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Fix msvc build
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@ -3147,7 +3147,7 @@ ATTR_FORCE_INLINE void applyFogging(voodoo_state *v, UINT32 fogModeReg, UINT32 f
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/* non-constant fog comes from several sources */
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else
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{
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INT16 fogblend = 0;
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INT32 fogblend = 0;
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/* if fog_add is zero, we start with the fog color */
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if (FOGMODE_FOG_ADD(fogModeReg))
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@ -3216,7 +3216,7 @@ ATTR_FORCE_INLINE void applyFogging(voodoo_state *v, UINT32 fogModeReg, UINT32 f
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/* if fog_mult is 0, we add this to the original color */
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if (FOGMODE_FOG_MULT(fogModeReg) == 0)
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{
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rgbaint_scale_immediate_add_and_clamp(&tmpA, fogblend, &tmpB);
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rgbaint_scale_immediate_add_and_clamp(&tmpA, (INT16) fogblend, &tmpB);
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//color += fog;
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//(RR) += fr;
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//(GG) += fg;
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