, 0, gp_2, gp_1, driver_device, 0, ROT0, "Game Plan", "Old Coney Island!", MACHINE_MECHANICAL | MACHINE_IMPERFECT_SOUND )
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GAME(1980, lizard, 0, gp_2, gp_1, driver_device, 0, ROT0, "Game Plan", "Pinball Lizard", MACHINE_MECHANICAL | MACHINE_IMPERFECT_SOUND )
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GAME(1982, suprnova, 0, gp_2, gp_1, driver_device, 0, ROT0, "Game Plan", "Super Nova", MACHINE_MECHANICAL | MACHINE_IMPERFECT_SOUND )
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GAME(1983, sshootr2, 0, gp_2, gp_1, driver_device, 0, ROT0, "Game Plan", "Sharp Shooter II", MACHINE_MECHANICAL | MACHINE_IMPERFECT_SOUND )
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GAME(1979, sshootep, 0, gp_2, gp_1, driver_device, 0, ROT0, "Game Plan", "Sharpshooter", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND )
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GAME(1979, coneyis, 0, gp_2, gp_1, driver_device, 0, ROT0, "Game Plan", "Old Coney Island!", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND )
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GAME(1980, lizard, 0, gp_2, gp_1, driver_device, 0, ROT0, "Game Plan", "Pinball Lizard", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND )
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GAME(1982, suprnova, 0, gp_2, gp_1, driver_device, 0, ROT0, "Game Plan", "Super Nova", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND )
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GAME(1983, sshootr2, 0, gp_2, gp_1, driver_device, 0, ROT0, "Game Plan", "Sharp Shooter II", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND )
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// GP2 dips
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GAME(1981, gwarfare, 0, gp_2, gp_2, driver_device, 0, ROT0, "Game Plan", "Global Warfare", MACHINE_MECHANICAL | MACHINE_IMPERFECT_SOUND )
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GAME(1981, gwarfare, 0, gp_2, gp_2, driver_device, 0, ROT0, "Game Plan", "Global Warfare", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND )
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GAME(1982, mbossy, 0, gp_2, gp_2, driver_device, 0, ROT0, "Game Plan", "Mike Bossy", MACHINE_IS_SKELETON_MECHANICAL)
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GAME(1984, attila, 0, gp_2, gp_2, driver_device, 0, ROT0, "Game Plan", "Attila The Hun", MACHINE_MECHANICAL | MACHINE_IMPERFECT_SOUND )
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GAME(1984, attila, 0, gp_2, gp_2, driver_device, 0, ROT0, "Game Plan", "Attila The Hun", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND )
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// revolving match
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GAME(1984, agent777, 0, gp_2, gp_2, driver_device, 0, ROT0, "Game Plan", "Agents 777", MACHINE_MECHANICAL | MACHINE_IMPERFECT_SOUND )
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GAME(1985, cpthook, 0, gp_2, gp_2, driver_device, 0, ROT0, "Game Plan", "Captain Hook", MACHINE_MECHANICAL | MACHINE_IMPERFECT_SOUND )
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GAME(1985, ladyshot, 0, gp_2, gp_2, driver_device, 0, ROT0, "Game Plan", "Lady Sharpshooter (set 1)", MACHINE_MECHANICAL | MACHINE_IMPERFECT_SOUND )
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GAME(1985, ladyshota, ladyshot, gp_2, gp_2, driver_device, 0, ROT0, "Game Plan", "Lady Sharpshooter (set 2)", MACHINE_MECHANICAL | MACHINE_IMPERFECT_SOUND )
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GAME(1984, agent777, 0, gp_2, gp_2, driver_device, 0, ROT0, "Game Plan", "Agents 777", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND )
|
||||
GAME(1985, cpthook, 0, gp_2, gp_2, driver_device, 0, ROT0, "Game Plan", "Captain Hook", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND )
|
||||
GAME(1985, ladyshot, 0, gp_2, gp_2, driver_device, 0, ROT0, "Game Plan", "Lady Sharpshooter (set 1)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND )
|
||||
GAME(1985, ladyshota, ladyshot, gp_2, gp_2, driver_device, 0, ROT0, "Game Plan", "Lady Sharpshooter (set 2)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND )
|
||||
|
||||
// credit (start) button not working
|
||||
GAME(1985, andromep, 0, gp_2, gp_2, driver_device, 0, ROT0, "Game Plan", "Andromeda (set 1)", MACHINE_IS_SKELETON_MECHANICAL)
|
||||
|
@ -975,10 +975,10 @@ ROM_START(sys1test)
|
||||
ROM_END
|
||||
|
||||
|
||||
GAME(1977, gts1, 0, gts1, gts1, gts1_state, gts1, ROT0, "Gottlieb", "System 1", MACHINE_IS_BIOS_ROOT)
|
||||
GAME(1977, gts1, 0, gts1, gts1, gts1_state, gts1, ROT0, "Gottlieb", "System 1", MACHINE_IS_BIOS_ROOT | MACHINE_NOT_WORKING)
|
||||
|
||||
//Exact same roms as gts1 with added hardware we'll likely need roms for to emulate properly
|
||||
GAME(1979, gts1s, gts1, gts1, gts1, gts1_state, gts1, ROT0, "Gottlieb", "System 1 with sound board", MACHINE_IS_BIOS_ROOT)
|
||||
GAME(1979, gts1s, gts1, gts1, gts1, gts1_state, gts1, ROT0, "Gottlieb", "System 1 with sound board", MACHINE_IS_BIOS_ROOT | MACHINE_NOT_WORKING )
|
||||
GAME(19??, sys1test, gts1, gts1, gts1, gts1_state, gts1, ROT0, "Gottlieb", "System 1 Test prom", MACHINE_IS_SKELETON_MECHANICAL)
|
||||
|
||||
// chimes
|
||||
|
@ -595,8 +595,8 @@ ROM_START(empsback)
|
||||
ROM_END
|
||||
|
||||
|
||||
GAME(1978, fjholden, 0, hankin, hankin, driver_device, 0, ROT0, "Hankin", "FJ Holden", MACHINE_MECHANICAL )
|
||||
GAME(1978, orbit1, 0, hankin, hankin, driver_device, 0, ROT0, "Hankin", "Orbit 1", MACHINE_MECHANICAL )
|
||||
GAME(1980, shark, 0, hankin, hankin, driver_device, 0, ROT0, "Hankin", "Shark", MACHINE_MECHANICAL )
|
||||
GAME(1980, howzat, 0, hankin, hankin, driver_device, 0, ROT0, "Hankin", "Howzat!", MACHINE_MECHANICAL )
|
||||
GAME(1981, empsback, 0, hankin, hankin, driver_device, 0, ROT0, "Hankin", "The Empire Strike Back", MACHINE_MECHANICAL )
|
||||
GAME(1978, fjholden, 0, hankin, hankin, driver_device, 0, ROT0, "Hankin", "FJ Holden", MACHINE_MECHANICAL | MACHINE_NOT_WORKING )
|
||||
GAME(1978, orbit1, 0, hankin, hankin, driver_device, 0, ROT0, "Hankin", "Orbit 1", MACHINE_MECHANICAL | MACHINE_NOT_WORKING )
|
||||
GAME(1980, shark, 0, hankin, hankin, driver_device, 0, ROT0, "Hankin", "Shark", MACHINE_MECHANICAL | MACHINE_NOT_WORKING )
|
||||
GAME(1980, howzat, 0, hankin, hankin, driver_device, 0, ROT0, "Hankin", "Howzat!", MACHINE_MECHANICAL | MACHINE_NOT_WORKING )
|
||||
GAME(1981, empsback, 0, hankin, hankin, driver_device, 0, ROT0, "Hankin", "The Empire Strike Back", MACHINE_MECHANICAL | MACHINE_NOT_WORKING )
|
||||
|
@ -1621,21 +1621,21 @@ ROM_END
|
||||
|
||||
|
||||
// old cpu board, 6 digits, sn76489
|
||||
GAME(1985, brvteam, 0, brvteam, brvteam, driver_device, 0, ROT0, "Inder", "Brave Team", MACHINE_MECHANICAL)
|
||||
GAME(1985, brvteam, 0, brvteam, brvteam, driver_device, 0, ROT0, "Inder", "Brave Team", MACHINE_MECHANICAL | MACHINE_NOT_WORKING )
|
||||
|
||||
// old cpu board, 7 digits, ay8910
|
||||
GAME(1986, canasta, 0, canasta, canasta, driver_device, 0, ROT0, "Inder", "Canasta '86'", MACHINE_MECHANICAL)
|
||||
GAME(1986, canasta, 0, canasta, canasta, driver_device, 0, ROT0, "Inder", "Canasta '86'", MACHINE_MECHANICAL | MACHINE_NOT_WORKING )
|
||||
|
||||
// old cpu board, 7 digits, sound cpu with 2x ay8910
|
||||
GAME(1986, lapbylap, 0, lapbylap, lapbylap, driver_device, 0, ROT0, "Inder", "Lap By Lap", MACHINE_MECHANICAL)
|
||||
GAME(1986, lapbylap, 0, lapbylap, lapbylap, driver_device, 0, ROT0, "Inder", "Lap By Lap", MACHINE_MECHANICAL | MACHINE_NOT_WORKING )
|
||||
|
||||
// new cpu board, sound board with msm5205
|
||||
GAME(1987, pinmoonl, 0, inder, pinmoonl, inder_state, inder, ROT0, "Inder", "Moon Light (Inder)", MACHINE_MECHANICAL)
|
||||
GAME(1988, pinclown, 0, inder, pinclown, inder_state, inder1, ROT0, "Inder", "Clown (Inder)", MACHINE_MECHANICAL)
|
||||
GAME(1989, corsario, 0, inder, corsario, inder_state, inder1, ROT0, "Inder", "Corsario", MACHINE_MECHANICAL)
|
||||
GAME(1990, mundial, 0, inder, mundial, inder_state, inder1, ROT0, "Inder", "Mundial 90", MACHINE_MECHANICAL)
|
||||
GAME(1991, atleta, 0, inder, atleta, inder_state, inder1, ROT0, "Inder", "Atleta", MACHINE_MECHANICAL)
|
||||
GAME(1992, ind250cc, 0, inder, ind250cc, inder_state, inder1, ROT0, "Inder", "250 CC", MACHINE_MECHANICAL)
|
||||
GAME(1987, pinmoonl, 0, inder, pinmoonl, inder_state, inder, ROT0, "Inder", "Moon Light (Inder)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING )
|
||||
GAME(1988, pinclown, 0, inder, pinclown, inder_state, inder1, ROT0, "Inder", "Clown (Inder)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING )
|
||||
GAME(1989, corsario, 0, inder, corsario, inder_state, inder1, ROT0, "Inder", "Corsario", MACHINE_MECHANICAL | MACHINE_NOT_WORKING )
|
||||
GAME(1990, mundial, 0, inder, mundial, inder_state, inder1, ROT0, "Inder", "Mundial 90", MACHINE_MECHANICAL | MACHINE_NOT_WORKING )
|
||||
GAME(1991, atleta, 0, inder, atleta, inder_state, inder1, ROT0, "Inder", "Atleta", MACHINE_MECHANICAL | MACHINE_NOT_WORKING )
|
||||
GAME(1992, ind250cc, 0, inder, ind250cc, inder_state, inder1, ROT0, "Inder", "250 CC", MACHINE_MECHANICAL | MACHINE_NOT_WORKING )
|
||||
|
||||
// new cpu board, later revision of msm5205 sound board
|
||||
GAME(1992, metalman, 0, inder, metalman, inder_state, inder, ROT0, "Inder", "Metal Man", MACHINE_IS_SKELETON_MECHANICAL)
|
||||
|
@ -1,6 +1,6 @@
|
||||
// license:BSD-3-Clause
|
||||
// copyright-holders:Ivan Vangelista
|
||||
|
||||
// PINBALL
|
||||
// Skeleton driver for early Inder pinballs on "Indertronic B-1" hardware.
|
||||
// Known pinballs to be dumped: Topaz (1979), Skateboard (1980)
|
||||
// Hardware listing and ROM definitions from PinMAME.
|
||||
@ -18,9 +18,8 @@ DISPLAY: 6-digit, both 9-segment & 7-segment panels with direct segment access
|
||||
SOUND: simple tones, needs comparison with real machine
|
||||
*/
|
||||
|
||||
#include "emu.h"
|
||||
#include "cpu/m6502/m6502.h"
|
||||
#include "machine/genpin.h"
|
||||
#include "cpu/m6502/m6502.h"
|
||||
|
||||
class inderp_state : public genpin_class
|
||||
{
|
||||
|
@ -1,13 +1,12 @@
|
||||
// license:BSD-3-Clause
|
||||
// copyright-holders:Ivan Vangelista
|
||||
|
||||
// PINBALL
|
||||
// Skeleton driver for Joctronic pinballs.
|
||||
// Known pinballs to be dumped: Rider's Surf (1986), Pin Ball (1987)
|
||||
// ROM definitions from PinMAME.
|
||||
|
||||
#include "emu.h"
|
||||
#include "cpu/z80/z80.h"
|
||||
#include "machine/genpin.h"
|
||||
#include "cpu/z80/z80.h"
|
||||
#include "machine/z80ctc.h"
|
||||
#include "sound/ay8910.h"
|
||||
#include "sound/dac.h"
|
||||
|
@ -1,5 +1,5 @@
|
||||
// license:BSD-3-Clause
|
||||
// copyright-holders:Miodrag Milanovic
|
||||
// copyright-holders:Miodrag Milanovic, Robbbert
|
||||
/******************************************************************************************************
|
||||
|
||||
PINBALL
|
||||
@ -481,14 +481,14 @@ ROM_END
|
||||
GAME(1984, petaco, 0, jp, jp, jp_state, jp, ROT0, "Juegos Populares", "Petaco", MACHINE_IS_SKELETON_MECHANICAL)
|
||||
|
||||
// mostly ok
|
||||
GAME(1985, petacon, 0, jp, jp, jp_state, jp, ROT0, "Juegos Populares", "Petaco (new hardware)", MACHINE_MECHANICAL)
|
||||
GAME(1985, petacona, 0, jp, jp, jp_state, jp, ROT0, "Juegos Populares", "Petaco (new hardware, alternate set)", MACHINE_MECHANICAL)
|
||||
GAME(1985, petaco2, 0, jp, jp, jp_state, jp, ROT0, "Juegos Populares", "Petaco 2", MACHINE_MECHANICAL | MACHINE_IMPERFECT_SOUND )
|
||||
GAME(1985, faeton, 0, jp, jp, jp_state, jp, ROT0, "Juegos Populares", "Faeton", MACHINE_MECHANICAL)
|
||||
GAME(1986, halley, 0, jp, jp, jp_state, jp, ROT0, "Juegos Populares", "Halley Comet", MACHINE_MECHANICAL | MACHINE_IMPERFECT_SOUND )
|
||||
GAME(1986, halleya, halley, jp, jp, jp_state, jp, ROT0, "Juegos Populares", "Halley Comet (alternate version)", MACHINE_MECHANICAL | MACHINE_IMPERFECT_SOUND )
|
||||
GAME(1986, aqualand, 0, jp, jp, jp_state, jp, ROT0, "Juegos Populares", "Aqualand", MACHINE_MECHANICAL | MACHINE_IMPERFECT_SOUND )
|
||||
GAME(1986, america, 0, jp, jp, jp_state, jp, ROT0, "Juegos Populares", "America 1492", MACHINE_MECHANICAL | MACHINE_IMPERFECT_SOUND )
|
||||
GAME(1986, olympus, 0, jp, jp, jp_state, jp, ROT0, "Juegos Populares", "Olympus", MACHINE_MECHANICAL | MACHINE_IMPERFECT_SOUND )
|
||||
GAME(1985, petacon, 0, jp, jp, jp_state, jp, ROT0, "Juegos Populares", "Petaco (new hardware)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING )
|
||||
GAME(1985, petacona, 0, jp, jp, jp_state, jp, ROT0, "Juegos Populares", "Petaco (new hardware, alternate set)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING)
|
||||
GAME(1985, petaco2, 0, jp, jp, jp_state, jp, ROT0, "Juegos Populares", "Petaco 2", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND )
|
||||
GAME(1985, faeton, 0, jp, jp, jp_state, jp, ROT0, "Juegos Populares", "Faeton", MACHINE_MECHANICAL | MACHINE_NOT_WORKING )
|
||||
GAME(1986, halley, 0, jp, jp, jp_state, jp, ROT0, "Juegos Populares", "Halley Comet", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND )
|
||||
GAME(1986, halleya, halley, jp, jp, jp_state, jp, ROT0, "Juegos Populares", "Halley Comet (alternate version)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND )
|
||||
GAME(1986, aqualand, 0, jp, jp, jp_state, jp, ROT0, "Juegos Populares", "Aqualand", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND )
|
||||
GAME(1986, america, 0, jp, jp, jp_state, jp, ROT0, "Juegos Populares", "America 1492", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND )
|
||||
GAME(1986, olympus, 0, jp, jp, jp_state, jp, ROT0, "Juegos Populares", "Olympus", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND )
|
||||
GAME(1987, lortium, 0, jp, jp, jp_state, jp, ROT0, "Juegos Populares", "Lortium", MACHINE_IS_SKELETON_MECHANICAL)
|
||||
GAME(19??, pimbal, 0, jp, jp, jp_state, jp, ROT0, "Juegos Populares", "Pimbal (Pinball 3000)", MACHINE_IS_SKELETON_MECHANICAL)
|
||||
|
@ -610,8 +610,8 @@ ROM_START(columbia)
|
||||
ROM_END
|
||||
|
||||
// system 3
|
||||
GAME(1981, atla_ltd, 0, ltd3, ltd3, ltd_state, atla_ltd, ROT0, "LTD", "Atlantis (LTD)", MACHINE_MECHANICAL | MACHINE_NO_SOUND )
|
||||
GAME(1981, bhol_ltd, 0, ltd3, ltd3, ltd_state, bhol_ltd, ROT0, "LTD", "Black Hole (LTD)", MACHINE_MECHANICAL | MACHINE_NO_SOUND )
|
||||
GAME(1981, atla_ltd, 0, ltd3, ltd3, ltd_state, atla_ltd, ROT0, "LTD", "Atlantis (LTD)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
|
||||
GAME(1981, bhol_ltd, 0, ltd3, ltd3, ltd_state, bhol_ltd, ROT0, "LTD", "Black Hole (LTD)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
|
||||
GAME(1981, zephy, 0, ltd3, ltd3, ltd_state, zephy, ROT0, "LTD", "Zephy", MACHINE_IS_SKELETON_MECHANICAL)
|
||||
|
||||
// system 4
|
||||
|
@ -1,11 +1,10 @@
|
||||
// license:BSD-3-Clause
|
||||
// copyright-holders:Ivan Vangelista
|
||||
|
||||
// PINBALL
|
||||
// Skeleton driver for MAC S.A. and CICPlay pinballs. ROM definitions taken from PinMAME.
|
||||
|
||||
#include "emu.h"
|
||||
#include "cpu/z80/z80.h"
|
||||
#include "machine/genpin.h"
|
||||
#include "cpu/z80/z80.h"
|
||||
#include "machine/i8279.h"
|
||||
#include "sound/ay8910.h"
|
||||
#include "sound/msm5205.h"
|
||||
|
@ -657,8 +657,8 @@ ROM_START(wcup90)
|
||||
ROM_END
|
||||
|
||||
|
||||
GAME(1988, dakar, 0, mrgame, mrgame, mrgame_state, mrgame, ROT0, "Mr Game", "Dakar", MACHINE_MECHANICAL | MACHINE_IMPERFECT_SOUND )
|
||||
GAME(1989, motrshow, 0, mrgame, mrgame, mrgame_state, mrgame, ROT0, "Mr Game", "Motor Show (set 1)", MACHINE_MECHANICAL | MACHINE_IMPERFECT_SOUND )
|
||||
GAME(1989, motrshowa, motrshow, mrgame, mrgame, mrgame_state, mrgame, ROT0, "Mr Game", "Motor Show (set 2)", MACHINE_MECHANICAL | MACHINE_IMPERFECT_SOUND )
|
||||
GAME(1988, dakar, 0, mrgame, mrgame, mrgame_state, mrgame, ROT0, "Mr Game", "Dakar", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND )
|
||||
GAME(1989, motrshow, 0, mrgame, mrgame, mrgame_state, mrgame, ROT0, "Mr Game", "Motor Show (set 1)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND )
|
||||
GAME(1989, motrshowa, motrshow, mrgame, mrgame, mrgame_state, mrgame, ROT0, "Mr Game", "Motor Show (set 2)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND )
|
||||
GAME(1990, macattck, 0, mrgame, mrgame, mrgame_state, mrgame, ROT0, "Mr Game", "Mac Attack", MACHINE_IS_SKELETON_MECHANICAL)
|
||||
GAME(1990, wcup90, 0, mrgame, mrgame, mrgame_state, mrgame, ROT0, "Mr Game", "World Cup 90", MACHINE_IS_SKELETON_MECHANICAL)
|
||||
|
@ -846,15 +846,15 @@ ROM_START(lancelot)
|
||||
ROM_LOAD("snd_u5.bin", 0x00000, 0x20000, CRC(bf141441) SHA1(630b852bb3bba0fcdae13ae548b1e9810bc64d7d))
|
||||
ROM_END
|
||||
|
||||
GAME( 1985, odin, 0, peyper, odin_dlx, peyper_state, odin, ROT0, "Peyper", "Odin", MACHINE_MECHANICAL)
|
||||
GAME( 1985, odin_dlx, 0, peyper, odin_dlx, peyper_state, odin, ROT0, "Sonic", "Odin De Luxe", MACHINE_MECHANICAL)
|
||||
GAME( 1986, solarwap, 0, peyper, solarwap, peyper_state, peyper, ROT0, "Sonic", "Solar Wars (Sonic)", MACHINE_MECHANICAL)
|
||||
GAME( 1985, odin, 0, peyper, odin_dlx, peyper_state, odin, ROT0, "Peyper", "Odin", MACHINE_MECHANICAL | MACHINE_NOT_WORKING )
|
||||
GAME( 1985, odin_dlx, 0, peyper, odin_dlx, peyper_state, odin, ROT0, "Sonic", "Odin De Luxe", MACHINE_MECHANICAL | MACHINE_NOT_WORKING )
|
||||
GAME( 1986, solarwap, 0, peyper, solarwap, peyper_state, peyper, ROT0, "Sonic", "Solar Wars (Sonic)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING )
|
||||
GAME( 1986, gamatros, 0, peyper, solarwap, peyper_state, peyper, ROT0, "Sonic", "Gamatron (Sonic)", MACHINE_IS_SKELETON_MECHANICAL)
|
||||
GAME( 1987, poleposn, 0, peyper, poleposn, peyper_state, peyper, ROT0, "Sonic", "Pole Position (Sonic)", MACHINE_MECHANICAL)
|
||||
GAME( 1987, sonstwar, 0, peyper, sonstwar, peyper_state, peyper, ROT0, "Sonic", "Star Wars (Sonic, set 1)", MACHINE_MECHANICAL)
|
||||
GAME( 1987, sonstwr2, sonstwar, peyper, sonstwar, peyper_state, peyper, ROT0, "Sonic", "Star Wars (Sonic, set 2)", MACHINE_MECHANICAL)
|
||||
GAME( 1987, wolfman, 0, peyper, wolfman, peyper_state, wolfman, ROT0, "Peyper", "Wolf Man", MACHINE_MECHANICAL)
|
||||
GAME( 1986, nemesisp, 0, peyper, wolfman, peyper_state, wolfman, ROT0, "Peyper", "Nemesis", MACHINE_MECHANICAL)
|
||||
GAME( 1987, odisea, 0, peyper, odisea, peyper_state, wolfman, ROT0, "Peyper", "Odisea Paris-Dakar", MACHINE_MECHANICAL)
|
||||
GAME( 1988, hangonp, 0, peyper, sonstwar, peyper_state, peyper, ROT0, "Sonic", "Hang-On (Sonic)", MACHINE_MECHANICAL) // inputs to be checked
|
||||
GAME( 1987, poleposn, 0, peyper, poleposn, peyper_state, peyper, ROT0, "Sonic", "Pole Position (Sonic)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING )
|
||||
GAME( 1987, sonstwar, 0, peyper, sonstwar, peyper_state, peyper, ROT0, "Sonic", "Star Wars (Sonic, set 1)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING )
|
||||
GAME( 1987, sonstwr2, sonstwar, peyper, sonstwar, peyper_state, peyper, ROT0, "Sonic", "Star Wars (Sonic, set 2)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING )
|
||||
GAME( 1987, wolfman, 0, peyper, wolfman, peyper_state, wolfman, ROT0, "Peyper", "Wolf Man", MACHINE_MECHANICAL | MACHINE_NOT_WORKING )
|
||||
GAME( 1986, nemesisp, 0, peyper, wolfman, peyper_state, wolfman, ROT0, "Peyper", "Nemesis", MACHINE_MECHANICAL | MACHINE_NOT_WORKING )
|
||||
GAME( 1987, odisea, 0, peyper, odisea, peyper_state, wolfman, ROT0, "Peyper", "Odisea Paris-Dakar", MACHINE_MECHANICAL | MACHINE_NOT_WORKING )
|
||||
GAME( 1988, hangonp, 0, peyper, sonstwar, peyper_state, peyper, ROT0, "Sonic", "Hang-On (Sonic)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING ) // inputs to be checked
|
||||
GAME( 1994, lancelot, 0, peyper, sonstwar, driver_device,0, ROT0, "Peyper", "Sir Lancelot", MACHINE_IS_SKELETON_MECHANICAL) // different hardware (see top of file)
|
||||
|
@ -534,8 +534,8 @@ ROM_END
|
||||
|
||||
|
||||
/* Big Town, Last Lap and Party all reportedly share the same roms with different playfield/machine artworks */
|
||||
GAME(1978, bigtown, 0, play_1, play_1, driver_device, 0, ROT0, "Playmatic", "Big Town", MACHINE_MECHANICAL )
|
||||
GAME(1978, lastlap, bigtown, play_1, play_1, driver_device, 0, ROT0, "Playmatic", "Last Lap", MACHINE_MECHANICAL )
|
||||
GAME(1979, party, bigtown, play_1, play_1, driver_device, 0, ROT0, "Playmatic", "Party", MACHINE_MECHANICAL )
|
||||
GAME(1978, spcgambl, 0, play_1, spcgambl, driver_device, 0, ROT0, "Playmatic", "Space Gambler", MACHINE_MECHANICAL )
|
||||
GAME(1978, chance, 0, chance, chance, driver_device, 0, ROT0, "Playmatic", "Chance", MACHINE_MECHANICAL )
|
||||
GAME(1978, bigtown, 0, play_1, play_1, driver_device, 0, ROT0, "Playmatic", "Big Town", MACHINE_MECHANICAL | MACHINE_NOT_WORKING )
|
||||
GAME(1978, lastlap, bigtown, play_1, play_1, driver_device, 0, ROT0, "Playmatic", "Last Lap", MACHINE_MECHANICAL | MACHINE_NOT_WORKING )
|
||||
GAME(1979, party, bigtown, play_1, play_1, driver_device, 0, ROT0, "Playmatic", "Party", MACHINE_MECHANICAL | MACHINE_NOT_WORKING )
|
||||
GAME(1978, spcgambl, 0, play_1, spcgambl, driver_device, 0, ROT0, "Playmatic", "Space Gambler", MACHINE_MECHANICAL | MACHINE_NOT_WORKING )
|
||||
GAME(1978, chance, 0, chance, chance, driver_device, 0, ROT0, "Playmatic", "Chance", MACHINE_MECHANICAL | MACHINE_NOT_WORKING )
|
||||
|
@ -496,11 +496,11 @@ ROM_START(madrace)
|
||||
ROM_END
|
||||
|
||||
|
||||
GAME(1979, antar, 0, play_2, play_2, driver_device, 0, ROT0, "Playmatic", "Antar (set 1)", MACHINE_MECHANICAL )
|
||||
GAME(1979, antar2, antar, play_2, play_2, driver_device, 0, ROT0, "Playmatic", "Antar (set 2)", MACHINE_MECHANICAL )
|
||||
GAME(1980, evlfight, 0, play_2, play_2, driver_device, 0, ROT0, "Playmatic", "Evil Fight", MACHINE_MECHANICAL )
|
||||
GAME(1980, attack, 0, play_2, play_2, driver_device, 0, ROT0, "Playmatic", "Attack", MACHINE_MECHANICAL )
|
||||
GAME(1980, blkfever, 0, play_2, play_2, driver_device, 0, ROT0, "Playmatic", "Black Fever", MACHINE_MECHANICAL )
|
||||
GAME(1979, antar, 0, play_2, play_2, driver_device, 0, ROT0, "Playmatic", "Antar (set 1)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING )
|
||||
GAME(1979, antar2, antar, play_2, play_2, driver_device, 0, ROT0, "Playmatic", "Antar (set 2)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING )
|
||||
GAME(1980, evlfight, 0, play_2, play_2, driver_device, 0, ROT0, "Playmatic", "Evil Fight", MACHINE_MECHANICAL | MACHINE_NOT_WORKING )
|
||||
GAME(1980, attack, 0, play_2, play_2, driver_device, 0, ROT0, "Playmatic", "Attack", MACHINE_MECHANICAL | MACHINE_NOT_WORKING )
|
||||
GAME(1980, blkfever, 0, play_2, play_2, driver_device, 0, ROT0, "Playmatic", "Black Fever", MACHINE_MECHANICAL | MACHINE_NOT_WORKING )
|
||||
GAME(1982, cerberup, 0, play_2, play_2, driver_device, 0, ROT0, "Playmatic", "Cerberus (Pinball)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_NO_SOUND)
|
||||
GAME(1985, madrace, 0, play_2, play_2, driver_device, 0, ROT0, "Playmatic", "Mad Race", MACHINE_MECHANICAL | MACHINE_NO_SOUND)
|
||||
GAME(1985, madrace, 0, play_2, play_2, driver_device, 0, ROT0, "Playmatic", "Mad Race", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_NO_SOUND)
|
||||
GAME(1980, zira, 0, zira, play_2, play_2_state, zira, ROT0, "Playmatic", "Zira", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_NO_SOUND)
|
||||
|
@ -683,21 +683,21 @@ ROM_START(msdisco)
|
||||
ROM_END
|
||||
|
||||
GAME(1982, spain82, 0, play_3, play_3, driver_device, 0, ROT0, "Playmatic", "Spain '82", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_NO_SOUND)
|
||||
GAME(1983, megaaton, 0, megaaton, megaaton, driver_device, 0, ROT0, "Playmatic", "Meg-Aaton", MACHINE_MECHANICAL | MACHINE_IMPERFECT_SOUND)
|
||||
GAME(1983, megaatona, megaaton, megaaton, megaaton, driver_device, 0, ROT0, "Playmatic", "Meg-Aaton (alternate set)", MACHINE_MECHANICAL | MACHINE_IMPERFECT_SOUND)
|
||||
GAME(1984, nautilus, 0, play_3, play_3, driver_device, 0, ROT0, "Playmatic", "Nautilus", MACHINE_MECHANICAL | MACHINE_NO_SOUND)
|
||||
GAME(1984, theraid, 0, play_3, play_3, driver_device, 0, ROT0, "Playmatic", "The Raid", MACHINE_MECHANICAL | MACHINE_IMPERFECT_SOUND)
|
||||
GAME(1984, ufo_x, 0, play_3, play_3, driver_device, 0, ROT0, "Playmatic", "UFO-X", MACHINE_MECHANICAL | MACHINE_IMPERFECT_SOUND)
|
||||
GAME(1984, kz26, 0, play_3, play_3, driver_device, 0, ROT0, "Playmatic", "KZ-26", MACHINE_MECHANICAL | MACHINE_IMPERFECT_SOUND)
|
||||
GAME(1985, rock2500, 0, play_3, play_3, driver_device, 0, ROT0, "Playmatic", "Rock 2500", MACHINE_MECHANICAL | MACHINE_IMPERFECT_SOUND)
|
||||
GAME(1985, starfirp, 0, play_3, play_3, driver_device, 0, ROT0, "Playmatic", "Star Fire", MACHINE_MECHANICAL | MACHINE_IMPERFECT_SOUND)
|
||||
GAME(1985, starfirpa, starfirp, play_3, play_3, driver_device, 0, ROT0, "Playmatic", "Star Fire (alternate set)", MACHINE_MECHANICAL | MACHINE_IMPERFECT_SOUND)
|
||||
GAME(1985, trailer, 0, play_3, play_3, driver_device, 0, ROT0, "Playmatic", "Trailer", MACHINE_MECHANICAL | MACHINE_IMPERFECT_SOUND)
|
||||
GAME(1986, fldragon, 0, play_3, play_3, driver_device, 0, ROT0, "Playmatic", "Flash Dragon", MACHINE_MECHANICAL | MACHINE_IMPERFECT_SOUND)
|
||||
GAME(1986, fldragona, fldragon, play_3, play_3, driver_device, 0, ROT0, "Playmatic", "Flash Dragon (alternate set)", MACHINE_MECHANICAL | MACHINE_IMPERFECT_SOUND)
|
||||
GAME(1987, phntmshp, 0, play_3, play_3, driver_device, 0, ROT0, "Playmatic", "Phantom Ship", MACHINE_MECHANICAL | MACHINE_NO_SOUND)
|
||||
GAME(1983, megaaton, 0, megaaton, megaaton, driver_device, 0, ROT0, "Playmatic", "Meg-Aaton", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND)
|
||||
GAME(1983, megaatona, megaaton, megaaton, megaaton, driver_device, 0, ROT0, "Playmatic", "Meg-Aaton (alternate set)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND)
|
||||
GAME(1984, nautilus, 0, play_3, play_3, driver_device, 0, ROT0, "Playmatic", "Nautilus", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_NO_SOUND)
|
||||
GAME(1984, theraid, 0, play_3, play_3, driver_device, 0, ROT0, "Playmatic", "The Raid", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND)
|
||||
GAME(1984, ufo_x, 0, play_3, play_3, driver_device, 0, ROT0, "Playmatic", "UFO-X", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND)
|
||||
GAME(1984, kz26, 0, play_3, play_3, driver_device, 0, ROT0, "Playmatic", "KZ-26", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND)
|
||||
GAME(1985, rock2500, 0, play_3, play_3, driver_device, 0, ROT0, "Playmatic", "Rock 2500", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND)
|
||||
GAME(1985, starfirp, 0, play_3, play_3, driver_device, 0, ROT0, "Playmatic", "Star Fire", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND)
|
||||
GAME(1985, starfirpa, starfirp, play_3, play_3, driver_device, 0, ROT0, "Playmatic", "Star Fire (alternate set)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND)
|
||||
GAME(1985, trailer, 0, play_3, play_3, driver_device, 0, ROT0, "Playmatic", "Trailer", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND)
|
||||
GAME(1986, fldragon, 0, play_3, play_3, driver_device, 0, ROT0, "Playmatic", "Flash Dragon", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND)
|
||||
GAME(1986, fldragona, fldragon, play_3, play_3, driver_device, 0, ROT0, "Playmatic", "Flash Dragon (alternate set)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND)
|
||||
GAME(1987, phntmshp, 0, play_3, play_3, driver_device, 0, ROT0, "Playmatic", "Phantom Ship", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_NO_SOUND)
|
||||
GAME(1987, sklflite, 0, play_3, play_3, driver_device, 0, ROT0, "Playmatic", "Skill Flight (Playmatic)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_NO_SOUND)
|
||||
// not by Playmatic, but same hardware
|
||||
GAME(1987, ironball, 0, play_3, play_3, driver_device, 0, ROT0, "Stargame", "Iron Balls", MACHINE_MECHANICAL | MACHINE_IMPERFECT_SOUND)
|
||||
GAME(1987, ironball, 0, play_3, play_3, driver_device, 0, ROT0, "Stargame", "Iron Balls", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND)
|
||||
// bingo hardware, to be split (?)
|
||||
GAME(1983, msdisco, 0, play_3, play_3, driver_device, 0, ROT0, "Playmatic", "Miss Disco (Bingo)", MACHINE_IS_SKELETON_MECHANICAL)
|
||||
|
@ -242,4 +242,4 @@ ROM_END
|
||||
/-------------------------------------------------------------------*/
|
||||
|
||||
|
||||
GAME(198?, heavymtl, 0, rowamet, rowamet, driver_device, 0, ROT0, "Rowamet", "Heavy Metal", MACHINE_MECHANICAL | MACHINE_IMPERFECT_SOUND )
|
||||
GAME(198?, heavymtl, 0, rowamet, rowamet, driver_device, 0, ROT0, "Rowamet", "Heavy Metal", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND )
|
||||
|
@ -1,5 +1,5 @@
|
||||
// license:BSD-3-Clause
|
||||
// copyright-holders:Miodrag Milanovic
|
||||
// copyright-holders:Miodrag Milanovic, Robbbert
|
||||
/****************************************************************************************
|
||||
|
||||
Pinball
|
||||
|
@ -1,5 +1,5 @@
|
||||
// license:BSD-3-Clause
|
||||
// copyright-holders:Miodrag Milanovic
|
||||
// copyright-holders:Miodrag Milanovic, Robbbert
|
||||
/****************************************************************************************
|
||||
|
||||
Pinball
|
||||
|
@ -578,10 +578,10 @@ ROM_START(pkrno_l1)
|
||||
ROM_LOAD("sound1.716", 0x0000, 0x0800, CRC(f4190ca3) SHA1(ee234fb5c894fca5876ee6dc7ea8e89e7e0aec9c))
|
||||
ROM_END
|
||||
|
||||
GAME( 1977, httip_l1, 0, s3, s3, driver_device, 0, ROT0, "Williams", "Hot Tip (L-1)", MACHINE_MECHANICAL )
|
||||
GAME( 1977, lucky_l1, 0, s3, s3, driver_device, 0, ROT0, "Williams", "Lucky Seven (L-1)", MACHINE_MECHANICAL )
|
||||
GAME( 1978, wldcp_l1, 0, s3a, s3, driver_device, 0, ROT0, "Williams", "World Cup Soccer (L-1)", MACHINE_MECHANICAL )
|
||||
GAME( 1978, cntct_l1, 0, s3a, s3, driver_device, 0, ROT0, "Williams", "Contact (L-1)", MACHINE_MECHANICAL )
|
||||
GAME( 1978, disco_l1, 0, s3a, s3, driver_device, 0, ROT0, "Williams", "Disco Fever (L-1)", MACHINE_MECHANICAL )
|
||||
GAME( 1978, phnix_l1, 0, s3a, s3, driver_device, 0, ROT0, "Williams", "Phoenix (L-1)", MACHINE_MECHANICAL )
|
||||
GAME( 1978, pkrno_l1, 0, s3a, s3, driver_device, 0, ROT0, "Williams", "Pokerino (L-1)", MACHINE_MECHANICAL )
|
||||
GAME( 1977, httip_l1, 0, s3, s3, driver_device, 0, ROT0, "Williams", "Hot Tip (L-1)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING )
|
||||
GAME( 1977, lucky_l1, 0, s3, s3, driver_device, 0, ROT0, "Williams", "Lucky Seven (L-1)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING )
|
||||
GAME( 1978, wldcp_l1, 0, s3a, s3, driver_device, 0, ROT0, "Williams", "World Cup Soccer (L-1)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING )
|
||||
GAME( 1978, cntct_l1, 0, s3a, s3, driver_device, 0, ROT0, "Williams", "Contact (L-1)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING )
|
||||
GAME( 1978, disco_l1, 0, s3a, s3, driver_device, 0, ROT0, "Williams", "Disco Fever (L-1)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING )
|
||||
GAME( 1978, phnix_l1, 0, s3a, s3, driver_device, 0, ROT0, "Williams", "Phoenix (L-1)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING )
|
||||
GAME( 1978, pkrno_l1, 0, s3a, s3, driver_device, 0, ROT0, "Williams", "Pokerino (L-1)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING )
|
||||
|
@ -678,14 +678,14 @@ ROM_START(tstrk_l1)
|
||||
ROM_END
|
||||
|
||||
|
||||
GAME( 1979, flash_l2, 0, s4a, s4, driver_device, 0, ROT0, "Williams", "Flash (L-2)", MACHINE_MECHANICAL )
|
||||
GAME( 1979, flash_l1, flash_l2, s4a, s4, driver_device, 0, ROT0, "Williams", "Flash (L-1)", MACHINE_MECHANICAL )
|
||||
GAME( 1979, flash_t1, flash_l2, s4a, s4, driver_device, 0, ROT0, "Williams", "Flash (T-1) Ted Estes", MACHINE_MECHANICAL )
|
||||
GAME( 1978, trizn_l1, 0, s4a, s4, driver_device, 0, ROT0, "Williams", "Tri Zone (L-1)", MACHINE_MECHANICAL )
|
||||
GAME( 1978, trizn_t1, trizn_l1, s4a, s4, driver_device, 0, ROT0, "Williams", "Tri Zone (T-1)", MACHINE_MECHANICAL )
|
||||
GAME( 1979, tmwrp_l2, 0, s4a, s4, driver_device, 0, ROT0, "Williams", "Time Warp (L-2)", MACHINE_MECHANICAL )
|
||||
GAME( 1979, tmwrp_t2, tmwrp_l2, s4a, s4, driver_device, 0, ROT0, "Williams", "Time Warp (T-2)", MACHINE_MECHANICAL )
|
||||
GAME( 1979, stlwr_l2, 0, s4a, s4, driver_device, 0, ROT0, "Williams", "Stellar Wars (L-2)", MACHINE_MECHANICAL )
|
||||
GAME( 1979, flash_l2, 0, s4a, s4, driver_device, 0, ROT0, "Williams", "Flash (L-2)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING )
|
||||
GAME( 1979, flash_l1, flash_l2, s4a, s4, driver_device, 0, ROT0, "Williams", "Flash (L-1)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING )
|
||||
GAME( 1979, flash_t1, flash_l2, s4a, s4, driver_device, 0, ROT0, "Williams", "Flash (T-1) Ted Estes", MACHINE_MECHANICAL | MACHINE_NOT_WORKING )
|
||||
GAME( 1978, trizn_l1, 0, s4a, s4, driver_device, 0, ROT0, "Williams", "Tri Zone (L-1)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING )
|
||||
GAME( 1978, trizn_t1, trizn_l1, s4a, s4, driver_device, 0, ROT0, "Williams", "Tri Zone (T-1)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING )
|
||||
GAME( 1979, tmwrp_l2, 0, s4a, s4, driver_device, 0, ROT0, "Williams", "Time Warp (L-2)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING )
|
||||
GAME( 1979, tmwrp_t2, tmwrp_l2, s4a, s4, driver_device, 0, ROT0, "Williams", "Time Warp (T-2)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING )
|
||||
GAME( 1979, stlwr_l2, 0, s4a, s4, driver_device, 0, ROT0, "Williams", "Stellar Wars (L-2)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING )
|
||||
|
||||
GAME( 1978, pomp_l1, 0, s4a, s4, driver_device, 0, ROT0, "Williams", "Pompeii (Shuffle) (L-1)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING)
|
||||
GAME( 1978, arist_l1, 0, s4a, s4, driver_device, 0, ROT0, "Williams", "Aristocrat (Shuffle) (L-1)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING)
|
||||
|
@ -634,15 +634,15 @@ ROM_START(frpwr_l2)
|
||||
ROM_END
|
||||
|
||||
|
||||
GAME( 1979, lzbal_l2, 0, s6, s6, s6_state, s6, ROT0, "Williams", "Laser Ball (L-2)", MACHINE_MECHANICAL )
|
||||
GAME( 1980, lzbal_t2, lzbal_l2, s6, s6, s6_state, s6, ROT0, "Williams", "Laser Ball (T-2)", MACHINE_MECHANICAL )
|
||||
GAME( 1980, scrpn_l1, 0, s6, s6, s6_state, s6, ROT0, "Williams", "Scorpion (L-1)", MACHINE_MECHANICAL )
|
||||
GAME( 1980, scrpn_t1, scrpn_l1, s6, s6, s6_state, s6, ROT0, "Williams", "Scorpion (T-1)", MACHINE_MECHANICAL )
|
||||
GAME( 1979, blkou_l1, 0, s6, s6, s6_state, s6, ROT0, "Williams", "Blackout (L-1)", MACHINE_MECHANICAL )
|
||||
GAME( 1979, blkou_t1, blkou_l1, s6, s6, s6_state, s6, ROT0, "Williams", "Blackout (T-1)", MACHINE_MECHANICAL )
|
||||
GAME( 1979, blkou_f1, blkou_l1, s6, s6, s6_state, s6, ROT0, "Williams", "Blackout (L-1, French Speech)", MACHINE_MECHANICAL )
|
||||
GAME( 1979, grgar_l1, 0, s6, s6, s6_state, s6, ROT0, "Williams", "Gorgar (L-1)", MACHINE_MECHANICAL )
|
||||
GAME( 1979, grgar_t1, grgar_l1, s6, s6, s6_state, s6, ROT0, "Williams", "Gorgar (T-1)", MACHINE_MECHANICAL )
|
||||
GAME( 1979, lzbal_l2, 0, s6, s6, s6_state, s6, ROT0, "Williams", "Laser Ball (L-2)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING )
|
||||
GAME( 1980, lzbal_t2, lzbal_l2, s6, s6, s6_state, s6, ROT0, "Williams", "Laser Ball (T-2)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING )
|
||||
GAME( 1980, scrpn_l1, 0, s6, s6, s6_state, s6, ROT0, "Williams", "Scorpion (L-1)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING )
|
||||
GAME( 1980, scrpn_t1, scrpn_l1, s6, s6, s6_state, s6, ROT0, "Williams", "Scorpion (T-1)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING )
|
||||
GAME( 1979, blkou_l1, 0, s6, s6, s6_state, s6, ROT0, "Williams", "Blackout (L-1)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING )
|
||||
GAME( 1979, blkou_t1, blkou_l1, s6, s6, s6_state, s6, ROT0, "Williams", "Blackout (T-1)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING )
|
||||
GAME( 1979, blkou_f1, blkou_l1, s6, s6, s6_state, s6, ROT0, "Williams", "Blackout (L-1, French Speech)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING )
|
||||
GAME( 1979, grgar_l1, 0, s6, s6, s6_state, s6, ROT0, "Williams", "Gorgar (L-1)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING )
|
||||
GAME( 1979, grgar_t1, grgar_l1, s6, s6, s6_state, s6, ROT0, "Williams", "Gorgar (T-1)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING )
|
||||
GAME( 1980, frpwr_l6, 0, s6, s6, s6_state, s6, ROT0, "Williams", "Firepower (L-6)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_NO_SOUND)
|
||||
GAME( 1980, frpwr_t6, frpwr_l6, s6, s6, s6_state, s6, ROT0, "Williams", "Firepower (T-6)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_NO_SOUND)
|
||||
GAME( 1980, frpwr_l2, frpwr_l6, s6, s6, s6_state, s6, ROT0, "Williams", "Firepower (L-2)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_NO_SOUND)
|
||||
|
@ -502,7 +502,7 @@ ROM_START(alpok_f6)
|
||||
ROM_END
|
||||
|
||||
|
||||
GAME(1980,algar_l1, 0, s6a, s6a, s6a_state, s6a, ROT0, "Williams", "Algar (L-1)", MACHINE_MECHANICAL )
|
||||
GAME(1980,alpok_l6, 0, s6a, s6a, s6a_state, s6a, ROT0, "Williams", "Alien Poker (L-6)", MACHINE_MECHANICAL )
|
||||
GAME(1980,alpok_l2, alpok_l6,s6a, s6a, s6a_state, s6a, ROT0, "Williams", "Alien Poker (L-2)", MACHINE_MECHANICAL )
|
||||
GAME(1980,alpok_f6, alpok_l6,s6a, s6a, s6a_state, s6a, ROT0, "Williams", "Alien Poker (L-6 French speech)", MACHINE_MECHANICAL )
|
||||
GAME(1980,algar_l1, 0, s6a, s6a, s6a_state, s6a, ROT0, "Williams", "Algar (L-1)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING )
|
||||
GAME(1980,alpok_l6, 0, s6a, s6a, s6a_state, s6a, ROT0, "Williams", "Alien Poker (L-6)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING )
|
||||
GAME(1980,alpok_l2, alpok_l6,s6a, s6a, s6a_state, s6a, ROT0, "Williams", "Alien Poker (L-2)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING )
|
||||
GAME(1980,alpok_f6, alpok_l6,s6a, s6a, s6a_state, s6a, ROT0, "Williams", "Alien Poker (L-6 French speech)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING )
|
||||
|
@ -860,29 +860,29 @@ ROM_END
|
||||
|
||||
|
||||
|
||||
GAME( 1980, bk_l4, 0, s7, s7, s7_state, s7, ROT0, "Williams", "Black Knight (L-4)", MACHINE_MECHANICAL )
|
||||
GAME( 1980, bk_f4, bk_l4, s7, s7, s7_state, s7, ROT0, "Williams", "Black Knight (L-4, French speech)", MACHINE_MECHANICAL )
|
||||
GAME( 1980, bk_l3, bk_l4, s7, s7, s7_state, s7, ROT0, "Williams", "Black Knight (L-3)", MACHINE_MECHANICAL )
|
||||
GAME( 1980, csmic_l1, 0, s7, s7, s7_state, s7, ROT0, "Williams", "Cosmic Gunfight (L-1)", MACHINE_MECHANICAL )
|
||||
GAME( 1981, jngld_l2, 0, s7, s7, s7_state, s7, ROT0, "Williams", "Jungle Lord (L-2)", MACHINE_MECHANICAL )
|
||||
GAME( 1981, jngld_l1, jngld_l2, s7, s7, s7_state, s7, ROT0, "Williams", "Jungle Lord (L-1)", MACHINE_MECHANICAL )
|
||||
GAME( 1981, pharo_l2, 0, s7, s7, s7_state, s7, ROT0, "Williams", "Pharaoh (L-2)", MACHINE_MECHANICAL )
|
||||
GAME( 1980, bk_l4, 0, s7, s7, s7_state, s7, ROT0, "Williams", "Black Knight (L-4)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING )
|
||||
GAME( 1980, bk_f4, bk_l4, s7, s7, s7_state, s7, ROT0, "Williams", "Black Knight (L-4, French speech)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING )
|
||||
GAME( 1980, bk_l3, bk_l4, s7, s7, s7_state, s7, ROT0, "Williams", "Black Knight (L-3)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING )
|
||||
GAME( 1980, csmic_l1, 0, s7, s7, s7_state, s7, ROT0, "Williams", "Cosmic Gunfight (L-1)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING )
|
||||
GAME( 1981, jngld_l2, 0, s7, s7, s7_state, s7, ROT0, "Williams", "Jungle Lord (L-2)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING )
|
||||
GAME( 1981, jngld_l1, jngld_l2, s7, s7, s7_state, s7, ROT0, "Williams", "Jungle Lord (L-1)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING )
|
||||
GAME( 1981, pharo_l2, 0, s7, s7, s7_state, s7, ROT0, "Williams", "Pharaoh (L-2)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING )
|
||||
GAME( 1981, solar_l2, 0, s7, s7, s7_state, s7, ROT0, "Williams", "Solar Fire (L-2)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_NO_SOUND)
|
||||
GAME( 1982, thund_p1, 0, s7, s7, s7_state, s7, ROT0, "Williams", "Thunderball (P-1)", MACHINE_MECHANICAL | MACHINE_IMPERFECT_SOUND )
|
||||
GAME( 1982, thund_p2, thund_p1, s7, s7, s7_state, s7, ROT0, "Williams", "Thunderball (P-2)", MACHINE_MECHANICAL | MACHINE_IMPERFECT_SOUND )
|
||||
GAME( 1982, thund_p3, thund_p1, s7, s7, s7_state, s7, ROT0, "Williams", "Thunderball (P-3)", MACHINE_MECHANICAL | MACHINE_IMPERFECT_SOUND )
|
||||
GAME( 1982, thund_p1, 0, s7, s7, s7_state, s7, ROT0, "Williams", "Thunderball (P-1)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND )
|
||||
GAME( 1982, thund_p2, thund_p1, s7, s7, s7_state, s7, ROT0, "Williams", "Thunderball (P-2)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND )
|
||||
GAME( 1982, thund_p3, thund_p1, s7, s7, s7_state, s7, ROT0, "Williams", "Thunderball (P-3)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND )
|
||||
GAME( 1981, hypbl_l4, 0, s7, s7, s7_state, s7, ROT0, "Williams", "HyperBall (L-4)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING )
|
||||
GAME( 1981, hypbl_l3, hypbl_l4, s7, s7, s7_state, s7, ROT0, "Williams", "HyperBall (L-3)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING )
|
||||
GAME( 1981, hypbl_l2, hypbl_l4, s7, s7, s7_state, s7, ROT0, "Williams", "HyperBall (L-2)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING )
|
||||
GAME( 1981, barra_l1, 0, s7, s7, s7_state, s7, ROT0, "Williams", "Barracora (L-1)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_NO_SOUND)
|
||||
GAME( 1982, vrkon_l1, 0, s7, s7, s7_state, s7, ROT0, "Williams", "Varkon (L-1)", MACHINE_MECHANICAL )
|
||||
GAME( 1982, tmfnt_l5, 0, s7, s7, s7_state, s7, ROT0, "Williams", "Time Fantasy (L-5)", MACHINE_MECHANICAL )
|
||||
GAME( 1982, wrlok_l3, 0, s7, s7, s7_state, s7, ROT0, "Williams", "Warlok (L-3)", MACHINE_MECHANICAL )
|
||||
GAME( 1982, dfndr_l4, 0, s7, s7, s7_state, s7, ROT0, "Williams", "Defender (L-4)", MACHINE_MECHANICAL )
|
||||
GAME( 1983, jst_l2, 0, s7, s7, s7_state, s7, ROT0, "Williams", "Joust (L-2)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING )
|
||||
GAME( 1983, jst_l1, jst_l2, s7, s7, s7_state, s7, ROT0, "Williams", "Joust (L-1)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING )
|
||||
GAME( 1983, lsrcu_l2, 0, s7, s7, s7_state, s7, ROT0, "Williams", "Laser Cue (L-2)", MACHINE_MECHANICAL )
|
||||
GAME( 1983, fpwr2_l2, 0, s7, s7, s7_state, s7, ROT0, "Williams", "Firepower II (L-2)", MACHINE_MECHANICAL )
|
||||
GAME( 1984, strlt_l1, 0, s7, s7, s7_state, s7, ROT0, "Williams", "Star Light (L-1)", MACHINE_MECHANICAL )
|
||||
GAME( 1982, vrkon_l1, 0, s7, s7, s7_state, s7, ROT0, "Williams", "Varkon (L-1)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING )
|
||||
GAME( 1982, tmfnt_l5, 0, s7, s7, s7_state, s7, ROT0, "Williams", "Time Fantasy (L-5)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING )
|
||||
GAME( 1982, wrlok_l3, 0, s7, s7, s7_state, s7, ROT0, "Williams", "Warlok (L-3)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING )
|
||||
GAME( 1982, dfndr_l4, 0, s7, s7, s7_state, s7, ROT0, "Williams", "Defender (L-4)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING )
|
||||
GAME( 1983, jst_l2, 0, s7, s7, s7_state, s7, ROT0, "Williams", "Joust (L-2)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_NOT_WORKING )
|
||||
GAME( 1983, jst_l1, jst_l2, s7, s7, s7_state, s7, ROT0, "Williams", "Joust (L-1)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_NOT_WORKING )
|
||||
GAME( 1983, lsrcu_l2, 0, s7, s7, s7_state, s7, ROT0, "Williams", "Laser Cue (L-2)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING )
|
||||
GAME( 1983, fpwr2_l2, 0, s7, s7, s7_state, s7, ROT0, "Williams", "Firepower II (L-2)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING )
|
||||
GAME( 1984, strlt_l1, 0, s7, s7, s7_state, s7, ROT0, "Williams", "Star Light (L-1)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING )
|
||||
// same hardware, unknown manufacturer
|
||||
GAME( 1983, wldtexas, 0, s7, s7, s7_state, s7, ROT0, "<unknown>", "Wild Texas", MACHINE_MECHANICAL )
|
||||
GAME( 1983, wldtexas, 0, s7, s7, s7_state, s7, ROT0, "<unknown>", "Wild Texas", MACHINE_MECHANICAL | MACHINE_NOT_WORKING )
|
||||
|
@ -384,5 +384,5 @@ ROM_START(pfevr_p3)
|
||||
ROM_END
|
||||
|
||||
|
||||
GAME(1984,pfevr_l2, 0, s8, s8, s8_state, s8, ROT0, "Williams", "Pennant Fever (L-2)", MACHINE_MECHANICAL)
|
||||
GAME(1984,pfevr_p3, pfevr_l2, s8, s8, s8_state, s8, ROT0, "Williams", "Pennant Fever (P-3)", MACHINE_MECHANICAL)
|
||||
GAME(1984,pfevr_l2, 0, s8, s8, s8_state, s8, ROT0, "Williams", "Pennant Fever (L-2)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING )
|
||||
GAME(1984,pfevr_p3, pfevr_l2, s8, s8, s8_state, s8, ROT0, "Williams", "Pennant Fever (P-3)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING )
|
||||
|
@ -347,4 +347,4 @@ ROM_START(scrzy_l1)
|
||||
ROM_LOAD("ic49.bin", 0x0000, 0x4000, CRC(bcc8ccc4) SHA1(2312f9cc4f5a2dadfbfa61d13c31bb5838adf152) )
|
||||
ROM_END
|
||||
|
||||
GAME(1984,scrzy_l1, 0, s8a, s8a, s8a_state, s8a, ROT0, "Williams", "Still Crazy", MACHINE_MECHANICAL )
|
||||
GAME(1984,scrzy_l1, 0, s8a, s8a, s8a_state, s8a, ROT0, "Williams", "Still Crazy", MACHINE_MECHANICAL | MACHINE_NOT_WORKING )
|
||||
|
@ -507,12 +507,12 @@ ROM_END
|
||||
|
||||
|
||||
GAME( 1983, ratrc_l1, 0, s9, s9, s9_state, s9, ROT0, "Williams", "Rat Race (L-1)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING)
|
||||
GAME( 1985, sorcr_l1, sorcr_l2, s9, s9, s9_state, s9, ROT0, "Williams", "Sorcerer (L-1)", MACHINE_MECHANICAL )
|
||||
GAME( 1985, sorcr_l2, 0, s9, s9, s9_state, s9, ROT0, "Williams", "Sorcerer (L-2)", MACHINE_MECHANICAL )
|
||||
GAME( 1984, sshtl_l7, 0, s9, s9, s9_state, s9, ROT0, "Williams", "Space Shuttle (L-7)", MACHINE_MECHANICAL )
|
||||
GAME( 1984, sshtl_l3, sshtl_l7, s9, s9, s9_state, s9, ROT0, "Williams", "Space Shuttle (L-3)", MACHINE_MECHANICAL )
|
||||
GAME( 1985, comet_l4, comet_l5, s9, s9, s9_state, s9, ROT0, "Williams", "Comet (L-4)", MACHINE_MECHANICAL)
|
||||
GAME( 1985, comet_l5, 0, s9, s9, s9_state, s9, ROT0, "Williams", "Comet (L-5)", MACHINE_MECHANICAL)
|
||||
GAME( 1985, sorcr_l1, sorcr_l2, s9, s9, s9_state, s9, ROT0, "Williams", "Sorcerer (L-1)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING )
|
||||
GAME( 1985, sorcr_l2, 0, s9, s9, s9_state, s9, ROT0, "Williams", "Sorcerer (L-2)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING )
|
||||
GAME( 1984, sshtl_l7, 0, s9, s9, s9_state, s9, ROT0, "Williams", "Space Shuttle (L-7)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING )
|
||||
GAME( 1984, sshtl_l3, sshtl_l7, s9, s9, s9_state, s9, ROT0, "Williams", "Space Shuttle (L-3)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING )
|
||||
GAME( 1985, comet_l4, comet_l5, s9, s9, s9_state, s9, ROT0, "Williams", "Comet (L-4)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING )
|
||||
GAME( 1985, comet_l5, 0, s9, s9, s9_state, s9, ROT0, "Williams", "Comet (L-5)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING )
|
||||
GAME( 1984, szone_l5, 0, s9, s9, s9_state, s9, ROT0, "Williams", "Strike Zone (Shuffle) (L-5)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING)
|
||||
GAME( 1984, szone_l2, szone_l5, s9, s9, s9_state, s9, ROT0, "Williams", "Strike Zone (Shuffle) (L-2)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING)
|
||||
GAME( 1985, alcat_l7, 0, s9, s9, s9_state, s9, ROT0, "Williams", "Alley Cats (Shuffle) (L-7)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_NO_SOUND)
|
||||
|
@ -268,4 +268,4 @@ ROM_START(spectra)
|
||||
ROM_END
|
||||
|
||||
|
||||
GAME(1979, spectra, 0, spectra, spectra, driver_device, 0, ROT0, "Valley", "Spectra IV", MACHINE_MECHANICAL )
|
||||
GAME(1979, spectra, 0, spectra, spectra, driver_device, 0, ROT0, "Valley", "Spectra IV", MACHINE_MECHANICAL | MACHINE_NOT_WORKING )
|
||||
|
@ -844,19 +844,19 @@ ROM_START(magic)
|
||||
ROM_END
|
||||
|
||||
// chimes
|
||||
GAME(1977, pinball, 0, st_mp100, mp100, driver_device, 0, ROT0, "Stern", "Pinball", MACHINE_MECHANICAL)
|
||||
GAME(1977, stingray, 0, st_mp100, mp100, driver_device, 0, ROT0, "Stern", "Stingray", MACHINE_MECHANICAL)
|
||||
GAME(1978, stars, 0, st_mp100, mp100, driver_device, 0, ROT0, "Stern", "Stars", MACHINE_MECHANICAL)
|
||||
GAME(1978, memlane, 0, st_mp100, mp100, driver_device, 0, ROT0, "Stern", "Memory Lane", MACHINE_MECHANICAL)
|
||||
GAME(1977, pinball, 0, st_mp100, mp100, driver_device, 0, ROT0, "Stern", "Pinball", MACHINE_MECHANICAL | MACHINE_NOT_WORKING )
|
||||
GAME(1977, stingray, 0, st_mp100, mp100, driver_device, 0, ROT0, "Stern", "Stingray", MACHINE_MECHANICAL | MACHINE_NOT_WORKING )
|
||||
GAME(1978, stars, 0, st_mp100, mp100, driver_device, 0, ROT0, "Stern", "Stars", MACHINE_MECHANICAL | MACHINE_NOT_WORKING )
|
||||
GAME(1978, memlane, 0, st_mp100, mp100, driver_device, 0, ROT0, "Stern", "Memory Lane", MACHINE_MECHANICAL | MACHINE_NOT_WORKING )
|
||||
|
||||
// sound unit B-521
|
||||
GAME(1978, lectrono, 0, st_mp100, mp100, driver_device, 0, ROT0, "Stern", "Lectronamo", MACHINE_MECHANICAL | MACHINE_NO_SOUND )
|
||||
GAME(1978, wildfyre, 0, st_mp100, mp100, driver_device, 0, ROT0, "Stern", "Wildfyre", MACHINE_MECHANICAL | MACHINE_NO_SOUND )
|
||||
GAME(1978, nugent, 0, st_mp100, mp100, driver_device, 0, ROT0, "Stern", "Nugent", MACHINE_MECHANICAL | MACHINE_NO_SOUND )
|
||||
GAME(1979, dracula, 0, st_mp100, mp100, driver_device, 0, ROT0, "Stern", "Dracula (Pinball)", MACHINE_MECHANICAL | MACHINE_NO_SOUND )
|
||||
GAME(1978, lectrono, 0, st_mp100, mp100, driver_device, 0, ROT0, "Stern", "Lectronamo", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
|
||||
GAME(1978, wildfyre, 0, st_mp100, mp100, driver_device, 0, ROT0, "Stern", "Wildfyre", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
|
||||
GAME(1978, nugent, 0, st_mp100, mp100, driver_device, 0, ROT0, "Stern", "Nugent", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
|
||||
GAME(1979, dracula, 0, st_mp100, mp100, driver_device, 0, ROT0, "Stern", "Dracula (Pinball)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
|
||||
|
||||
// different inputs
|
||||
GAME(1979, trident, 0, st_mp100, mp200, driver_device, 0, ROT0, "Stern", "Trident", MACHINE_MECHANICAL | MACHINE_NO_SOUND )
|
||||
GAME(1979, hothand, 0, st_mp100, mp200, driver_device, 0, ROT0, "Stern", "Hot Hand", MACHINE_MECHANICAL | MACHINE_NO_SOUND )
|
||||
GAME(1979, princess, 0, st_mp100, mp200, driver_device, 0, ROT0, "Stern", "Cosmic Princess", MACHINE_MECHANICAL | MACHINE_NO_SOUND )
|
||||
GAME(1979, magic, 0, st_mp100, mp200, driver_device, 0, ROT0, "Stern", "Magic", MACHINE_MECHANICAL | MACHINE_NO_SOUND )
|
||||
GAME(1979, trident, 0, st_mp100, mp200, driver_device, 0, ROT0, "Stern", "Trident", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
|
||||
GAME(1979, hothand, 0, st_mp100, mp200, driver_device, 0, ROT0, "Stern", "Hot Hand", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
|
||||
GAME(1979, princess, 0, st_mp100, mp200, driver_device, 0, ROT0, "Stern", "Cosmic Princess", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
|
||||
GAME(1979, magic, 0, st_mp100, mp200, driver_device, 0, ROT0, "Stern", "Magic", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
|
||||
|
@ -966,40 +966,40 @@ ROM_START(mrblkz80)
|
||||
ROM_END
|
||||
|
||||
// no sound
|
||||
GAME(198?, taitest, 0, taito, taito, taito_state, taito, ROT0, "Taito do Brasil", "Taito Test Fixture", MACHINE_MECHANICAL )
|
||||
GAME(198?, taitest, 0, taito, taito, taito_state, taito, ROT0, "Taito do Brasil", "Taito Test Fixture", MACHINE_MECHANICAL | MACHINE_NOT_WORKING )
|
||||
|
||||
// dac (sintetizador)
|
||||
GAME(1979, shock, 0, shock, taito, taito_state, taito, ROT0, "Taito do Brasil", "Shock", MACHINE_MECHANICAL | MACHINE_IMPERFECT_SOUND )
|
||||
GAME(1980, obaoba, 0, taito, taito, taito_state, taito, ROT0, "Taito do Brasil", "Oba-Oba (set 1)", MACHINE_MECHANICAL | MACHINE_IMPERFECT_SOUND )
|
||||
GAME(1980, obaoba1, obaoba, taito, taito, taito_state, taito, ROT0, "Taito do Brasil", "Oba-Oba (set 2)", MACHINE_MECHANICAL | MACHINE_IMPERFECT_SOUND )
|
||||
GAME(1980, drakor, 0, taito, taito, taito_state, taito, ROT0, "Taito do Brasil", "Drakor", MACHINE_MECHANICAL | MACHINE_IMPERFECT_SOUND )
|
||||
GAME(1980, meteort, 0, taito, taito, taito_state, taito, ROT0, "Taito do Brasil", "Meteor (Taito)", MACHINE_MECHANICAL | MACHINE_IMPERFECT_SOUND )
|
||||
GAME(1981, sureshop, 0, taito, taito, taito_state, taito, ROT0, "Taito do Brasil", "Sure Shot (Pinball)", MACHINE_MECHANICAL | MACHINE_IMPERFECT_SOUND )
|
||||
GAME(1981, cosmic, 0, taito, taito, taito_state, taito, ROT0, "Taito do Brasil", "Cosmic", MACHINE_MECHANICAL | MACHINE_IMPERFECT_SOUND )
|
||||
GAME(1979, shock, 0, shock, taito, taito_state, taito, ROT0, "Taito do Brasil", "Shock", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND )
|
||||
GAME(1980, obaoba, 0, taito, taito, taito_state, taito, ROT0, "Taito do Brasil", "Oba-Oba (set 1)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND )
|
||||
GAME(1980, obaoba1, obaoba, taito, taito, taito_state, taito, ROT0, "Taito do Brasil", "Oba-Oba (set 2)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND )
|
||||
GAME(1980, drakor, 0, taito, taito, taito_state, taito, ROT0, "Taito do Brasil", "Drakor", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND )
|
||||
GAME(1980, meteort, 0, taito, taito, taito_state, taito, ROT0, "Taito do Brasil", "Meteor (Taito)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND )
|
||||
GAME(1981, sureshop, 0, taito, taito, taito_state, taito, ROT0, "Taito do Brasil", "Sure Shot (Pinball)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND )
|
||||
GAME(1981, cosmic, 0, taito, taito, taito_state, taito, ROT0, "Taito do Brasil", "Cosmic", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND )
|
||||
GAME(1982, gemini2k, 0, taito, taito, taito_state, taito, ROT0, "Taito do Brasil", "Gemini 2000 (set 1)", MACHINE_IS_SKELETON_MECHANICAL)
|
||||
GAME(1982, gemini2k1, gemini2k, taito, taito, taito_state, taito, ROT0, "Taito do Brasil", "Gemini 2000 (set 2)", MACHINE_IS_SKELETON_MECHANICAL)
|
||||
GAME(1982, vortexp, 0, taito, taito, taito_state, taito, ROT0, "Taito do Brasil", "Vortex (Pinball)", MACHINE_MECHANICAL | MACHINE_IMPERFECT_SOUND )
|
||||
GAME(1982, vortexp, 0, taito, taito, taito_state, taito, ROT0, "Taito do Brasil", "Vortex (Pinball)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND )
|
||||
GAME(1982, zarza, 0, taito, taito, taito_state, taito, ROT0, "Taito do Brasil", "Zarza (set 1)", MACHINE_IS_SKELETON_MECHANICAL)
|
||||
GAME(1982, zarza1, zarza, taito, taito, taito_state, taito, ROT0, "Taito do Brasil", "Zarza (set 2)", MACHINE_IS_SKELETON_MECHANICAL)
|
||||
GAME(1982, sharkt, 0, taito2, taito, taito_state, taito, ROT0, "Taito do Brasil", "Shark (Taito)", MACHINE_IS_SKELETON_MECHANICAL)
|
||||
GAME(1982, stest, 0, taito, taito, taito_state, taito, ROT0, "Taito do Brasil", "Speed Test", MACHINE_MECHANICAL | MACHINE_IMPERFECT_SOUND )
|
||||
GAME(1982, stest, 0, taito, taito, taito_state, taito, ROT0, "Taito do Brasil", "Speed Test", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND )
|
||||
GAME(1982, lunelle, 0, taito2, taito, taito_state, taito, ROT0, "Taito do Brasil", "Lunelle", MACHINE_IS_SKELETON_MECHANICAL)
|
||||
GAME(1980, rally, 0, taito, taito, taito_state, taito, ROT0, "Taito do Brasil", "Rally", MACHINE_MECHANICAL | MACHINE_IMPERFECT_SOUND )
|
||||
GAME(1980, rally, 0, taito, taito, taito_state, taito, ROT0, "Taito do Brasil", "Rally", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND )
|
||||
|
||||
// dac and vox (sintevox)
|
||||
GAME(1981, fireact, 0, taito4, taito, taito_state, taito, ROT0, "Taito do Brasil", "Fire Action", MACHINE_IS_SKELETON_MECHANICAL)
|
||||
GAME(1981, cavnegro, 0, taito4, taito, taito_state, taito, ROT0, "Taito do Brasil", "Cavaleiro Negro (set 1)", MACHINE_IS_SKELETON_MECHANICAL)
|
||||
GAME(1981, cavnegro1, cavnegro, taito4, taito, taito_state, taito, ROT0, "Taito do Brasil", "Cavaleiro Negro (set 2)", MACHINE_IS_SKELETON_MECHANICAL)
|
||||
GAME(1981, cavnegro2, cavnegro, taito4, taito, taito_state, taito, ROT0, "Taito do Brasil", "Cavaleiro Negro (set 3)", MACHINE_IS_SKELETON_MECHANICAL)
|
||||
GAME(1981, ladylukt, 0, taito4, taito, taito_state, taito, ROT0, "Taito do Brasil", "Lady Luck (Taito)", MACHINE_MECHANICAL | MACHINE_NO_SOUND )
|
||||
GAME(198?, vegast, ladylukt, taito4, taito, taito_state, taito, ROT0, "Taito do Brasil", "Vegas (Taito)", MACHINE_MECHANICAL | MACHINE_NO_SOUND )
|
||||
GAME(1982, titan, 0, taito4, taito, taito_state, taito, ROT0, "Taito do Brasil", "Titan (set 1)", MACHINE_MECHANICAL | MACHINE_NO_SOUND )
|
||||
GAME(1982, titan1, titan, taito4, taito, taito_state, taito, ROT0, "Taito do Brasil", "Titan (set 2)", MACHINE_MECHANICAL | MACHINE_NO_SOUND )
|
||||
GAME(1981, ladylukt, 0, taito4, taito, taito_state, taito, ROT0, "Taito do Brasil", "Lady Luck (Taito)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
|
||||
GAME(198?, vegast, ladylukt, taito4, taito, taito_state, taito, ROT0, "Taito do Brasil", "Vegas (Taito)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
|
||||
GAME(1982, titan, 0, taito4, taito, taito_state, taito, ROT0, "Taito do Brasil", "Titan (set 1)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
|
||||
GAME(1982, titan1, titan, taito4, taito, taito_state, taito, ROT0, "Taito do Brasil", "Titan (set 2)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
|
||||
GAME(1982, hawkman, 0, taito4, taito, taito_state, taito, ROT0, "Taito do Brasil", "Hawkman (set 1)", MACHINE_IS_SKELETON_MECHANICAL)
|
||||
GAME(1982, hawkman1, hawkman, taito4, taito, taito_state, taito, ROT0, "Taito do Brasil", "Hawkman (set 2)", MACHINE_IS_SKELETON_MECHANICAL)
|
||||
|
||||
// dac and ay
|
||||
GAME(1982, snake, 0, taito5, taito, taito_state, taito, ROT0, "Taito do Brasil", "Snake Machine", MACHINE_MECHANICAL | MACHINE_IMPERFECT_SOUND )
|
||||
GAME(1982, snake, 0, taito5, taito, taito_state, taito, ROT0, "Taito do Brasil", "Snake Machine", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND )
|
||||
GAME(198?, voleybal, 0, taito5, taito, taito_state, taito, ROT0, "Taito do Brasil", "Voley Ball", MACHINE_IS_SKELETON_MECHANICAL)
|
||||
GAME(1984, mrblack, 0, taito5, taito, taito_state, taito, ROT0, "Taito do Brasil", "Mr. Black (set 1)", MACHINE_IS_SKELETON_MECHANICAL)
|
||||
GAME(1985, mrblack1, mrblack, taito5, taito, taito_state, taito, ROT0, "Taito do Brasil", "Mr. Black (set 2)", MACHINE_IS_SKELETON_MECHANICAL)
|
||||
@ -1008,7 +1008,7 @@ GAME(1985, sshuttle1, sshuttle, taito5, taito, taito_state, taito, ROT0,
|
||||
GAME(198?, polar, 0, taito5, taito, taito_state, taito, ROT0, "Taito do Brasil", "Polar Explorer", MACHINE_IS_SKELETON_MECHANICAL)
|
||||
|
||||
// dac, vox and ay
|
||||
GAME(1982, gork, 0, taito6, taito, taito_state, taito, ROT0, "Taito do Brasil", "Gork", MACHINE_MECHANICAL | MACHINE_NO_SOUND )
|
||||
GAME(1982, gork, 0, taito6, taito, taito_state, taito, ROT0, "Taito do Brasil", "Gork", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
|
||||
GAME(198?, fireactd, 0, taito6, taito, taito_state, taito, ROT0, "Taito do Brasil", "Fire Action Deluxe", MACHINE_IS_SKELETON_MECHANICAL)
|
||||
|
||||
// different hardware
|
||||
|
@ -459,4 +459,4 @@ ROM_END
|
||||
/ Big Top (1977)
|
||||
/-------------------------------------------------------------------*/
|
||||
|
||||
GAME(1984, aftor, 0, wico, wico, driver_device, 0, ROT0, "Wico", "Af-Tor", MACHINE_MECHANICAL)
|
||||
GAME(1984, aftor, 0, wico, wico, driver_device, 0, ROT0, "Wico", "Af-Tor", MACHINE_MECHANICAL | MACHINE_NOT_WORKING)
|
||||
|
@ -438,14 +438,14 @@ ROM_START(wsports)
|
||||
ROM_LOAD ( "ws5.bin", 0x1000, 0x0400, CRC(5ef51ced) SHA1(390579d0482ceabf87924f7718ef33e336726d92))
|
||||
ROM_END
|
||||
|
||||
GAME(1981, ewf, 0, zac_1, zac_1, driver_device, 0, ROT0, "Zaccaria", "Earth Wind Fire", MACHINE_MECHANICAL | MACHINE_NO_SOUND)
|
||||
GAME(1980, firemntn, 0, zac_1, zac_1, driver_device, 0, ROT0, "Zaccaria", "Fire Mountain", MACHINE_MECHANICAL | MACHINE_NO_SOUND)
|
||||
GAME(1978, futurwld, 0, zac_1, zac_1, driver_device, 0, ROT0, "Zaccaria", "Future World", MACHINE_MECHANICAL | MACHINE_NO_SOUND)
|
||||
GAME(1979, hotwheel, 0, zac_1, zac_1, driver_device, 0, ROT0, "Zaccaria", "Hot Wheels", MACHINE_MECHANICAL | MACHINE_NO_SOUND)
|
||||
GAME(1978, hod, 0, zac_1, zac_1, driver_device, 0, ROT0, "Zaccaria", "House of Diamonds", MACHINE_MECHANICAL | MACHINE_NO_SOUND)
|
||||
GAME(1981, locomotp, 0, locomotp, zac_1, driver_device, 0, ROT0, "Zaccaria", "Locomotion", MACHINE_MECHANICAL | MACHINE_NO_SOUND)
|
||||
GAME(1979, strapids, 0, zac_1, zac_1, driver_device, 0, ROT0, "Zaccaria", "Shooting the Rapids", MACHINE_MECHANICAL | MACHINE_NO_SOUND)
|
||||
GAME(1980, sshtlzac, 0, zac_1, zac_1, driver_device, 0, ROT0, "Zaccaria", "Space Shuttle (Zaccaria)", MACHINE_MECHANICAL | MACHINE_NO_SOUND)
|
||||
GAME(1980, stargod, 0, zac_1, zac_1, driver_device, 0, ROT0, "Zaccaria", "Star God", MACHINE_MECHANICAL | MACHINE_NO_SOUND)
|
||||
GAME(1980, stargoda, stargod, zac_1, zac_1, driver_device, 0, ROT0, "Zaccaria", "Star God (alternate sound)", MACHINE_MECHANICAL | MACHINE_NO_SOUND)
|
||||
GAME(1978, wsports, 0, zac_1, zac_1, driver_device, 0, ROT0, "Zaccaria", "Winter Sports", MACHINE_MECHANICAL | MACHINE_NO_SOUND)
|
||||
GAME(1981, ewf, 0, zac_1, zac_1, driver_device, 0, ROT0, "Zaccaria", "Earth Wind Fire", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_NO_SOUND)
|
||||
GAME(1980, firemntn, 0, zac_1, zac_1, driver_device, 0, ROT0, "Zaccaria", "Fire Mountain", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_NO_SOUND)
|
||||
GAME(1978, futurwld, 0, zac_1, zac_1, driver_device, 0, ROT0, "Zaccaria", "Future World", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_NO_SOUND)
|
||||
GAME(1979, hotwheel, 0, zac_1, zac_1, driver_device, 0, ROT0, "Zaccaria", "Hot Wheels", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_NO_SOUND)
|
||||
GAME(1978, hod, 0, zac_1, zac_1, driver_device, 0, ROT0, "Zaccaria", "House of Diamonds", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_NO_SOUND)
|
||||
GAME(1981, locomotp, 0, locomotp, zac_1, driver_device, 0, ROT0, "Zaccaria", "Locomotion", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_NO_SOUND)
|
||||
GAME(1979, strapids, 0, zac_1, zac_1, driver_device, 0, ROT0, "Zaccaria", "Shooting the Rapids", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_NO_SOUND)
|
||||
GAME(1980, sshtlzac, 0, zac_1, zac_1, driver_device, 0, ROT0, "Zaccaria", "Space Shuttle (Zaccaria)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_NO_SOUND)
|
||||
GAME(1980, stargod, 0, zac_1, zac_1, driver_device, 0, ROT0, "Zaccaria", "Star God", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_NO_SOUND)
|
||||
GAME(1980, stargoda, stargod, zac_1, zac_1, driver_device, 0, ROT0, "Zaccaria", "Star God (alternate sound)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_NO_SOUND)
|
||||
GAME(1978, wsports, 0, zac_1, zac_1, driver_device, 0, ROT0, "Zaccaria", "Winter Sports", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_NO_SOUND)
|
||||
|
@ -278,6 +278,6 @@ ROM_START(spacecty)
|
||||
ROM_LOAD("zsc4.dat", 0x1400, 0x0400, CRC(69e0bb95) SHA1(d9a1d0159bf49445b0ece0f9d7806ed80657c2b2))
|
||||
ROM_END
|
||||
|
||||
GAME(1978, skijump, 0, zac_proto, zac_proto, driver_device, 0, ROT0, "Zaccaria", "Ski Jump", MACHINE_MECHANICAL | MACHINE_IMPERFECT_SOUND )
|
||||
GAME(1979, spacecty, 0, zac_proto, zac_proto, driver_device, 0, ROT0, "Zaccaria", "Space City", MACHINE_MECHANICAL | MACHINE_IMPERFECT_SOUND )
|
||||
GAME(1978, strike, 0, zac_proto, zac_proto, driver_device, 0, ROT0, "Zaccaria", "Strike", MACHINE_MECHANICAL | MACHINE_IMPERFECT_SOUND )
|
||||
GAME(1978, skijump, 0, zac_proto, zac_proto, driver_device, 0, ROT0, "Zaccaria", "Ski Jump", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND )
|
||||
GAME(1979, spacecty, 0, zac_proto, zac_proto, driver_device, 0, ROT0, "Zaccaria", "Space City", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND )
|
||||
GAME(1978, strike, 0, zac_proto, zac_proto, driver_device, 0, ROT0, "Zaccaria", "Strike", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND )
|
||||
|
Loading…
Reference in New Issue
Block a user