diff --git a/src/devices/machine/saturn.cpp b/src/devices/machine/saturn.cpp index a5f2db9cd85..6472c4ab3c8 100644 --- a/src/devices/machine/saturn.cpp +++ b/src/devices/machine/saturn.cpp @@ -964,10 +964,10 @@ static const gfx_layout tiles16x16x8_layout = GFXDECODE_START( stv ) - GFXDECODE_ENTRY( 0x0000, 0, tiles8x8x4_layout, 0x00, (0x80*(2+1)) ) - GFXDECODE_ENTRY( 0x0000, 0, tiles16x16x4_layout, 0x00, (0x80*(2+1)) ) - GFXDECODE_ENTRY( 0x0000, 0, tiles8x8x8_layout, 0x00, (0x08*(2+1)) ) - GFXDECODE_ENTRY( 0x0000, 0, tiles16x16x8_layout, 0x00, (0x08*(2+1)) ) + GFXDECODE_ENTRY( nullptr, 0, tiles8x8x4_layout, 0x00, (0x80*(2+1)) ) + GFXDECODE_ENTRY( nullptr, 0, tiles16x16x4_layout, 0x00, (0x80*(2+1)) ) + GFXDECODE_ENTRY( nullptr, 0, tiles8x8x8_layout, 0x00, (0x08*(2+1)) ) + GFXDECODE_ENTRY( nullptr, 0, tiles16x16x8_layout, 0x00, (0x08*(2+1)) ) GFXDECODE_END WRITE_LINE_MEMBER(saturn_state::scudsp_end_w) diff --git a/src/mame/drivers/2mindril.cpp b/src/mame/drivers/2mindril.cpp index d776562a0f9..24492ebd5f3 100644 --- a/src/mame/drivers/2mindril.cpp +++ b/src/mame/drivers/2mindril.cpp @@ -403,10 +403,10 @@ static const gfx_layout tile_layout = }; static GFXDECODE_START( 2mindril ) - GFXDECODE_ENTRY( 0x0000, 0x000000, charlayout, 0x0000, 0x0400>>4 ) /* Dynamically modified */ + GFXDECODE_ENTRY( nullptr, 0x000000, charlayout, 0x0000, 0x0400>>4 ) /* Dynamically modified */ GFXDECODE_ENTRY( "gfx2", 0x000000, tile_layout, 0x0000, 0x2000>>4 ) /* Tiles area */ GFXDECODE_ENTRY( "gfx1", 0x000000, spriteram_layout, 0x1000, 0x1000>>4 ) /* Sprites area */ - GFXDECODE_ENTRY( 0x0000, 0x000000, pivotlayout, 0x0000, 0x400>>4 ) /* Dynamically modified */ + GFXDECODE_ENTRY( nullptr, 0x000000, pivotlayout, 0x0000, 0x400>>4 ) /* Dynamically modified */ GFXDECODE_END diff --git a/src/mame/drivers/ace.cpp b/src/mame/drivers/ace.cpp index 6a01c56fe37..57d96585296 100644 --- a/src/mame/drivers/ace.cpp +++ b/src/mame/drivers/ace.cpp @@ -289,10 +289,10 @@ static const gfx_layout scorelayout = static GFXDECODE_START( ace ) GFXDECODE_ENTRY( "gfx1", 0, charlayout, 0, 2 ) - GFXDECODE_ENTRY( 0x0000, 0x8000, charlayout0, 0, 2 ) /* the game dynamically modifies this */ - GFXDECODE_ENTRY( 0x0000, 0x8000, charlayout1, 0, 2 ) /* the game dynamically modifies this */ - GFXDECODE_ENTRY( 0x0000, 0x8000, charlayout2, 0, 2 ) /* the game dynamically modifies this */ - GFXDECODE_ENTRY( 0x0000, 0x8000, scorelayout, 0, 2 ) /* the game dynamically modifies this */ + GFXDECODE_ENTRY( nullptr, 0x8000, charlayout0, 0, 2 ) /* the game dynamically modifies this */ + GFXDECODE_ENTRY( nullptr, 0x8000, charlayout1, 0, 2 ) /* the game dynamically modifies this */ + GFXDECODE_ENTRY( nullptr, 0x8000, charlayout2, 0, 2 ) /* the game dynamically modifies this */ + GFXDECODE_ENTRY( nullptr, 0x8000, scorelayout, 0, 2 ) /* the game dynamically modifies this */ GFXDECODE_END void aceal_state::ace_postload() diff --git a/src/mame/drivers/btime.cpp b/src/mame/drivers/btime.cpp index 407914ec409..c8b701f5518 100644 --- a/src/mame/drivers/btime.cpp +++ b/src/mame/drivers/btime.cpp @@ -1142,8 +1142,8 @@ static GFXDECODE_START( zoar ) GFXDECODE_END static GFXDECODE_START( disco ) - GFXDECODE_ENTRY( 0x0000, 0, disco_tile8layout, 0, 4 ) /* char set #1 */ - GFXDECODE_ENTRY( 0x0000, 0, disco_tile16layout, 0, 4 ) /* sprites */ + GFXDECODE_ENTRY( nullptr, 0, disco_tile8layout, 0, 4 ) /* char set #1 */ + GFXDECODE_ENTRY( nullptr, 0, disco_tile16layout, 0, 4 ) /* sprites */ GFXDECODE_END /*************************************************************************** diff --git a/src/mame/drivers/buggychl.cpp b/src/mame/drivers/buggychl.cpp index 9e1e30c4a2a..6892af92550 100644 --- a/src/mame/drivers/buggychl.cpp +++ b/src/mame/drivers/buggychl.cpp @@ -303,7 +303,7 @@ static const gfx_layout spritelayout = }; static GFXDECODE_START( buggychl ) - GFXDECODE_ENTRY( 0x0000, 0, charlayout, 0, 8 ) /* decoded at runtime */ + GFXDECODE_ENTRY( nullptr, 0, charlayout, 0, 8 ) /* decoded at runtime */ /* sprites are drawn pixel by pixel by draw_sprites() */ GFXDECODE_ENTRY( "gfx1", 0, spritelayout, 0, 8 ) GFXDECODE_END diff --git a/src/mame/drivers/cvs.cpp b/src/mame/drivers/cvs.cpp index a6a64297e91..4c013254dfa 100644 --- a/src/mame/drivers/cvs.cpp +++ b/src/mame/drivers/cvs.cpp @@ -924,7 +924,7 @@ static const gfx_layout charlayout = static GFXDECODE_START( cvs ) GFXDECODE_ENTRY( "gfx1", 0x0000, charlayout, 0, 256+4 ) - GFXDECODE_ENTRY( 0x0000, 0x0000, charlayout, 0, 256+4 ) + GFXDECODE_ENTRY( nullptr, 0x0000, charlayout, 0, 256+4 ) GFXDECODE_END diff --git a/src/mame/drivers/decocass.cpp b/src/mame/drivers/decocass.cpp index 518c404cd4f..31f18fc6083 100644 --- a/src/mame/drivers/decocass.cpp +++ b/src/mame/drivers/decocass.cpp @@ -680,10 +680,10 @@ static const gfx_layout objlayout = }; static GFXDECODE_START( decocass ) - GFXDECODE_ENTRY( 0x0000, 0x6000, charlayout, 0, 4 ) /* char set #1 */ - GFXDECODE_ENTRY( 0x0000, 0x6000, spritelayout, 0, 4 ) /* sprites */ - GFXDECODE_ENTRY( 0x0000, 0xd000, tilelayout, 32, 2 ) /* background tiles */ - GFXDECODE_ENTRY( 0x0000, 0xd800, objlayout, 48, 4 ) /* object */ + GFXDECODE_ENTRY( nullptr, 0x6000, charlayout, 0, 4 ) /* char set #1 */ + GFXDECODE_ENTRY( nullptr, 0x6000, spritelayout, 0, 4 ) /* sprites */ + GFXDECODE_ENTRY( nullptr, 0xd000, tilelayout, 32, 2 ) /* background tiles */ + GFXDECODE_ENTRY( nullptr, 0xd800, objlayout, 48, 4 ) /* object */ GFXDECODE_END PALETTE_INIT_MEMBER(decocass_state, decocass) diff --git a/src/mame/drivers/fastfred.cpp b/src/mame/drivers/fastfred.cpp index db6b048530c..21e01328518 100644 --- a/src/mame/drivers/fastfred.cpp +++ b/src/mame/drivers/fastfred.cpp @@ -626,7 +626,7 @@ GFXDECODE_END static GFXDECODE_START( imago ) GFXDECODE_ENTRY( "gfx1", 0, charlayout, 0, 32 ) - GFXDECODE_ENTRY( 0x0000, 0xb800, imago_spritelayout, 0, 32 ) + GFXDECODE_ENTRY( nullptr, 0xb800, imago_spritelayout, 0, 32 ) GFXDECODE_ENTRY( "gfx3", 0, charlayout, 0, 32 ) GFXDECODE_ENTRY( "gfx4", 0, imago_char_1bpp, 0x140, 1 ) GFXDECODE_END diff --git a/src/mame/drivers/gottlieb.cpp b/src/mame/drivers/gottlieb.cpp index b934fc3739b..d9913f744d8 100644 --- a/src/mame/drivers/gottlieb.cpp +++ b/src/mame/drivers/gottlieb.cpp @@ -1747,7 +1747,7 @@ static const gfx_layout fg_layout = }; static GFXDECODE_START( gfxdecode ) - GFXDECODE_ENTRY( 0x0000, 0x4000, bg_ram_layout, 0, 1 ) /* the game dynamically modifies this */ + GFXDECODE_ENTRY( nullptr, 0x4000, bg_ram_layout, 0, 1 ) /* the game dynamically modifies this */ GFXDECODE_ENTRY( "bgtiles", 0x0000, bg_rom_layout, 0, 1 ) GFXDECODE_ENTRY( "sprites", 0x0000, fg_layout, 0, 1 ) GFXDECODE_END diff --git a/src/mame/drivers/lemmings.cpp b/src/mame/drivers/lemmings.cpp index b329a4ed778..5af69bba418 100644 --- a/src/mame/drivers/lemmings.cpp +++ b/src/mame/drivers/lemmings.cpp @@ -220,7 +220,7 @@ static const gfx_layout sprite_layout = static GFXDECODE_START( lemmings ) GFXDECODE_ENTRY( "gfx1", 0, sprite_layout, 0, 16 ) /* Sprites 16x16 */ GFXDECODE_ENTRY( "gfx2", 0, sprite_layout, 0, 16 ) /* Sprites 16x16 */ - GFXDECODE_ENTRY( 0x0000, 0, charlayout, 0, 16 ) /* Dynamically modified */ + GFXDECODE_ENTRY( nullptr, 0, charlayout, 0, 16 ) /* Dynamically modified */ GFXDECODE_END /******************************************************************************/ diff --git a/src/mame/drivers/mogura.cpp b/src/mame/drivers/mogura.cpp index a7e23f525c5..9310a5aee94 100644 --- a/src/mame/drivers/mogura.cpp +++ b/src/mame/drivers/mogura.cpp @@ -190,7 +190,7 @@ static const gfx_layout tiles8x8_layout = }; static GFXDECODE_START( mogura ) - GFXDECODE_ENTRY( 0x0000, 0, tiles8x8_layout, 0, 8 ) + GFXDECODE_ENTRY( nullptr, 0, tiles8x8_layout, 0, 8 ) GFXDECODE_END void mogura_state::machine_start() diff --git a/src/mame/drivers/namcos22.cpp b/src/mame/drivers/namcos22.cpp index 7440f5e57f0..64000211811 100644 --- a/src/mame/drivers/namcos22.cpp +++ b/src/mame/drivers/namcos22.cpp @@ -3712,12 +3712,12 @@ static const gfx_layout namcos22_cg_layout = #undef XOR static GFXDECODE_START( namcos22 ) - GFXDECODE_ENTRY( 0x0000, 0, namcos22_cg_layout, 0, 0x800 ) + GFXDECODE_ENTRY( nullptr, 0, namcos22_cg_layout, 0, 0x800 ) GFXDECODE_ENTRY( "textile", 0, texture_tile_layout, 0, 0x80 ) GFXDECODE_END static GFXDECODE_START( super ) - GFXDECODE_ENTRY( 0x0000, 0, namcos22_cg_layout, 0, 0x800 ) + GFXDECODE_ENTRY( nullptr, 0, namcos22_cg_layout, 0, 0x800 ) GFXDECODE_ENTRY( "textile", 0, texture_tile_layout, 0, 0x80 ) GFXDECODE_ENTRY( "sprite", 0, sprite_layout, 0, 0x80 ) GFXDECODE_END diff --git a/src/mame/drivers/namcos23.cpp b/src/mame/drivers/namcos23.cpp index 5f178d255fa..66106e4bafd 100644 --- a/src/mame/drivers/namcos23.cpp +++ b/src/mame/drivers/namcos23.cpp @@ -3523,7 +3523,7 @@ static const gfx_layout namcos23_cg_layout = }; /* cg_layout */ static GFXDECODE_START( namcos23 ) - GFXDECODE_ENTRY( 0x0000, 0, namcos23_cg_layout, 0, 0x800 ) + GFXDECODE_ENTRY( nullptr, 0, namcos23_cg_layout, 0, 0x800 ) GFXDECODE_END diff --git a/src/mame/drivers/polyplay.cpp b/src/mame/drivers/polyplay.cpp index e7361684c3b..f714f28dc77 100644 --- a/src/mame/drivers/polyplay.cpp +++ b/src/mame/drivers/polyplay.cpp @@ -250,7 +250,7 @@ static const gfx_layout charlayout_3_bit = static GFXDECODE_START( polyplay ) GFXDECODE_ENTRY( "gfx1", 0x0000, charlayout_1_bit, 0, 1 ) - GFXDECODE_ENTRY( 0x0000, 0xec00, charlayout_3_bit, 2, 1 ) + GFXDECODE_ENTRY( nullptr, 0xec00, charlayout_3_bit, 2, 1 ) GFXDECODE_END diff --git a/src/mame/drivers/segag80r.cpp b/src/mame/drivers/segag80r.cpp index 34abd8086a1..6eb4edb91f3 100644 --- a/src/mame/drivers/segag80r.cpp +++ b/src/mame/drivers/segag80r.cpp @@ -785,18 +785,18 @@ static const gfx_layout charlayout = static GFXDECODE_START( segag80r ) - GFXDECODE_ENTRY( 0x0000, 0x0000, charlayout, 0, 16 ) + GFXDECODE_ENTRY( nullptr, 0x0000, charlayout, 0, 16 ) GFXDECODE_END static GFXDECODE_START( spaceod ) - GFXDECODE_ENTRY( 0x0000, 0x0000, charlayout, 0, 16 ) + GFXDECODE_ENTRY( nullptr, 0x0000, charlayout, 0, 16 ) GFXDECODE_ENTRY( "gfx1", 0x0000, gfx_8x8x6_planar, 64, 1 ) GFXDECODE_END static GFXDECODE_START( monsterb ) - GFXDECODE_ENTRY( 0x0000, 0x0000, charlayout, 0, 16 ) + GFXDECODE_ENTRY( nullptr, 0x0000, charlayout, 0, 16 ) GFXDECODE_ENTRY( "gfx1", 0x0000, gfx_8x8x2_planar, 64, 16 ) GFXDECODE_END diff --git a/src/mame/drivers/snk6502.cpp b/src/mame/drivers/snk6502.cpp index d0a8f95abe8..4631b0fff65 100644 --- a/src/mame/drivers/snk6502.cpp +++ b/src/mame/drivers/snk6502.cpp @@ -725,17 +725,17 @@ static const gfx_layout charlayout_memory = static GFXDECODE_START( sasuke ) - GFXDECODE_ENTRY( 0x0000, 0x1000, swapcharlayout, 0, 4 ) /* the game dynamically modifies this */ + GFXDECODE_ENTRY( nullptr, 0x1000, swapcharlayout, 0, 4 ) /* the game dynamically modifies this */ GFXDECODE_ENTRY( "gfx1", 0x0000, swapcharlayout, 4*4, 4 ) GFXDECODE_END static GFXDECODE_START( satansat ) - GFXDECODE_ENTRY( 0x0000, 0x1000, charlayout_memory, 0, 4 ) /* the game dynamically modifies this */ + GFXDECODE_ENTRY( nullptr, 0x1000, charlayout_memory, 0, 4 ) /* the game dynamically modifies this */ GFXDECODE_ENTRY( "gfx1", 0x0000, charlayout, 4*4, 4 ) GFXDECODE_END static GFXDECODE_START( vanguard ) - GFXDECODE_ENTRY( 0x0000, 0x1000, charlayout_memory, 0, 8 ) /* the game dynamically modifies this */ + GFXDECODE_ENTRY( nullptr, 0x1000, charlayout_memory, 0, 8 ) /* the game dynamically modifies this */ GFXDECODE_ENTRY( "gfx1", 0x0000, charlayout, 8*4, 8 ) GFXDECODE_END diff --git a/src/mame/drivers/ssv.cpp b/src/mame/drivers/ssv.cpp index 44c758258a0..14bd978b709 100644 --- a/src/mame/drivers/ssv.cpp +++ b/src/mame/drivers/ssv.cpp @@ -2444,8 +2444,8 @@ static const gfx_layout layout_16x8x6_ram = }; static GFXDECODE_START( eaglshot ) - GFXDECODE_ENTRY( 0x0000, 0, layout_16x8x8_ram, 0, 0x8000/64 ) // [0] Sprites (256 colors, decoded from ram) - GFXDECODE_ENTRY( 0x0000, 0, layout_16x8x6_ram, 0, 0x8000/64 ) // [1] Sprites (64 colors, decoded from ram) + GFXDECODE_ENTRY( nullptr, 0, layout_16x8x8_ram, 0, 0x8000/64 ) // [0] Sprites (256 colors, decoded from ram) + GFXDECODE_ENTRY( nullptr, 0, layout_16x8x6_ram, 0, 0x8000/64 ) // [1] Sprites (64 colors, decoded from ram) GFXDECODE_END static const gfx_layout layout_16x16x8 = diff --git a/src/mame/drivers/taito_f3.cpp b/src/mame/drivers/taito_f3.cpp index 64a5ee07769..e76e72de430 100644 --- a/src/mame/drivers/taito_f3.cpp +++ b/src/mame/drivers/taito_f3.cpp @@ -386,10 +386,10 @@ static const gfx_layout tile_layout = }; static GFXDECODE_START( taito_f3 ) - GFXDECODE_ENTRY( 0x0000, 0x000000, charlayout, 0x0000, 0x0400>>4 ) /* Dynamically modified */ + GFXDECODE_ENTRY( nullptr, 0x000000, charlayout, 0x0000, 0x0400>>4 ) /* Dynamically modified */ GFXDECODE_ENTRY( "gfx2", 0x000000, tile_layout, 0x0000, 0x2000>>4 ) /* Tiles area */ GFXDECODE_ENTRY( "gfx1", 0x000000, spriteram_layout, 0x1000, 0x1000>>4 ) /* Sprites area */ - GFXDECODE_ENTRY( 0x0000, 0x000000, pivotlayout, 0x0000, 0x400>>4 ) /* Dynamically modified */ + GFXDECODE_ENTRY( nullptr, 0x000000, pivotlayout, 0x0000, 0x400>>4 ) /* Dynamically modified */ GFXDECODE_END /******************************************************************************/ @@ -523,10 +523,10 @@ static const gfx_layout bubsympb_tile_layout = static GFXDECODE_START( bubsympb ) - GFXDECODE_ENTRY( 0x0000, 0x000000, charlayout, 0, 64 ) /* Dynamically modified */ + GFXDECODE_ENTRY( nullptr, 0x000000, charlayout, 0, 64 ) /* Dynamically modified */ GFXDECODE_ENTRY( "gfx2", 0x000000, bubsympb_tile_layout, 0, 512 ) /* Tiles area */ GFXDECODE_ENTRY( "gfx1", 0x000000, bubsympb_sprite_layout, 4096, 256 ) /* Sprites area */ - GFXDECODE_ENTRY( 0x0000, 0x000000, pivotlayout, 0, 64 ) /* Dynamically modified */ + GFXDECODE_ENTRY( nullptr, 0x000000, pivotlayout, 0, 64 ) /* Dynamically modified */ GFXDECODE_END static MACHINE_CONFIG_START( bubsympb, taito_f3_state ) diff --git a/src/mame/drivers/taito_l.cpp b/src/mame/drivers/taito_l.cpp index a7aec64a26b..41e57d48498 100644 --- a/src/mame/drivers/taito_l.cpp +++ b/src/mame/drivers/taito_l.cpp @@ -1700,7 +1700,7 @@ static const gfx_layout char_layout = static GFXDECODE_START( taito_l ) GFXDECODE_ENTRY( "gfx1", 0, bg2_layout, 0, 16 ) GFXDECODE_ENTRY( "gfx1", 0, sp2_layout, 0, 16 ) - GFXDECODE_ENTRY( 0x0000, 0, char_layout, 0, 16 ) // Ram-based + GFXDECODE_ENTRY( nullptr, 0, char_layout, 0, 16 ) // Ram-based GFXDECODE_END diff --git a/src/mame/drivers/taitosj.cpp b/src/mame/drivers/taitosj.cpp index 21018435e06..2d6460b2afc 100644 --- a/src/mame/drivers/taitosj.cpp +++ b/src/mame/drivers/taitosj.cpp @@ -1703,10 +1703,10 @@ static const gfx_layout spritelayout = static GFXDECODE_START( taitosj ) - GFXDECODE_ENTRY( 0x0000, 0x9000, charlayout, 0, 8 ) /* the game dynamically modifies this */ - GFXDECODE_ENTRY( 0x0000, 0x9000, spritelayout, 0, 8 ) /* the game dynamically modifies this */ - GFXDECODE_ENTRY( 0x0000, 0xa800, charlayout, 0, 8 ) /* the game dynamically modifies this */ - GFXDECODE_ENTRY( 0x0000, 0xa800, spritelayout, 0, 8 ) /* the game dynamically modifies this */ + GFXDECODE_ENTRY( nullptr, 0x9000, charlayout, 0, 8 ) /* the game dynamically modifies this */ + GFXDECODE_ENTRY( nullptr, 0x9000, spritelayout, 0, 8 ) /* the game dynamically modifies this */ + GFXDECODE_ENTRY( nullptr, 0xa800, charlayout, 0, 8 ) /* the game dynamically modifies this */ + GFXDECODE_ENTRY( nullptr, 0xa800, spritelayout, 0, 8 ) /* the game dynamically modifies this */ GFXDECODE_END diff --git a/src/mame/drivers/tatsumi.cpp b/src/mame/drivers/tatsumi.cpp index 2b5eeef6f87..6d3056d6e77 100644 --- a/src/mame/drivers/tatsumi.cpp +++ b/src/mame/drivers/tatsumi.cpp @@ -832,7 +832,7 @@ GFXDECODE_END static GFXDECODE_START( roundup5 ) GFXDECODE_ENTRY( "gfx1", 0, spritelayout, 1024, 256) - GFXDECODE_ENTRY( 0x0000, 0, roundup5_vramlayout, 0, 16) + GFXDECODE_ENTRY( nullptr, 0, roundup5_vramlayout, 0, 16) GFXDECODE_END static GFXDECODE_START( cyclwarr ) diff --git a/src/mame/drivers/tiamc1.cpp b/src/mame/drivers/tiamc1.cpp index 1a87c826702..ac9d19a3df8 100644 --- a/src/mame/drivers/tiamc1.cpp +++ b/src/mame/drivers/tiamc1.cpp @@ -216,7 +216,7 @@ static const gfx_layout char_layout = }; static GFXDECODE_START( tiamc1 ) - GFXDECODE_ENTRY( 0x0000, 0x0000, char_layout, 0, 16 ) + GFXDECODE_ENTRY( nullptr, 0x0000, char_layout, 0, 16 ) GFXDECODE_ENTRY( "gfx1", 0x0000, sprites16x16_layout, 0, 16 ) GFXDECODE_END diff --git a/src/mame/drivers/toaplan2.cpp b/src/mame/drivers/toaplan2.cpp index 2d3435834da..e12b8796e75 100644 --- a/src/mame/drivers/toaplan2.cpp +++ b/src/mame/drivers/toaplan2.cpp @@ -3057,7 +3057,7 @@ static const gfx_layout fixeightblayout = }; static GFXDECODE_START( truxton2 ) - GFXDECODE_ENTRY( 0x0000, 0, truxton2_tx_tilelayout, 64*16, 64 ) + GFXDECODE_ENTRY( nullptr, 0, truxton2_tx_tilelayout, 64*16, 64 ) GFXDECODE_END static GFXDECODE_START( raizing ) @@ -3065,7 +3065,7 @@ static GFXDECODE_START( raizing ) GFXDECODE_END static GFXDECODE_START( batrider ) - GFXDECODE_ENTRY( 0x0000, 0, batrider_tx_tilelayout, 64*16, 64 ) + GFXDECODE_ENTRY( nullptr, 0, batrider_tx_tilelayout, 64*16, 64 ) GFXDECODE_END static GFXDECODE_START( fixeightbl ) diff --git a/src/mame/drivers/trvmadns.cpp b/src/mame/drivers/trvmadns.cpp index a1c9c431b51..aabba09848a 100644 --- a/src/mame/drivers/trvmadns.cpp +++ b/src/mame/drivers/trvmadns.cpp @@ -294,7 +294,7 @@ static const gfx_layout charlayout = }; static GFXDECODE_START( trvmadns ) - GFXDECODE_ENTRY( 0x0000, 0x6000, charlayout, 0, 4 ) // doesn't matter where we point this, all the tiles are decoded while the game runs + GFXDECODE_ENTRY( nullptr, 0x6000, charlayout, 0, 4 ) // doesn't matter where we point this, all the tiles are decoded while the game runs GFXDECODE_END TILE_GET_INFO_MEMBER(trvmadns_state::get_bg_tile_info) diff --git a/src/mame/drivers/tryout.cpp b/src/mame/drivers/tryout.cpp index cb82c764133..aa1769db1a7 100644 --- a/src/mame/drivers/tryout.cpp +++ b/src/mame/drivers/tryout.cpp @@ -185,7 +185,7 @@ static const gfx_layout spritelayout = static GFXDECODE_START( tryout ) GFXDECODE_ENTRY( "gfx1", 0, charlayout, 0, 8 ) GFXDECODE_ENTRY( "gfx2", 0, spritelayout, 0, 4 ) - GFXDECODE_ENTRY( 0x0000, 0, vramlayout, 0, 4 ) + GFXDECODE_ENTRY( nullptr, 0, vramlayout, 0, 4 ) GFXDECODE_END static MACHINE_CONFIG_START( tryout, tryout_state ) diff --git a/src/mame/drivers/usgames.cpp b/src/mame/drivers/usgames.cpp index 36bbff55732..892dfbc9649 100644 --- a/src/mame/drivers/usgames.cpp +++ b/src/mame/drivers/usgames.cpp @@ -209,7 +209,7 @@ static const gfx_layout charlayout = }; static GFXDECODE_START( usgames ) - GFXDECODE_ENTRY( 0x0000, 0x2800, charlayout, 0, 256 ) + GFXDECODE_ENTRY( nullptr, 0x2800, charlayout, 0, 256 ) GFXDECODE_END diff --git a/src/mame/video/madalien.cpp b/src/mame/video/madalien.cpp index 926d81cade5..cd9447a6478 100644 --- a/src/mame/video/madalien.cpp +++ b/src/mame/video/madalien.cpp @@ -361,7 +361,7 @@ static const gfx_layout tilelayout = static GFXDECODE_START( madalien ) - GFXDECODE_ENTRY( 0x0000, 0, charlayout, 0x20, 2 ) /* foreground characters, stored in RAM */ + GFXDECODE_ENTRY( nullptr, 0, charlayout, 0x20, 2 ) /* foreground characters, stored in RAM */ GFXDECODE_ENTRY( "gfx1", 0, tilelayout, 0, 4 ) GFXDECODE_ENTRY( "gfx2", 0, headlightlayout, 0, 1 ) GFXDECODE_END